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Shadow 13ot II (Autoit Craft/Fish)

Discussion on Shadow 13ot II (Autoit Craft/Fish) within the Final Fantasy XIV forum part of the MMORPGs category.

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Old 08/09/2011, 00:11   #16
 
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Originally Posted by 13ouncer View Post
Did you record pixels manually or used auto recorder?
What error is bot giving you when you click the red X?
Trying to use the auto pixel recorder.

Occasionally is says something about pixels not finished recording

Occasionally it says nothing at all, and just hangs - tried pause/break /wont kill it

Perhaps I am still doing something wrong but I never was able to get it to move the slider.
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Old 08/09/2011, 01:11   #17
 
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No, it's the bot more than likely. I was afraid these pixels wouldn't work. I am sure that is why the bot just hangs.

Well i am going to take down the bot till I can find out what is going on. If you all want to see if you can get it to work let me know if you do.

It's a bummer too these pixels are great on my PC .
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Old 08/09/2011, 01:39   #18
 
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Doesn't seem like 1.18a had a pixel change. Fish bot is working as well as ever. thanks for making a bot that maintains its compatibility across patches!
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Old 08/09/2011, 10:29   #19
 
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All pixel bots should last forever unless FF XIV changes UI or something.
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Old 08/16/2011, 06:37   #20
 
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One thing I'd like to see in the future (had no chance t check out the new bot before you took it down) is more than 99 casts before the bot stops. I usually max out my gathering at around 300 casts. Would be nice to get *** amount of casts before it stops, and maybe a log off function? V1 is the only bot I use because it works well for me, cant wait for the next version!
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Old 08/17/2011, 03:45   #21
 
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@Aethenoth
The bot I am working on reads memory to function and also has a setting to stop botting and log out after so many hours. ATM the options are 1 to 5, 12, 24 hours, and infinite.

I am having issues trying to find a certain pointer to a memory address atm, so things are slow going.
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Old 08/19/2011, 02:35   #22
 
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@ 2 hours of botting and no errors. I love it :P
Anyone have experience finding memory addresses?
If so I need some help, if you can PM me.
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Old 08/19/2011, 07:00   #23
 
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=D so is it working now? when can we use it again? ^^
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Old 08/19/2011, 07:30   #24
 
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It is working, but it is not done ^^. I am having issues trying to find an address .
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Old 08/19/2011, 07:38   #25
 
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ah =(

I'll give it a go and see how it is =D
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Old 08/19/2011, 20:17   #26
 
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works very good!
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Old 08/19/2011, 21:17   #27
 
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it's working great so far! a a few things still need to be added, such as the "fish has tired" recognition, but at least it's working and working very well! 5 hours so far, not many catches, but it hasn't bugged out on me yet and I'm extremely happy for that! keep it up =D
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Old 08/19/2011, 23:00   #28
 
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@Koji I am currently working on a parser for "fish tired" and " no bait". I must have spent over 5 hours searching for a base address. This one will have to do. It just takes a little more work on my end, but that is okay.
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Old 08/19/2011, 23:09   #29
 
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Are you actually reading memory or just pressing keys while minimized?

I see the definition for Fish_Offsets() but no call to it. Also, I'm just about certain that the memory information in your INI is accurate, though I have not tested it.
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Old 08/20/2011, 00:05   #30
 
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Quote:
Originally Posted by 13ouncer View Post
@Koji I am currently working on a parser for "fish tired" and " no bait". I must have spent over 5 hours searching for a base address. This one will have to do. It just takes a little more work on my end, but that is okay.
well like I said, I love this one compared to the pixelbot =p. Just needs the fish tired, which isn't that big of a deal and the change depth isn't really working, but I can set that manually, np. =)

it really is looking good and I'm hella excited about the future of it ^^
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bot, craft, ff xiv, fish, free


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