And i have looked closly into it and I havnt got this on my database these codes Neither the comment below that .... wel i did but it didnt work ...
i tryed searching for the QuickHPpotions inside the cq actions couldnt find anything i dont know what to do ? All my accounts spawn with is Cloths and HP pots and MP pots can any one help me with this thanks
delete from cq_action where id >= 1000010 and id <=10000XX;
update cq_action set id_next = 1000010 where id = 1000006;
insert into cq_action (id, id_next, id_nextfail, type, data, param) values
(1000010,1000011,0,501,[B]ItemID[/B],''),
(1000011,[B]NextID[/B],0,501,[B]ItemID[/B],''), etc... ending with ;
[GUIDE]Adding a new item 04/20/2017 - EO PServer Guides & Releases - 17 Replies Hello,It's me again Necron33 with a new guide
This Guide Tells you how to add a new item including everything(Client,Action,Itemtype).
Making Items is divided to:-DataBase,Client
DataBase:-cq_itemtype,cq_action(if you wanna make action).
Client:-Itemtype.dat,shop.dat(if you want to add it in any shop),ItemMinIcon.ani,MapItemIcon.ani
We will begin with DataBase,I will make a EPCard680,which is going to give players(I will explain how to make the items for excat levels,Vip levels)
Most...
[Help] Adding New Item 05/04/2010 - CO2 Private Server - 4 Replies Hey, i'm trying to add a new blade.
I got a new c3>effect>blade folder called 410999 with edits in it cause i'm making my own weapon.
This is what I have as my 3dtexture.ini:
919191=c3/effect/blade/410999/1.dds
929292=c3/effect/blade/410999/2.dds
939393=c3/effect/blade/410999/3.dds
949494=c3/effect/blade/410999/4.dds
959595=c3/effect/blade/410999/5.dds
[HELP] adding an item 06/19/2008 - EO PServer Hosting - 2 Replies hey all,
can somone give me a guide or video for doing hex editing to add a item i have tryed the itemtype editor that was posted but that messed up it so i need to manuly edit it :)
thanks all
hio77
Adding in a New Item 05/16/2008 - EO PServer Hosting - 6 Replies I have tried to add in a new item which is a Mandarin outfit with a different texture.
I made a new id for it and have added it into the itemtype database and itemtype.dat
I have added in the dds and c3 files into the appropriate folders.
c3:
c3/mesh
dds: