Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Eudemons Online > EO Guides & Templates
You last visited: Today at 00:03

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Packet Encryption Guide

Discussion on Packet Encryption Guide within the EO Guides & Templates forum part of the Eudemons Online category.

Reply
 
Old 01/16/2007, 14:05   #16
 
elite*gold: 0
Join Date: Dec 2006
Posts: 12
Received Thanks: 0
are these encryption keys the same from CO? and are also the codes to be compiled in C language? im just asking these questions because i want to make and edit it as possible i could so that it will work in EO.

please answer this things... maybe i can help... i know lots of languages... if its ok then i can PM you.

*peace*
nukeguy is offline  
Old 01/25/2007, 18:38   #17
 
elite*gold: 0
Join Date: Oct 2005
Posts: 90
Received Thanks: 4
nice work
bgreen is offline  
Old 06/21/2007, 06:16   #18
 
elite*gold: 0
Join Date: Dec 2006
Posts: 1
Received Thanks: 0
Has anyone made a program from this information yet? I keep getting a typecast error.
Liquidcrystal is offline  
Old 06/30/2007, 20:08   #19
 
elite*gold: 0
Join Date: Oct 2005
Posts: 1
Received Thanks: 0
Fullkey1 and FullKey2 is always the same ?
Leaptirn is offline  
Old 08/08/2007, 10:48   #20
 
Orochisuke's Avatar
 
elite*gold: 0
Join Date: Jul 2005
Posts: 86
Received Thanks: 7
I'm in the process of trying to write a proxy for EO but I've encountered a small problem. After connecting to the game server, I get the ALL_OK packet, 0x3f9, and after that all other packets become gibberish. I've tried resetting the counters at 3f9 but didn't work. Any ideas?
Orochisuke is offline  
Old 08/29/2007, 19:20   #21
 
<Gargomel>'s Avatar
 
elite*gold: 0
Join Date: Aug 2007
Posts: 8
Received Thanks: 0
Eudemons macros

Has anybody written a mage macro that actually works yet i've got cheat engine to work but can't find health addresses,also if someone has a bot/macro/mouse emulator to work yet post a link for the needy please.......
<Gargomel> is offline  
Old 09/13/2007, 04:31   #22
 
elite*gold: 0
Join Date: May 2006
Posts: 19
Received Thanks: 3
Exclamation to Garg..

Quote:
Originally Posted by <Gargomel> View Post
Has anybody written a mage macro that actually works yet i've got cheat engine to work but can't find health addresses,also if someone has a bot/macro/mouse emulator to work yet post a link for the needy please.......
Hey Garg..playing "tricks" now?
Its me SkyKeNET/KeNET, I can't play now because I don't have an internet connection and time to play....

wish you all well.. Bye
fadriz is offline  
Old 10/12/2007, 10:36   #23
 
funhacker's Avatar
 
elite*gold: 20
Join Date: Sep 2007
Posts: 1,767
Received Thanks: 1,746
i know nothing about packet encryption/decryption had never hacked an online game before and i had never edited memory before i came here but my question is there a way to find out a key just for the file decryption itself, jus the same way you figure out coded message like ^ = U like that idk feel like im raambling but phone wont stop calling now so im out
funhacker is offline  
Old 12/15/2007, 05:39   #24
 
Orochisuke's Avatar
 
elite*gold: 0
Join Date: Jul 2005
Posts: 86
Received Thanks: 7
Hrm I've used unknownone's guide but the generation of key3 and 4 are either incorrect or im not doing it properly, which I doubt (obviously).
Orochisuke is offline  
Old 12/15/2007, 10:37   #25
 
*M*'s Avatar
 
elite*gold: 0
Join Date: Apr 2007
Posts: 950
Received Thanks: 2,410
The encryption keys have probably changed.
*M* is offline  
Old 12/15/2007, 11:25   #26
 
Orochisuke's Avatar
 
elite*gold: 0
Join Date: Jul 2005
Posts: 86
Received Thanks: 7
ROFL This guide is still applicable. I made a mistake in coding. As well, unknownone needs to explain the
Code:
key3 = ...4]
; part. Anyway, re-uploading my proxy. Kinda slow atm because I sux at threading XD
Orochisuke is offline  
Old 03/29/2012, 06:37   #27
 
InfamousNoone's Avatar
 
elite*gold: 20
Join Date: Jan 2008
Posts: 2,012
Received Thanks: 2,885
As someone currently reversing the current protocol, I can say that this is out of date and should be unstickied.
InfamousNoone is offline  
Thanks
1 User
Old 03/30/2012, 17:40   #28
 
funhacker's Avatar
 
elite*gold: 20
Join Date: Sep 2007
Posts: 1,767
Received Thanks: 1,746
Quote:
Originally Posted by InfamousNoone View Post
As someone currently reversing the current protocol, I can say that this is out of date and should be unstickied.
I'd have to agree, hio77 and I did a lot of work on current packets, took most of a day or two but we got most of encryption sorted out. I'm not entirely sure if I saved any of the work but if you need it I can take a look and post it here for you to use.

I'm also sure I wrote a little app that can work out the encryption key used in a TQ packet for you based on a little algorithm I made, it's hardly perfect as it was slapped together in about an hour or two, but it helps decrypting packets a lot faster
funhacker is offline  
Old 03/30/2012, 20:27   #29
 
Eurion's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 1,208
Received Thanks: 926
Quote:
Originally Posted by funhacker View Post
I'd have to agree, hio77 and I did a lot of work on current packets, took most of a day or two but we got most of encryption sorted out. I'm not entirely sure if I saved any of the work but if you need it I can take a look and post it here for you to use.

I'm also sure I wrote a little app that can work out the encryption key used in a TQ packet for you based on a little algorithm I made, it's hardly perfect as it was slapped together in about an hour or two, but it helps decrypting packets a lot faster
If you want to post it in a new topic funhacker, I'll gladly sticky it to replace this one.
Eurion is offline  
Old 03/30/2012, 22:09   #30
 
InfamousNoone's Avatar
 
elite*gold: 20
Join Date: Jan 2008
Posts: 2,012
Received Thanks: 2,885
Quote:
Originally Posted by funhacker View Post
I'd have to agree, hio77 and I did a lot of work on current packets, took most of a day or two but we got most of encryption sorted out. I'm not entirely sure if I saved any of the work but if you need it I can take a look and post it here for you to use.

I'm also sure I wrote a little app that can work out the encryption key used in a TQ packet for you based on a little algorithm I made, it's hardly perfect as it was slapped together in about an hour or two, but it helps decrypting packets a lot faster
If you'd save me the time of reversing the game set-key function (invoked when the client sends the 41C packet on the game server), I'd appreciate if you could post an up-to-date encryption. I'm a pretty busy person as much as I do enjoy reversing. It wasn't too hard to reverse the encryption they're using now, it's just xoring and adding/subtracting with 4 keys.
InfamousNoone is offline  
Reply


Similar Threads Similar Threads
BOI Packet Encryption
09/28/2011 - Battle of the Immortals - 13 Replies
I've made some research about the packet encryption used in this game and I thought I'd share them. BOI uses a simple XOR-Algorithm. Each byte of a packet is being XORed with the value of the previous byte. The first byte of every packet indicates its length. Furthermore the first byte of the very first packet sent after the connection was established is being XORed with the value 0xCD. Example: Let's say the client sends this packet right after connecting to the server. 0x06 0xA7 0x57...
Packet encryption.
06/22/2009 - Shaiya - 2 Replies
Not sure if anyone has tried making a proxy yet, other than the one that is stickied (which is injected and I imagine directly hooks the games send function bypassing the need for encryption?). Anyway, just curious if anyone knows what sort of encryption is being used on packets? US server for the record.
Help with Packet Encryption?
04/16/2009 - General Coding - 9 Replies
can someone help with these packets? im completely lost lol.i typed in A,B,ABC aand recorded the 3 packets A 2C 35 52 66 BF 66 15 E1 2C 3A D6 AD E3 29 82 A9 BC C5 EE F5 90 A9 1A 71 0C CD 06 3D FC 3A F6 5C A7 A1 4C 30 63 CD 03 AE 12 A6 20 88 1E C0 E8 95 19 F3 3D A7 42 3A 09 22 B A7 9E F9 6D D4 5D 9E 6A F7 81 0D D6 B8 22 D9 52 57 8E E5 9E 9B 92 31 9A 97 F6 DD 46 A7 11 ED A7 6C 8A E7 7B 08 F6 48 65 09 EE C8 80 76 78 00 1D 81 8B 85 BF 79 F2 D1 BA
Packet Encryption
02/22/2007 - General Coding - 4 Replies
so heute mal nichts zu tun also hab ich mal nach einem opfer ausschau gehalten und stieß dabei auf steam steam ist wie vermutlich jeder weiß eine online platform zum kaufen und spielen von spielen einige dinge die ich mir ueberlegt hab: steam bruter no-recoil hack fuer cs ein steam bruter gab es soweit ich weiß noch nicht und koennte sich als sehr nuetzlich erweisen natuerlich sollte er interface unabhaengig sein und rein auf packet basis arbeiten keke wireshark angeschmissen...
Packet encryption
09/19/2005 - Lineage 2 - 1 Replies
Hi,I'm trying to make a simple L2 bot, but i got stuck in begginning - in the packet encryption. I rewrote the l2j login thread sources (those about encryption) but it doesn't work. Has anyone any description of L2 packet encryption. And second question - what Init packet (server packet,nr. 0) means? I guess that it something related with encryption, but in l2j sources that packet content is hardcoded. Thanks for replies (if any ;) )



All times are GMT +1. The time now is 00:05.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.