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1.13 beta.

Discussion on 1.13 beta. within the Diablo 2 forum part of the Other Online Games category.

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Old   #1
 
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1.13 beta.

_FightZ_ is offline  
Old 12/10/2009, 23:18   #2

 
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wollte ich gerade auch linken^^ da wird die hammerdinmacht stark abnehmen^^ Paladin

-Blessed Hammer - No longer ignores resistances of undead and demons.
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Old 12/11/2009, 00:01   #3
 
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nich wirklich is nur pvm und merc > imun
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Old 12/11/2009, 00:11   #4
 
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dann wird der ts dudu der neue hammerdin ^^
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Old 12/11/2009, 02:44   #5
 
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Immerhin gibt's ein neues Quest, Highrune-Drops werden erhöht und IM im CS ist auch endlich genervt. Das ist ja schonmal was, wo es schon nicht mit dem größeren Stash geklappt hat.

Wann sollte man denn da anfangen seine Chars bei jsp zu verkaufen? Bei india steht was von 2-3 Wochen Beta Test.
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Old 12/11/2009, 02:47   #6
 
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Quote:
Originally Posted by casper36 View Post
dann wird der ts dudu der neue hammerdin ^^
jo hab schon testet...

auch schon hell^^

wenn ihr chars amcht könnt ihr ingame

diese cmd benutzen : "level xx" ihr bekommt das lvl , "gold xxxxxxx" bekommt ihr gold , "waypoints 1" 1= a1 2=a2 etc...


das is so geamcht das man nciht gleich süchtig drauf wird und zockt wie verrückt ^^

sondern nur zum testen. es gehen auch keinerlei mh mehr.

geiles addon runen sind nun orange schrift wenn man alt drückt

und man kann mit lvl 1 schon 2.5 mio gold im stash haben etc^^

rest könnt ihr ja lesen auf der blizz page :P
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Old 12/11/2009, 03:50   #7
 
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Code:
- Patch 1.13
--------------------------------------------------------------------------

     A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again, 
  that a series of new and challenging tests await you! The answer lies
  within Diablo's Bosses, which span across the world from the Den of Evil 
  to the Throne of Destruction...


     Major Bugs
     
- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.

     
     Minor Bugs
     
- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it was created.


     Specific changes/improvements     

- Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
- Modified the gold bank limit to be a flat cap not bound by level.
- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
- Removed the requirements to create a hardcore character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's Iron Maiden curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
- Updated two Act 5 mercenary names to Klar and Tryneus.
- When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound in background.
- Added support for '-nosound', '-window', and '-windowed' command line options.


     Revised Skill balance for Player Character classes


     Amazon
     
-Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.


     Assassin
     
-Shadow Master - Increased resistance range per point from 5-80 to 5-90.


     Barbarian
     
-Whirlwind - Reduced initial mana cost by 50%.
-Masteries - Changed critical strike chance from 0-25 to 0-35.


     Paladin
     
-Blessed Hammer - No longer ignores resistances of undead and demons.


     Druid
     
-Werebear - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-Shockwave - Synergy from Maul adds 5% damage per point.


     Necromancer
     
-Blood Golem - Removed negative shared life effect (player no longer loses life when golem takes damage).
-Corpse Explosion - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
-Poison Nova - Increased base damage by 15%.


     Sorceress
     
-Firewall - Synergy receives 1% damage per point of Inferno and Blaze and 4% per point of Warmth.
-Blaze - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
-Hydra - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced cooldown by 25%.
-Lightning Mastery - Reduced overall effect by 15%.
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Old 12/11/2009, 08:28   #8
 
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Quote:
Originally Posted by _FightZ_ View Post
nich wirklich is nur pvm und merc > imun
Versteh ich nicht Oo

Bin grad dabei 500 fg zu investieren für 4 neue Hdins/Bots

Lohnt denn dann Hdin trotzdem noch?
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Old 12/11/2009, 08:40   #9
 
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Das war es dann auch mit den Ut Exp Runs-.- Das heißt, den Pala betreffend, sobald ein Vieh "Immun gegen Magie" ist, kann er es nicht mehr töten. Kommt ja eigentlich nicht so oft vor, oder?
Wie sieht es mit Warden aus? Sollte man aufhören zu botten? Läuft ja immer ne Weile vorher an.
Lightsoso büßt auch gut an Dmg ein, auch bitter...
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Old 12/11/2009, 10:55   #10
 
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Schon ne Idee, ob es dann überhaupt noch sinnvoll ist, als Botter nen Hammerdin zu nehmen?? Denke da an die 2te Immunität......
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Old 12/11/2009, 11:21   #11

 
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vllt kann man auch mit infy beim hammerdin nachhelfen, angst in a4 braucht man ja nimmer haben vor im^^
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Old 12/11/2009, 12:06   #12
 
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Infy senkt ja nur einzelne resis (Blitz).....aber nicht Resi-Arten( Psych-Magie-Damage)......
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Old 12/11/2009, 12:18   #13
 
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BaalBotter owned by blizzard? OFC
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Old 12/11/2009, 12:28   #14
 
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Naja..stellt man eben dank no-IM im Cs auf Dia um^^
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Old 12/11/2009, 12:50   #15
 
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Quote:
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
jo mein englisch.. das heisst jetzt die geben keine xp mehr ...oder?
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