Benutzt den D2NT Muddys der ist Simpel aber gut
oder den Kolbot der ist besser aber etwas kompliziert.
Quote:
Originally Posted by escobar666
Hallo,
ich mache Dia-Baal Runs und wollte bei den Baalruns 2. Wave da die Mobs imun sind den Bot so einstellen das er Fana Aura und Smite benutzt leider macht er
das nicht.
Kann mir jemand da weiter helfen ?
mfg Escobar
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Code:
//------------------------------------------------------------------------------
// Attack Configuration
//------------------------------------------------------------------------------
// Specify your attack skills below. NOTE: Constants for all skill ids can be found in "scripts\libs\common\MWSkills.ntl".
NTConfig_AttackSkill[0] = -1; // This skill is used once whenever attacking a new target. Set to -1 to deactivate.
NTConfig_AttackSkill[1] = MWS_BLESSED_HAMMER; // Primary skill to bosses.
NTConfig_AttackSkill[2] = MWS_CONCENTRATION; // Primary aura to bosses. Set to -1 to deactivate.
NTConfig_AttackSkill[3] = MWS_BLESSED_HAMMER; // Primary skill to others.
NTConfig_AttackSkill[4] = MWS_CONCENTRATION; // Primary aura to others. Set to -1 to deactivate.
NTConfig_AttackSkill[5] = MWS_HOLY_BOLT; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = MWS_CONCENTRATION; // Secondary aura. Set to 0 not to activate any aura.
NTConfig_AttackSkill[7] = MWS_SALVATION; // Aura to be used against Uber Mephisto. Set to -1 to deactivate.
// Set to true if you want to clear area after killing boss. NOTE: This only affects a few botscripts.
Hier den Skill bearbeiten
Code:
NTConfig_AttackSkill[5] = MWS_HOLY_BOLT; // Secondary skill in case monster is immune to primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = MWS_CONCENTRATION; // Secondary aura. Set to 0 not to activate any aura.
MWSkills.ntl
Code:
/**
* This file was written by
* Check the programming section for updates and further scripts
* Last Update: 02/09/2011
*/
//------------------------------------------------------------------------------
// Miscellaneous
//------------------------------------------------------------------------------
const MWS_ATTACK = 0;
const MWS_KICK = 1;
const MWS_THROW = 2;
const MWS_LEFT_HAND_THROW = 4;
const MWS_LEFT_HAND_SWING = 5;
const MWS_SCROLL_OF_IDENTIFY = 217;
const MWS_TOME_OF_IDENTIFY = 218;
const MWS_SCROLL_OF_TOWN_PORTAL = 219;
const MWS_TOME_OF_TOWN_PORTAL = 220;
//------------------------------------------------------------------------------
// Amazon
//------------------------------------------------------------------------------
// Javelin and Spear Skills
const MWS_JAB = 10;
const MWS_POWER_STRIKE = 14;
const MWS_POISON_JAVELIN = 15;
const MWS_IMPALE = 19;
const MWS_LIGHTNING_BOLT = 20;
const MWS_CHARGED_STRIKE = 24;
const MWS_PLAGUE_JAVELIN = 25;
const MWS_FEND = 30;
const MWS_LIGHTNING_STRIKE = 34;
const MWS_LIGHTNING_FURY = 35;
// Passive and Magic Skills
const MWS_INNER_SIGHT = 8;
const MWS_CRITICAL_STRIKE = 9;
const MWS_DODGE = 13;
const MWS_SLOW_MISSILES = 17;
const MWS_AVOID = 18;
const MWS_PENETRATE = 23;
const MWS_DECOY = 28;
const MWS_EVADE = 29;
const MWS_VALKYRIE = 32;
const MWS_PIERCE = 33;
// Bow and Crossbow Skills
const MWS_MAGIC_ARROW = 6;
const MWS_FIRE_ARROW = 7;
const MWS_COLD_ARROW = 11;
const MWS_MULTIPLE_SHOT = 12;
const MWS_EXPLODING_ARROW = 16;
const MWS_ICE_ARROW = 21;
const MWS_GUIDED_ARROW = 22;
const MWS_STRAFE = 26;
const MWS_IMMOLATION_ARROW = 27;
const MWS_FREEZING_ARROW = 31;
//------------------------------------------------------------------------------
// Sorceress
//------------------------------------------------------------------------------
// Cold Spells
const MWS_ICE_BOLT = 39;
const MWS_FROZEN_ARMOR = 40;
const MWS_FROST_NOVA = 44;
const MWS_ICE_BLAST = 45;
const MWS_SHIVER_ARMOR = 50;
const MWS_GLACIAL_SPIKE = 55;
const MWS_BLIZZARD = 59;
const MWS_CHILLING_ARMOR = 60;
const MWS_FROZEN_ORB = 64;
const MWS_COLD_MASTERY = 65;
// Lightning Spells
const MWS_CHARGED_BOLT = 38;
const MWS_STATIC_FIELD = 42;
const MWS_TELEKINESIS = 43;
const MWS_NOVA = 48;
const MWS_LIGHTNING = 49;
const MWS_CHAIN_LIGHTNING = 53;
const MWS_TELEPORT = 54;
const MWS_THUNDER_STORM = 57;
const MWS_ENERGY_SHIELD = 58;
const MWS_LIGHTNING_MASTERY = 63;
// Fire Spells
const MWS_FIRE_BOLT = 36;
const MWS_WARMTH = 37;
const MWS_INFERNO = 41;
const MWS_BLAZE = 46;
const MWS_FIRE_BALL = 47;
const MWS_FIRE_WALL = 51;
const MWS_ENCHANT = 52;
const MWS_METEOR = 56;
const MWS_FIRE_MASTERY = 61;
const MWS_HYDRA = 62;
//------------------------------------------------------------------------------
// Necromancer
//------------------------------------------------------------------------------
// Summoning Spells
const MWS_SKELETON_MASTERY = 69;
const MWS_RAISE_SKELETON = 70;
const MWS_CLAY_GOLEM = 75;
const MWS_GOLEM_MASTERY = 79;
const MWS_RAISE_SKELETAL_MAGE = 80;
const MWS_BLOOD_GOLEM = 85;
const MWS_SUMMON_RESIST = 89;
const MWS_IRON_GOLEM = 90;
const MWS_FIRE_GOLEM = 94;
const MWS_REVIVE = 95;
// Poison and Bone Spells
const MWS_TEETH = 67;
const MWS_BONE_ARMOR = 68;
const MWS_POISON_DAGGER = 73;
const MWS_CORPSE_EXPLOSION = 74;
const MWS_BONE_WALL = 78;
const MWS_POISON_EXPLOSION = 83;
const MWS_BONE_SPEAR = 84;
const MWS_BONE_PRISON = 88;
const MWS_POISON_NOVA = 92;
const MWS_BONE_SPIRIT = 93;
// Curses
const MWS_AMPLIFY_DAMAGE = 66;
const MWS_DIM_VISION = 71;
const MWS_WEAKEN = 72;
const MWS_IRON_MAIDEN = 76;
const MWS_TERROR = 77;
const MWS_CONFUSE = 81;
const MWS_LIFE_TAP = 82;
const MWS_ATTRACT = 86;
const MWS_DECREPIFY = 87;
const MWS_LOWER_RESIST = 91;
//------------------------------------------------------------------------------
// Paladin
//------------------------------------------------------------------------------
// Defensive Auras
const MWS_PRAYER = 99;
const MWS_RESIST_FIRE = 100;
const MWS_DEFIANCE = 104;
const MWS_RESIST_COLD = 105;
const MWS_CLEANSING = 109;
const MWS_RESIST_LIGHTNING = 110;
const MWS_VIGOR = 115;
const MWS_MEDITATION = 120;
const MWS_REDEMPTION = 124;
const MWS_SALVATION = 125;
// Offensive Auras
const MWS_MIGHT = 98;
const MWS_HOLY_FIRE = 102;
const MWS_THORNS = 103;
const MWS_BLESSED_AIM = 108;
const MWS_CONCENTRATION = 113;
const MWS_HOLY_FREEZE = 114;
const MWS_HOLY_SHOCK = 118;
const MWS_SANCTUARY = 119;
const MWS_FANATICISM = 122;
const MWS_CONVICTION = 123;
// Combat Skills
const MWS_SACRIFICE = 96;
const MWS_SMITE = 97;
const MWS_HOLY_BOLT = 101;
const MWS_ZEAL = 106;
const MWS_CHARGE = 107;
const MWS_VENGEANCE = 111;
const MWS_BLESSED_HAMMER = 112;
const MWS_CONVERSION = 116;
const MWS_HOLY_SHIELD = 117;
const MWS_FIST_OF_THE_HEAVENS = 121;
//------------------------------------------------------------------------------
// Barbarian
//------------------------------------------------------------------------------
// Warcries
const MWS_HOWL = 130;
const MWS_FIND_POTION = 131;
const MWS_TAUNT = 137;
const MWS_SHOUT = 138;
const MWS_FIND_ITEM = 142;
const MWS_BATTLE_CRY = 146;
const MWS_BATTLE_ORDERS = 149;
const MWS_GRIM_WARD = 150;
const MWS_WAR_CRY = 154;
const MWS_BATTLE_COMMAND = 155;
// Combat Masteries
const MWS_SWORD_MASTERY = 127;
const MWS_AXE_MASTERY = 128;
const MWS_MACE_MASTERY = 129;
const MWS_POLE_ARM_MASTERY = 134;
const MWS_THROWING_MASTERY = 135;
const MWS_SPEAR_MASTERY = 136;
const MWS_INCREASED_STAMINA = 141;
const MWS_IRON_SKIN = 145;
const MWS_INCREASED_SPEED = 148;
const MWS_NATURAL_RESISTANCE = 153;
// Combat Skills
const MWS_BASH = 126;
const MWS_LEAP = 132;
const MWS_DOUBLE_SWING = 133;
const MWS_STUN = 139;
const MWS_DOUBLE_THROW = 140;
const MWS_LEAP_ATTACK = 143;
const MWS_CONCENTRATE = 144;
const MWS_FRENZY = 147;
const MWS_WHIRLWIND = 151;
const MWS_BERSERK = 152;
//------------------------------------------------------------------------------
// Druid
//------------------------------------------------------------------------------
// Elemental
const MWS_FIRESTORM = 225;
const MWS_MOLTEN_BOULDER = 229;
const MWS_ARCTIC_BLAST = 230;
const MWS_FISSURE = 234;
const MWS_CYCLONE_ARMOR = 235;
const MWS_TWISTER = 240;
const MWS_VOLCANO = 244;
const MWS_TORNADO = 245;
const MWS_ARMAGEDDON = 249;
const MWS_HURRICANE = 250;
// Shape Shifting
const MWS_WEARWOLF = 223;
const MWS_LYCANTHROPY = 224;
const MWS_WEARBEAR = 228;
const MWS_FERAL_RAGE = 232;
const MWS_MAUL = 233;
const MWS_RABIES = 238;
const MWS_FIRE_CLAWS = 239;
const MWS_HUNGER = 242;
const MWS_SHOCK_WAVE = 243;
const MWS_FURY = 248;
// Summoning
const MWS_RAVEN = 221;
const MWS_POISON_CREEPER = 222;
const MWS_OAK_SAGE = 226;
const MWS_SUMMON_SPIRIT_WOLF = 227;
const MWS_CARRION_VINE = 231;
const MWS_HEART_OF_WOLVERINE = 236;
const MWS_SUMMON_DIRE_WOLF = 237;
const MWS_SOLAR_CREEPER = 241;
const MWS_SPIRIT_OF_BARBS = 246;
const MWS_SUMMON_GRIZZLY = 247;
//------------------------------------------------------------------------------
// Assassin
//------------------------------------------------------------------------------
// Martial Arts
const MWS_TIGER_STRIKE = 254;
const MWS_DRAGON_TALON = 255;
const MWS_FISTS_OF_FIRE = 259;
const MWS_DRAGON_CLAW = 260;
const MWS_COBRA_STRIKE = 265;
const MWS_CLAWS_OF_THUNDER = 269;
const MWS_DRAGON_TAIL = 270;
const MWS_BLADES_OF_ICE = 274;
const MWS_DRAGON_FLIGHT = 275;
const MWS_PHOENIX_STRIKE = 280;
// Shadow Disciplines
const MWS_CLAW_MASTERY = 252;
const MWS_PSYCHIC_HAMMER = 253;
const MWS_BURST_OF_SPEED = 258;
const MWS_WEAPON_BLOCK = 263;
const MWS_CLOAK_OF_SHADOWS = 264;
const MWS_FADE = 267;
const MWS_SHADOW_WARRIOR = 268;
const MWS_MIND_BLAST = 273;
const MWS_VENOM = 278;
const MWS_SHADOW_MASTER = 279;
// Traps
const MWS_FIRE_BLAST = 251;
const MWS_SHOCK_WEB = 256;
const MWS_BLADE_SENTINEL = 257;
const MWS_CHARGED_BOLT_SENTRY = 261;
const MWS_WAKE_OF_FIRE = 262;
const MWS_BLADE_FURY = 266;
const MWS_LIGHTNING_SENTRY = 271;
const MWS_WAKE_OF_INFERNO = 272;
const MWS_DEATH_SENTRY = 276;
const MWS_BLADE_SHIELD = 277;