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D2Bot# mit Kolbot RELEASE - Ein neuer Bot für D2BS
Discussion on D2Bot# mit Kolbot RELEASE - Ein neuer Bot für D2BS within the Diablo 2 forum part of the Other Online Games category.
05/14/2012, 17:16
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#271
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elite*gold: 0
Join Date: Aug 2009
Posts: 110
Received Thanks: 1
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thx.
wakka is working but it bugs when there is a monster left between the wakka char and the killer. the wakka char will always dodge the monster and go back instead of just running to the killer
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05/14/2012, 17:18
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#272
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elite*gold: 0
Join Date: Jan 2010
Posts: 157
Received Thanks: 97
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OK, I'll add seal options too.
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05/14/2012, 18:22
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#273
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elite*gold: 0
Join Date: Aug 2009
Posts: 110
Received Thanks: 1
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and it wud be good if a wakka can leech at baal too. so far they just stay behind the wall at diablo and leave the game after baal is dead, without getting any exp from there.
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05/14/2012, 21:10
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#274
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elite*gold: 76
Join Date: May 2009
Posts: 295
Received Thanks: 38
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wieso loggt der sich beim realm down immer aufm asiatischen server ein??
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05/14/2012, 21:50
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#275
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elite*gold: 20
Join Date: May 2009
Posts: 3,887
Received Thanks: 439
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where can i add the join delay for leech bots? cuz i get always jb/full bug after 2 chars trying to join a game at the same time
i red it twice but cnt find it Oo
Code:
// D2BotChannel starter can join friend-list announcements as well as channel bot announcements
var gameMaxLength = 900; // seconds
var gameMinLength = 50000; // time in milliseconds, minimum game length, 180 seconds default (1 game/3 minutes)
var unableToConnectRetry = 5; // time in minutes to retry connecting on connection fail (real value is +/- 1 min)
var realmDownRetry = 3; // time in minutes to retry connecting on a realm down (default is 300 minutes)
var disconnectedRetry = 5; // time in minutes to retry on a disconnection (usually ip ban related)
var cdkeyInUseRetry = 2; // time in minutes to retry on a cdkey in use error message (set to 0 to stop)
var connectingToBnetTimeout = 20000; // time in milliseconds to wait for a login to time out and click cancel and retry
var characterScreenTimeout = 10000; // time in milliseconds to wait for character screen to appear
var pleaseWaitTimeout = 10000; // time in milliseconds to wait for a please wait popup
var createGameThreshold = 5000; // time in milliseconds to wait between making games
var createGameThresholdRandom = 0; // time in milliseconds to randomly add +/- to the game create time
var createGameTimeout = 5000; // time in milliseconds to register a failed to create game
var waitInLineTimeout = 60000; // time in milliseconds to wait in lines for a create game (60 second default)
var clickdelay = 500; // wait X milliseconds before next action after a click event
var textdelay = 500; // wait X milliseconds before next action after inserting text into a textbox
var clickdelayRandom = 500; // random amount of time to add to a click
var textdelayRandom = 500; // random amount of time to add to a text set
var gameDoesNotExistdelayMin = 3000; // how long to wait when a Game Does Not Exist occurs - minimum - default 10 minutes
var gameDoesNotExistdelayMax = 3000; // how long to wait when a Game Does Not Exist occurs - maximum - default 15 minutes
var gameDoesNotExistTimeout = 0; // how long to wait for the dialog to disappear (default 30 seconds, don't change this)
var waitInChatBeforeActionsMin = 1000; // min how long to wait before joining channel
var waitInChatBeforeActionsMax = 2000; // max how long to wait before joining channel
var switchKeys = false;
var switchKeyDelay = 0; // time in seconds to delay before switching keys
var joinChannel = "op dave";
var games = ["baalss-"];
var passwords = ["x"];
var joinDelay = 5000;
var friendListQuery = 500; // time in seconds between each "/f l" query. 0 = don't use "/f l"
// DONT EDIT ANYTHING BELOW THIS
e/ kolton if you upgrade the bot could you post it here? like " updated" and also a .txt where is write what updated would be awesome
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05/14/2012, 21:54
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#276
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elite*gold: 0
Join Date: Jan 2010
Posts: 157
Received Thanks: 97
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Are you running through redvex?
Normally it doesn't get join bugged no matter how many join (I run 7 leechers right now).
d2botchannel uses var joinDelay = 5000; you can change it to var joinDelay = rand(3, 8) * 1000; for a more random delay.
d2botfollow doesn't use join delay.
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05/14/2012, 22:01
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#277
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elite*gold: 20
Join Date: May 2009
Posts: 3,887
Received Thanks: 439
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Quote:
Originally Posted by kolton1
Are you running through redvex?
Normally it doesn't get join bugged no matter how many join (I run 7 leechers right now).
d2botchannel uses var joinDelay = 5000; you can change it to var joinDelay = rand(3, 8) * 1000; for a more random delay.
d2botfollow doesn't use join delay.
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nice sherlocked B) will try it without redvex the next days thx
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05/14/2012, 23:53
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#278
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elite*gold: 0
Join Date: Aug 2009
Posts: 35
Received Thanks: 2
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studying my dia/baal runs today and come to following conclusion:
wakka is awesome when you sart at star and sometimes buggy when you start at entrance.
for other reasons an update in bugged hammerdin posis
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05/15/2012, 00:04
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#279
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elite*gold: 0
Join Date: Jan 2010
Posts: 157
Received Thanks: 97
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Next update will address paladin positions.
Here's the current todo list
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05/15/2012, 00:44
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#280
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elite*gold: 0
Join Date: Aug 2009
Posts: 110
Received Thanks: 1
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i think there also needs to be a change on amazon (java). it skips too many monsters too fast (diablo, some immunes) so my other chars cant follow that quickly since they dont stop. or wud a merc + infi change that problem? currently i only use infi on my sorc and assa which are in the same run
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05/15/2012, 00:51
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#281
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elite*gold: 0
Join Date: Jan 2010
Posts: 157
Received Thanks: 97
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You can move the infinity from assassin to the amazon and see if it's better.
I'll add telestomp code to amazon sequence as well, so she can use merc to kill unique monsters that are immune to primary attack.
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05/15/2012, 09:22
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#282
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elite*gold: 0
Join Date: Feb 2009
Posts: 150
Received Thanks: 4
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Danke, der Bot läuft echt klasse, habe damit nur noch ein kleines Problem, denn der Key wird bei mir nie gewechselt, wass muss hierzu alles eingestellt werden?
//Danke, das mit dem Keywechsel scheint wohl doch schon top zu funktionieren, danke
Habe aber noch eine Frage. Gibt es für diesen Bot auch ein Script, welches von Act1-5 alle interessanten Kisten öffnet?
Danke im vorraus.
Lg
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05/15/2012, 18:09
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#283
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elite*gold: 0
Join Date: Jan 2010
Posts: 157
Received Thanks: 97
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Here's a little preview of next update:
With low ping, it can reach 40+ cycles per minute
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05/15/2012, 19:31
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#284
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elite*gold: 0
Join Date: Oct 2011
Posts: 688
Received Thanks: 130
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i use this bot now 8x
but all the time i get a rd since i use more than 4 bots...
dunno why, they dont have any chicks, all have 2 keys and each run is 5min+
its realy wired.... with 4 bots all was working well, but now they make 9 games = rd
today they does 35 games than rd...
and ofc i permd the ip after restart
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05/15/2012, 19:37
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#285
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elite*gold: 20
Join Date: Mar 2009
Posts: 1,356
Received Thanks: 736
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4 auf einer und 4 auf einer anderen ip? Sollte eigentlich gehen.
Ist dein Key flagged? Dann kommt es schnell mal zu RD's auch wenn man sich an die Regeln hält.
Gefaggt wird man/der Key wenn man es einmal übertreibt hehehe dann hat man die folgenden Tage ein paar RD's mehr.
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