Hier is mal das script von kolton:
Code:
//cmd vars - do NOT touch
var _MyDT_PreMessage = "";
var _sealpos = 0;
var safex;
var safey;
var prevx;
var prevy;
//leader var, will be in char config, maybe
var leader = "NAME";
function NTMain() {
Include("libs/common/NTCommon.ntl");
NTC_IncludeLibs();
NTC_IncludeConfig("NTBot/char_configs");
NT_LoadConfig();
NTSI_LoadNIPFiles("NTBot/item_configs");
NTA_Initialize();
if(!NTTM_CheckAct()) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_CheckAct()");
return;
}
NTC_Delay(1000);
if(!NTTM_CheckAct(4)) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_CheckAct()");
return;
}
RegisterEvent(EVENT_GAMEMSG, quitfunc);
TD_File("NTBot/bots/TeamD.txt", 1);
if(me.classid == 1) {
if(!NTTM_CheckAct(1)) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_CheckAct()");
return;
}
if(NTConfig_DelayStart)
NTC_Delay(20000);
Print("Loading sorc function");
NTTMGR_TownManager();
TD_Sorcfunc();
}
if(me.classid == 3) {
Print("Loading hammer function");
NTTMGR_TownManager();
NTTM_TownMove("portalspot");
while(1) {
TD_TeamCommands();
Delay(200);
}
}
if(me.classid == 4) {
Print("Loading barb function");
NTTMGR_TownManager();
NTTM_TownMove("portalspot");
while(1) {
TD_TeamCommands();
Delay(200);
}
}
NTC_SendMsgToScript("NTBotGame.ntj", "SCRIPT_END");
}
function TD_Sorcfunc() { //work in progress!
NTC_Delay(500);
if(!NTTM_TownMove("waypoint")) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTTM_TownMove()");
return;
}
if(!NTM_TakeWaypoint(107)) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_TakeWaypoint()");
return;
}
NTC_Delay(500);
NTM_MoveTo(me.areaid, me.x+5, me.y);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
TD_File("NTBot/bots/TeamD.txt", 1, ".bo");
while(!me.GetState(32))
NTC_Delay(500);
NTP_DoPrecast(true);
if(!TD_MoveTo(108, 7802, 5591)) { //urdars! and svs!
NTC_SendMsgToScript("NTBotGame.ntj", "TD_MoveTo()");
return;
}
if(TD_DetectLayout(1) == 1) {
TD_MoveTo(me.areaid, 7701, 5299);
TD_Deploy(7681, 5299, 0, 0, 15, 15);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
} else {
TD_MoveTo(me.areaid, 7700, 5313);
TD_Deploy(7680, 5313, 15, 15, 0, 0);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
}
TD_File("NTBot/bots/TeamD.txt", 1, ".s1"); //vizier
if(!TD_VizierSeal()){
NTC_SendMsgToScript("NTBotGame.ntj", "Seal opening");
return;
}
NTM_MoveTo(me.areaid, safex, safey);
while(!TD_IsPlayerOut()) {
NTA_KillMonster(GetLocaleString(2851));
NTA_ClearPosition(10);
NTSI_PickItems();
NTM_MoveTo(me.areaid, safex, safey);
}
if(!NTTMGR_CheckSafe(NTConfig_CheckSelfSafe, NTConfig_CheckMercSafe))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTMGR_CheckSafe()");
return;
}
NTP_DoPrecast(true);
if(TD_DetectLayout(3) == 1) {
TD_MoveTo(me.areaid, 7900, 5291);
TD_Deploy(7920, 5291, 15, 15, 0, 0);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
} else {
TD_MoveTo(me.areaid, 7910, 5278);
TD_Deploy(7930, 5278, 0, 15, 15, 0);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
}
TD_File("NTBot/bots/TeamD.txt", 1, ".s3"); //infector
if(!TD_InfectorSeal()){
NTC_SendMsgToScript("NTBotGame.ntj", "Seal opening");
return;
}
NTM_MoveTo(me.areaid, safex, safey);
while(!TD_IsPlayerOut()) {
NTA_KillMonster(GetLocaleString(2853));
NTA_ClearPosition(10);
NTSI_PickItems();
NTM_MoveTo(me.areaid, safex, safey);
}
if(!NTTMGR_CheckSafe(NTConfig_CheckSelfSafe, NTConfig_CheckMercSafe))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTMGR_CheckSafe()");
return;
}
NTP_DoPrecast(true);
if(TD_DetectLayout(2) == 1) {
TD_MoveTo(me.areaid, 7776, 5230);
TD_Deploy(7776, 5220, 0, 0, 15, 15);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
} else {
TD_MoveTo(me.areaid, 7779, 5200);
TD_Deploy(7779, 5180, 0, 0, 15, 15);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
}
TD_File("NTBot/bots/TeamD.txt", 1, ".s2"); //de seis
if(!TD_DeSeisSeal()){
NTC_SendMsgToScript("NTBotGame.ntj", "Seal opening");
return;
}
NTM_MoveTo(me.areaid, safex, safey);
while(!TD_IsPlayerOut()) {
NTA_ClearPosition(10);
NTSI_PickItems();
NTM_MoveTo(me.areaid, safex, safey);
}
if(!NTTMGR_CheckSafe(NTConfig_CheckSelfSafe, NTConfig_CheckMercSafe))
{
NTC_SendMsgToScript("NTBotGame.ntj", "NTTMGR_CheckSafe()");
return;
}
NTP_DoPrecast(true);
if(!NTM_MoveTo(me.areaid, 7792, 5292)) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTM_MoveTo()");
return;
}
NTM_MakeTP();
TD_File("NTBot/bots/TeamD.txt", 1, ".d");
NTC_FindUnit(NTC_UNIT_MONSTER, 243, 100);
if(!NTA_KillMonster(243)) {
NTC_SendMsgToScript("NTBotGame.ntj", "NTA_KillMonster()");
return;
}
NTSI_PickItems();
//anything else?
}
//--internal functions--
function quitfunc(msg, type) { //quit when leader leaves game
if(msg.indexOf(leader) != -1 && (msg.indexOf("weaken") != -1 || msg.indexOf("timeout") != -1)) { //if leader quits
//if(msg.indexOf("weaken") != -1 || msg.indexOf("timeout") != -1) { //if anyone quits
NTC_Delay(500);
ExitGame();
}
}
function TD_Preattack(classid, extrahammers) { //extra hammers = hammers cast after the seal boss is spawned
NTC_PutSkill(NTConfig_AttackSkill[4], NTC_HAND_RIGHT);
while(!NTC_FindUnit(NTC_UNIT_MONSTER, classid))
NTC_CastSkill(NTConfig_AttackSkill[3], 2);
for(var i = 0 ; i < extrahammers ; i++) {
NTC_CastSkill(NTConfig_AttackSkill[3], 2);
}
}
function TD_VizierSeal() { //vizier
for(var i = 0 ; i < 5 ; i++){
NTM_MoveToPresetUnit(me.areaid, 2, 395);
var _seal = NTC_FindUnit(NTC_UNIT_OBJECT, 395, 5);
NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
NTC_Delay(350);
if(_seal.mode <= 0)
NTM_MoveTo(me.areaid, safex, safey);
else
break;
NTC_Delay(250);
if(i == 4 && _seal.mode <= 0)
return false;
}
for(i = 0 ; i < 5 ; i++){
NTM_MoveToPresetUnit(me.areaid, 2, 396);
_seal = NTC_FindUnit(NTC_UNIT_OBJECT, 396, 5);
NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
NTC_Delay(350);
if(_seal.mode <= 0)
NTM_MoveTo(me.areaid, safex, safey);
else
break;
NTC_Delay(250);
if(i == 4 && _seal.mode <= 0)
return false;
}
return true;
}
function TD_DeSeisSeal(){ //de seis
for(var i = 0 ; i < 5 ; i++){
NTM_MoveToPresetUnit(me.areaid, 2, 394);
_seal = NTC_FindUnit(NTC_UNIT_OBJECT, 394, 5);
NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
NTC_Delay(350);
if(_seal.mode <= 0)
NTM_MoveTo(me.areaid, safex, safey);
else
break;
NTC_Delay(250);
if(i == 4 && _seal.mode <= 0)
return false;
}
return true;
}
function TD_InfectorSeal() { //infector
for(var i = 0 ; i < 5 ; i++){
NTM_MoveToPresetUnit(me.areaid, 2, 393);
_seal = NTC_FindUnit(NTC_UNIT_OBJECT, 393, 5);
NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
NTC_Delay(350);
if(_seal.mode <= 0)
NTM_MoveTo(me.areaid, safex, safey);
else
break;
NTC_Delay(250);
if(i == 4 && _seal.mode <= 0)
return false;
}
for(i = 0 ; i < 5 ; i++){
NTM_MoveToPresetUnit(me.areaid, 2, 392);
_seal = NTC_FindUnit(NTC_UNIT_OBJECT, 392, 5);
NTC_DoClick(NTC_CLICK_LDOWN, NTC_SHIFT_NONE, _seal);
NTC_Delay(350);
if(_seal.mode <= 0)
NTM_MoveTo(me.areaid, safex, safey);
else
break;
NTC_Delay(250);
if(i == 4 && _seal.mode <= 0)
return false;
}
return true;
}
function TD_TeamCommands() {
var _msg = TD_File("NTBot/bots/TeamD.txt", 0);
if (_msg && _msg != _MyDT_PreMessage) {
_MyDT_PreMessage = _msg;
switch (_msg.substring(_msg.indexOf("/") + 1)) {
case ".bo":
if(me.classid == 3) { //Hammerdin
NTM_UsePortal("BluePortal", 107, leader);
NTC_Delay(500);
NTP_DoPrecast(true);
//while(!me.GetState(32))
NTC_Delay(3500);
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
}
if(me.classid == 4) { //Barb
NTM_UsePortal("BluePortal", 107, leader);
while(!me.GetState(32))
NTP_DoPrecast(true);
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
}
break;
case ".s1": //vizier
if(me.classid == 3) { //Hammerdin
NTM_UsePortal("BluePortal", 108, leader);
TD_Preattack(GetLocaleString(2851), 5);
TD_KillMonster(GetLocaleString(2851));
NTA_ClearPosition(5);
NTSI_PickItems();
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
NTP_DoPrecast(true);
}
if(me.classid == 4) { //Barb
NTM_UsePortal("BluePortal", 108, leader);
//for(var i = 0 ; i < 3 ; i++) {
NTC_CastSkill(130, NTC_HAND_RIGHT);
// Delay(300);
//}
NTP_DoPrecast(true);
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
}
break;
case ".s2": //de seis
if(me.classid == 3) { //Hammerdin
NTM_UsePortal("BluePortal", 108, leader);
TD_Preattack(GetLocaleString(2852), 10);
TD_KillMonster(GetLocaleString(2852));
NTA_ClearPosition(15);
NTSI_PickItems();
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
NTP_DoPrecast(true);
}
if(me.classid == 4) { //Barb
NTM_UsePortal("BluePortal", 108, leader);
for(var i = 0 ; i < 3 ; i++) {
NTC_CastSkill(130, NTC_HAND_RIGHT);
Delay(300);
}
NTP_DoPrecast(true);
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
}
break;
case ".s3": //infector
if(me.classid == 3) { //Hammerdin
NTM_UsePortal("BluePortal", 108, leader);
TD_Preattack(GetLocaleString(2853), 5);
TD_KillMonster(GetLocaleString(2853));
NTA_ClearPosition(15);
NTSI_PickItems();
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
NTP_DoPrecast(true);
}
if(me.classid == 4) { //Barb
NTM_UsePortal("BluePortal", 108, leader);
//for(var i = 0 ; i < 1 ; i++) {
NTC_CastSkill(130, NTC_HAND_RIGHT);
// Delay(300);
//}
NTP_DoPrecast(true);
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
}
break;
case ".d":
if(me.classid == 3) { //Hammerdin
NTM_UsePortal("BluePortal", 108, leader);
NTC_FindUnit(NTC_UNIT_MONSTER, 243, 100);
if(!TD_KillMonster(243)) {
NTC_SendMsgToScript("NTBotGame.ntj", "TD_KillMonster()");
return;
}
NTSI_PickItems();
}
if(me.classid == 4) { //Barb
NTM_UsePortal("BluePortal", 108, leader);
NTP_DoPrecast(true);
//do something until diablo dies
var _diablo = NTC_FindUnit(NTC_UNIT_MONSTER, 243)
while(_diablo && _diablo.hp > 0)
NTC_Delay(500);
}
break;
case ".u": //urdars! and svs!
if(me.classid == 3) { //Hammerdin
NTM_UsePortal("BluePortal", 108, leader);
if(NTC_FindUnit(NTC_UNIT_MONSTER, 362))
TD_Preattack(362, 5);
else if(NTC_FindUnit(NTC_UNIT_MONSTER, 189))
TD_Preattack(189, 5);
NTA_ClearPosition(15);
NTSI_PickItems();
if(!NTM_UsePortal("BluePortal", 103, leader)) //or make my own?
NTTM_CheckAct();
NTP_DoPrecast(true);
}
if(me.classid == 4) { //Barb - ADD SOMETHING EVENTUALLY
//Say("Kolton you lazy bastard!");
NTC_Delay(250);
}
break;
}
}
}
function TD_DetectLayout(seal) {
switch(seal) {
case 1:
_sealpos = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT);
for(var i = 0 ; i < _sealpos.length ; i++) {
if(_sealpos[i].id == 396) {
if(_sealpos[i].roomy*5 + _sealpos[i].y == 5275)
return 1;
else
return 2;
break;
}
}
break;
case 2:
_sealpos = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT);
for(i = 0 ; i < _sealpos.length ; i++) {
if(_sealpos[i].id == 394) {
if(_sealpos[i].roomx*5 + _sealpos[i].x == 7773)
return 1;
else
return 2;
break;
}
}
break;
case 3:
_sealpos = GetPresetUnits(me.areaid, NTC_UNIT_OBJECT);
for(i = 0 ; i < _sealpos.length ; i++) {
if(_sealpos[i].id == 392) {
if(_sealpos[i].roomx*5 + _sealpos[i].x == 7893)
return 1;
else
return 2;
break;
}
}
break;
}
}
function TD_IsPlayerOut(area) { //function by Thursty
var _player;
var _myPartyId;
_player = GetPlayerUnit();
_myPartyId = _player.partyid;
if(arguments.length < 1)
_area = me.areaid;
else
_area = area;
do {
if(_player.areaid == _area && _myPartyId == _player.partyid)
return false;
NTC_Delay(100);
} while(_player.GetNext());
return true;
}
function TD_File(path, mode, msg, delay) { //big thanks to all the koreans out there
var _msg = "";
var _line = "";
var _fileHandle;
var _isFileCheck = false;
if (arguments.length < 3) msg = "";
if (arguments.length < 4) delay = (mode > 0) ? 5 : 2;
while (delay--) {
if (mode == 2 && !_isFileCheck) {
_fileHandle = FileOpen(path, 0);
if (!_fileHandle)
_fileHandle = FileOpen(path, 1);
if (_fileHandle)
_fileHandle.Close();
_isFileCheck = true;
}
_fileHandle = FileOpen(path, mode);
if (_fileHandle)
break;
if (delay)
Delay(200);
}
if (_fileHandle) {
if (mode == 0) {
while (!_fileHandle.eof) {
_line = _fileHandle.ReadLine();
if (_line || !_fileHandle.eof)
_msg += _line + msg;
}
}
else if (msg)
_fileHandle.WriteLine(msg);
_fileHandle.Close();
}
return _msg;
}
function TD_MoveTo(areaid, x, y, retry, clearpath)
{
var i, n;
var _teleport;
var _path;
var _retry = 0;
if(x == me.x && y == me.y)
return true;
if(arguments.length < 4)
retry = 3;
if(arguments.length < 5)
clearpath = false;
if(NTC_InTown() || NTC_GetSkillLevel(54) < 1)
_teleport = false;
else
_teleport = true;
_path = GetPath(areaid, me.x, me.y, x, y, _teleport);
if(!_path)
return false;
for(i = 0 ; i < _path.length ; i++)
{
for(n = 0 ; n < 2 ; n++)
{
if(_teleport)
{
if(NTM_TeleportTo(_path[i][0], _path[i][1])){
if(TDConfig_FindUrdarsAndVenoms)
TD_FindUrdar();
break;
}
}
else
{
if(NTM_WalkTo(_path[i][0], _path[i][1]))
break;
}
}
if(n < 2)
{
if(clearpath)
{
if(!NTA_ClearPosition(20, true, 2))
return false;
NTP_DoPrecast(false);
NTM_MoveTo(me.areaid, _path[i][0], _path[i][1], 1);
}
}
else if(_retry < retry)
{
_path = GetPath(areaid, me.x, me.y, x, y, _teleport);
if(!_path)
return false;
i = -1;
_retry++;
}
else
return false;
}
return true;
}
function TD_FindUrdar(){
var _urdar = NTC_FindUnit(NTC_UNIT_MONSTER, 189);
var _sv = NTC_FindUnit(NTC_UNIT_MONSTER, 362);
if(_urdar){
do{
if (_urdar.classid == 189 && (_urdar.spectype == 9 || _urdar.spectype == 17) && _urdar.mode != 0 && _urdar.hp > 0 && _urdar.mode != 12 && _urdar.IsAttackable()){
NTC_SendLogToOOG(NTC_LOG_COMMON, "ÿc8Killing Urdars!"); //COMMENT THIS LINE IF TESTING IS SUCCESSFUL
//NTM_MoveTo(me.areaid, _urdar.x, _urdar.y);
TD_Deploy(_urdar.x, _urdar.y, 20, 20, 0, 20);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
TD_File("NTBot/bots/TeamD.txt", 1, ".u");
NTA_ClearPosition(12);
while(!TD_IsPlayerOut()) {
NTA_ClearPosition();
NTSI_PickItems();
}
TD_File("NTBot/bots/TeamD.txt", 1, "bla");
NTC_Delay(250);
break;
}
} while(_urdar.GetNext());
}
else if(_sv){
do{
if (_sv.classid == 362 && (_sv.spectype == 9 || _sv.spectype == 17) && _sv.mode != 0 && _sv.hp > 0 && _sv.mode != 12 && _sv.IsAttackable()){
NTC_SendLogToOOG(NTC_LOG_COMMON, "ÿc8Killing Super Venoms!"); //COMMENT THIS LINE IF TESTING IS SUCCESSFUL
//NTM_MoveTo(me.areaid, _sv.x, _sv.y);
TD_Deploy(_sv.x, _sv.y, 20, 20, 0, 20);
for(var i = 0 ; i < 5 ; i++) {
if(NTM_MakeTP())
break;
}
prevx = me.x;
prevy = me.y;
TD_File("NTBot/bots/TeamD.txt", 1, ".u");
NTA_ClearPosition(15);
while(!TD_IsPlayerOut()) {
NTA_ClearPosition();
NTSI_PickItems();
NTM_MoveTo(me.areaid, prevx, prevy);
}
TD_File("NTBot/bots/TeamD.txt", 1, "bla");
NTC_Delay(250);
break;
}
} while(_sv.GetNext());
}
}
function TD_Deploy(x, y, plusx, minusx, plusy, minusy) { //you can build up to 5 positions (x-shaped), center position is x, y; rest are +/- offsets
var _monster = NTC_FindUnit(NTC_UNIT_MONSTER);
var num = [0, 0, 0, 0, 0];
var firstnum = 100;
if(!_monster)
return NTM_MoveTo(me.areaid, x, y);
do {
if(GetDistance(_monster.x, _monster.y, x, y) <= 15)
if(_monster.classid != 306)
num[0]++;
if(GetDistance(_monster.x, _monster.y, x + plusx, y) <= 15)
if(_monster.classid != 306)
num[1]++;
if(GetDistance(_monster.x, _monster.y, x - minusx, y) <= 15)
if(_monster.classid != 306)
num[2]++;
if(GetDistance(_monster.x, _monster.y, x, y + plusy) <= 15)
if(_monster.classid != 306)
num[3]++;
if(GetDistance(_monster.x, _monster.y, x, y - minusy) <= 15)
if(_monster.classid != 306)
num[4]++;
}while(_monster.GetNext())
for(var i = 0 ; i < num.length ; i++) {
//Print("ÿc1" + num[i] + " ÿc:monsters at position ÿc;" + i); //doesn't count storm casters as of v0.8
if(num[i] < firstnum)
firstnum = num[i];
}
if(firstnum == num[0]) {
safex = x;
safey = y;
NTM_MoveTo(me.areaid, x, y);
}
else if(firstnum == num[1]) {
safex = x + plusx;
safey = y;
NTM_MoveTo(me.areaid, x + plusx, y);
}
else if(firstnum == num[2]) {
safex = x - minusx;
safey = y;
NTM_MoveTo(me.areaid, x - minusx, y);
}
else if(firstnum == num[3]) {
safex = x;
safey = y + plusy;
NTM_MoveTo(me.areaid, x, y + plusy);
}
else if(firstnum == num[4]) {
safex = x;
safey = y - minusy;
NTM_MoveTo(me.areaid, x, y - minusy);
}
}
function TD_KillMonster(classid)
{
var _target;
if(NTConfig_AttackSkill[1] < 1)
return false;
_target = NTC_FindUnit(NTC_UNIT_MONSTER, classid, 5);
if(!_target)
return false;
if(_target.IsAttackable())
{
var _attackcount = 0;
while(_attackcount < 300 && NTA_IsValidMonster(_target))
{
if(NTA_Attack(_target, (_attackcount%30) == 0) < 2)
break;
if((_attackcount%10) == 5)
NTM_MoveTo(me.areaid, _target.x+5, _target.y);
else if((_attackcount%10) == 0)
NTM_MoveTo(me.areaid, _target.x, _target.y+5);
_attackcount++;
}
}
return (_target.hp <= 0 || _target.mode == 0 || _target.mode == 12);
}
Allerdings is es bei dem script so, dass es nur eine siegelrush funktion gibt und ich aber möchte, dass das ganze cs gemacht wird.
Jetzt würden einige sagen, dass ich doch dann einfach das normale dia script nehmen sollte, aber ich möchte ja, dass am anfang alle chars an wp kommen und vom barb den bo bekommen.
Ich hab jetzt die lines zu finden, welche dafür verantwortlich sind, dass der leader ans wp geht, ".bo" schreibt und alle leecher ans wp kommen.
Wenn dann meine theorie stimmt muss ich das ganze nur an den anfang des normalen dia scriptes setzen und der diarun nimmt gewohnt seinen lauf.
Kann mir da jemand weiterhelfen und mir sagen ob schon was an meinem denkansatz nicht stimmt und ob dies überhaupt möglich is.
Würde auch ne sehr dicke belohnung in fg aussetzen für denjenigen, der es hinbekommt







