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help on vac hack ..
Discussion on help on vac hack .. within the Dekaron forum part of the MMORPGs category.
02/02/2010, 16:32
#1
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Join Date: May 2008
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Received Thanks: 9
help on vac hack ..
someone help me on vac hack ..
what will i edit so the monsters will not pass through me ..
cause whenever i mob monster , when i stop on running , monsters pass through me so i ended up losing them all ..
this is the script im using ..
Code:
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
004571DD:
jmp newmem
nop
returnhere:
newmem:
//DwExploreRange eax
mov [eax+08],00000500//DwSight eax+08
mov [eax+04],00000500//DwPersuitRange eax+04
//DwAvoidRange eax+0C
mov [eax+10],00000064//DwExploreStandDelay eax+10
mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],00000064//DwStandDelay eax+18
mov [eax+1C],00000064//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34
mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
mov [eax+40],00000000//DwUnderAttackAggro eax+40
mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,10 // number spawn
mov [eax+8c],edx
mov edx,01 // time delay spawn
mov [eax+90],edx
mov edx,200 // # follow monster
mov [eax+3C],edx
//mov [ecx+20],edx // # follow my master
exit:
jmp returnhere
02/02/2010, 20:08
#2
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Join Date: Mar 2008
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try to set this line like this:
Code:
mov [eax+1C],00000100//DwMoveDelay eax+1C
this one like this:
Code:
mov edx,99 // # follow monster
and this last one like this:
Code:
mov [ecx+20],edx // # follow my master
let me know the results
02/03/2010, 05:20
#3
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Join Date: May 2008
Posts: 138
Received Thanks: 9
Quote:
Originally Posted by
Apocalisse
try to set this line like this:
Code:
mov [eax+1C],00000100//DwMoveDelay eax+1C
this one like this:
Code:
mov edx,99 // # follow monster
and this last one like this:
Code:
mov [ecx+20],edx // # follow my master
let me know the results
thank you ..
it does work on other monsters ..
but still other mobs manage to get pass through me ..
anymore ideas ? ..
02/03/2010, 15:26
#4
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turn off every graphic detail and choose a lower resolution; shut down every program in background (emule, msn, etc.) except for CE...
Or get a faster internet connection to reduce lag
02/04/2010, 08:56
#5
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Quote:
Originally Posted by
Apocalisse
turn off every graphic detail and choose a lower resolution; shut down every program in background (emule, msn, etc.) except for CE...
Or get a faster internet connection to reduce lag
sir can you please Quote the Script i posted and
lighten/bold what part should i edit.. thanks again
02/04/2010, 15:29
#6
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You don't have to edit script... you have to go in "options" and turn "graphic details" off... just to reduce lag, that seems to be your problem.
02/06/2010, 19:01
#7
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a question happens if I apply the vac hack, logged into the game? i am noob xD
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