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skill editing
Discussion on skill editing within the Dekaron forum part of the MMORPGs category.
03/25/2008, 18:48
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#61
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mastershouter i changed jc to 9999 and it didnt work....
this is how it is :
,NO_CANCEL,255,92,1100,0,0,0,1000201,384,0,9999,0, 0,0,0,1001,1,5000
92,
the offset i found for 9999(earlier 2023) was 39B996DD
please confirm it.
btw i am using the gg emulator which degrades gg to rev 1059
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03/26/2008, 20:03
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#62
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Join Date: Jan 2008
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Quote:
Originally Posted by lurkingdevil
mastershouter i changed jc to 9999 and it didnt work....
this is how it is :
,NO_CANCEL,255,92,1100,0,0,0,1000201,384,0,9999,0, 0,0,0,1001,1,5000
92,
the offset i found for 9999(earlier 2023) was 39B996DD
please confirm it.
btw i am using the gg emulator which degrades gg to rev 1059
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arg3-2023 damage is for jumping crash lvl 10.are u sure u r using JC10?
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03/27/2008, 10:50
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#63
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elite*gold: 21
Join Date: Nov 2006
Posts: 2,526
Received Thanks: 1,222
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Quote:
Originally Posted by lurkingdevil
mastershouter i changed jc to 9999 and it didnt work....
this is how it is :
,NO_CANCEL,255,92,1100,0,0,0,1000201,384,0,9999,0, 0,0,0,1001,1,5000
92,
the offset i found for 9999(earlier 2023) was 39B996DD
please confirm it.
btw i am using the gg emulator which degrades gg to rev 1059
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make sure that u editing the right level of ur skill.
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03/27/2008, 23:02
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#64
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I tryed to change Summon Ghosts and Infected Earth (aoe skills for summoner) and they didn't work, maybe only 1hit attacks will work, can anyone tell me offssets of Hell Burst and Vicious Thorn? I wanna try change them...ty
And it would be nice if someone makes a guide with all offssets of all skills
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03/28/2008, 04:28
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#65
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Join Date: Feb 2008
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can u pls upload the data.pak already edit xD
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03/28/2008, 05:22
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#66
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how do u search in the files for Arg3 that have the same number.? im confuse... the way i did it is.. I go to my Winhex > upload my Data.Pak > Search for Agr3.. .. now I'm stuck. How can i find the dmg when its combo..? "for example Mad Blood lvl 10 Dmg- 930,930,1046,1046.. etc..." And one more.. How do I search for the skills is there special ID so I can search them easier?
also... for data/share/skill/n. I dont have it. is it a "CSV file"?
C:\Program Files\2Moons\data the only thing that caught my eye is the "data.pak"
can someone please upload the CSV file.. cuz for some reason I dont have it in my 2moons file. -.-
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03/28/2008, 08:38
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#67
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Join Date: Nov 2006
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Unpack ur data.pak!
Then u will find the skills in data/share/skills/theskilluwant..
In the file just copy the line u want to change and put into search in winhex
Done
Not that complicated right?
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03/28/2008, 08:57
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#68
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how do I unpack my Data.pak?
Do I need some sort of a special program?
If by mean unpacking u mean with Win Hex.. I know this but How do I search for the skills I wanna get I dont have skill.csv.
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03/28/2008, 09:18
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#69
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AWESOME I GOT IT DOWN THANKS DDUDE
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03/28/2008, 11:47
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#70
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i got everything set up but i see no change on my bagi dmg.. hmm maybe ill try and mess aroudn with the deelay and buffs... haha
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03/28/2008, 12:02
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#71
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mhh i cant find the attacks of my mage^^
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03/28/2008, 13:42
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#72
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Quote:
Originally Posted by xoduz
arg3-2023 damage is for jumping crash lvl 10.are u sure u r using JC10? 
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i am a 88 AK, ofc my jc is lvl 10 =_=
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03/28/2008, 14:05
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#73
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can i use any version of winhex to unpack he data.pak? any clue if it may work for bagi lvl 100?
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03/28/2008, 14:46
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#74
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Quote:
Originally Posted by pinsao
can i use any version of winhex to unpack he data.pak? any clue if it may work for bagi lvl 100?
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Winhex is for editing directly the data.pak without unpacking. If you want to unpack the data.pak u will need the darkinc unpacker (use search button).
its not possible to repack the data.pak. but its possible to put the csv files in an special folder structure so they will load.
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03/28/2008, 14:56
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#75
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thanks for the info cosmos, but my problem is i dont have an idea on how to interpret the data.pak or how to search for the block where bagi skills are located. its my first time to use winhex. how can i interpret it to readable character like abc's. thanks again for the info!
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