<window>
name class_select_win
enable true
visible true
layer 100
position inverse inverse
rect 0 0 0 0
titlerect 0 0 0 0
<panel>
id pan_widebackup
enable true
visible true
layer 99
position inverse top
rect 0 0 0 48
<image>
key 0
color ff010101
screen common
index 1
</image>
</panel>
<panel>
id pan_widebackup_1
enable true
visible true
layer 99
position inverse top
rect 0 48 0 32
<image>
key 0
color ff010101
screen login_wide
index 2
</image>
</panel>
<panel>
id pan_widebackdown
enable true
visible true
layer 99
position inverse bottom
rect 0 -48 0 48
<image>
key 0
color ff010101
screen common
index 1
</image>
</panel>
<panel>
id pan_widebackdown_1
enable true
visible true
layer 99
position inverse bottom
rect 0 -80 0 32
<image>
key 0
color ff010101
screen login_wide
index 1
</image>
</panel>
<panel>
id pan_class_Bg
enable true
visible true
layer 110
position left top
rect 19 132 200 355
<image>
key 0
screen Character_new
index 5
</image>
<textbox>
id pan_class_desc
enable true
visible true
layer 100
rect 3 3 187 347
lineheight 14
fonttype 3
align center
color FFFFFFFF
</textbox>
</panel>
<panel>
id pan_class_arrow
enable true
visible true
layer 121
intersect false
position right top
rect -319 0 319 107
<image>
key 0
screen Character_new
index 51
</image>
</panel>
<label>
id pan_class_title
enable true
visible true
layer 110
position right top
align center
rect -232 50 190 545
<title>
color ffffffff
fontIndex 7
text2 1007 99
</title>
<image>
key 0
screen Character_new2
index 5
</image>
</label>
<panel>
id pan_class_select1
enable true
visible true
layer 120
position right top
rect 0 0 194 43
<image>
key 0
screen Character
index 37
</image>
</panel>
<panel>
id pan_class_select2
enable true
visible true
layer 120
position right top
rect 0 43 194 543
<image>
key 0
screen Character
index 38
</image>
</panel>
<panel>
id pan_class_select3
enable true
visible true
layer 120
position right top
rect 0 586 194 45
<image>
key 0
screen Character
index 39
</image>
</panel>
<panel>
id pan_class_select
enable true
visible true
layer 130
position right top
rect -237 50 220 575
<button>
id btn_list_1
enable true
visible true
layer 120
type 0
rect 14 58 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_2
enable true
visible true
layer 120
type 0
rect 14 121 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_3
enable true
visible true
layer 120
type 0
rect 14 185 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_4
enable true
visible true
layer 120
type 0
rect 14 248 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_5
enable true
visible true
layer 120
type 0
rect 14 315 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_6
enable true
visible true
layer 120
type 0
rect 14 378 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_7
enable true
visible true
layer 120
type 0
rect 14 440 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_8
enable true
visible true
layer 120
type 0
rect 95 248 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_9
enable true
visible true
layer 120
type 0
rect 95 315 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_10
enable true
visible true
layer 120
check true
type 0
rect 95 185 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
<button>
id btn_list_11
enable true
visible true
layer 120
check true
type 0
rect 95 378 87 65
<image>
key 0
screen Character_new2
index 0
</image>
<image>
key over
screen Character_new2
index 1
</image>
<image>
key check
screen Character_new2
index 2
</image>
</button>
</panel>
<panel>
id pan_character_name
enable true
visible true
layer 110
position center bottom
rect -169 -136 337 45
<image>
key 0
screen Character_new
index 41
</image>
<button>
id btn_turn_left
enable true
visible true
layer 100
check true
type 0
rect 20 4 28 25
<image>
key none
screen Character_n
index 34
</image>
<image>
key over
screen Character_n
index 35
</image>
<image>
key down
screen Character_n
index 36
</image>
</button>
<edit>
id edit_text
enable true
visible true
layer 100
rect 88 11 155 14
maxlength 20
font_type 2
input_type 0
align 1
color ffffffff
multiline false
</edit>
<button>
id btn_turn_right
enable true
visible true
layer 100
check true
type 0
rect 289 7 28 25
<image>
key none
screen Character_n
index 31
</image>
<image>
key over
screen Character_n
index 32
</image>
<image>
key down
screen Character_n
index 33
</image>
</button>
</panel>
<panel>
id pan_classname
enable false
visible false
layer 120
position right top
rect -320 133 125 42
<image>
key none
screen Character
index 43
</image>
<title>
state none
color ffffffff
fontIndex 2
position 15 15
</title>
</panel>
<button>
id btn_ok
enable true
visible true
align center
layer 120
type 0
position right bottom
rect -231 -54 109 44
align center
<image>
key none
screen Character
index 21
</image>
<image>
key over
screen Character
index 22
</image>
<image>
key down
screen Character
index 23
</image>
<title>
state none
color ffffffff
fontIndex 8
text2 1007 17
position 0 14
effect 1002 1 3000 0
</title>
<title>
state over
color ffc0e7ff
fontIndex 8
position 0 14
effect 1002 2 500 1
</title>
<title>
state down
color ffc0e7ff
fontIndex 8
position 2 16
effect 1000 3 500 1
</title>
<title>
state disable
color ffffffff
fontIndex 8
position 0 14
</title>
</button>
<button>
id btn_back
enable true
visible true
align center
layer 120
type 0
position right bottom
rect -118 -54 109 44
align center
<image>
key none
screen Character
index 24
</image>
<image>
key over
screen Character
index 25
</image>
<image>
key down
screen Character
index 26
</image>
<title>
state none
color ffffffff
fontIndex 8
text2 1007 18
position 0 14
effect 1002 1 3000 0
</title>
<title>
state over
color ffc0e7ff
fontIndex 8
position 0 14
effect 1002 2 500 1
</title>
<title>
state down
color ffc0e7ff
fontIndex 8
position 2 16
effect 1000 3 500 1
</title>
</button>
</window>
Creating char problem 10/04/2012 - EO PServer Hosting - 4 Replies hi all.
need some help.
when i am chosing an new char race, i get this blur screen ( all bugged screen ) :(
can anyone tell me why?
thx
error while creating a new char 03/24/2012 - SRO Private Server - 2 Replies http://www10.0zz0.com/2012/03/23/22/244814214.jpg
[Help]Char creating in 5525 12/28/2011 - CO2 Private Server - 9 Replies So guys,
getting a message at the end of creating a char. after choosing a name and size i hit enter than it loads and gets stuck with this message:
system.nullreferenceexception object reference not set to an instance of an object
at Conquer_Online_Server.Database.EntityTable.CreateE ntity(EnitityCreate eC, GameState client, String& message) in D:\CoBastardsv7\CoBastardsv7\Database\EntityTable. cs:regel 581
//--> client.Account.EntityID = client.Entity.UID;
at...
[Help] Char creating.. 07/10/2011 - Rappelz - 1 Replies Hi leute.
Ich habe ein problem mit der Auth datenbank.
Immer wenn ich einen neuen acc da create und da halt ein pw in MD5 reinhaue dann zeig er mir beim einloggen immer falsches pw und falsche id an.
Ich habe null plan woran das liegen kann.
Wenn ich den bereits erstellenen acc "ID: admin pw: admin"
nehme der schon von anfang da war und den md5 code nehme und in die anderen accs einfüge (also das die admin als pw haben) geht es
aber jedoch kein anderes pw...:(
DC when creating a char in csro 03/09/2009 - Silkroad Online - 3 Replies Always when i try to create a char I get a dc shortly after i click the "create" button. I already tried to reinstall Silkroad without the english Media.pk2 but I still got a dc every time i tried to create a char :(