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[Help]Char creating in 5525
Discussion on [Help]Char creating in 5525 within the CO2 Private Server forum part of the Conquer Online 2 category.
12/27/2011, 15:03
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#1
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[Help]Char creating in 5525
So guys,
getting a message at the end of creating a char. after choosing a name and size i hit enter than it loads and gets stuck with this message:
system.nullreferenceexception object reference not set to an instance of an object
at Conquer_Online_Server.Database.EntityTable.CreateE ntity(EnitityCreate eC, GameState client, String& message) in D:\CoBastardsv7\CoBastardsv7\Database\EntityTable. cs:regel 581
//--> client.Account.EntityID = client.Entity.UID;
at Conquer_Online_Server.Network.PacketHandler.Handle Packet(Byte[] packet, GameState client) in D:\CoBastardsv7\CoBastardsv7\Network\PacketHandler .cs:regel 334
//-->Database.EntityTable.CreateEntity(EC, client, ref Message);
at Conquer_Online_Server.Network.PacketHandler.Handle Buffer(Byte[] buffer, GameState client) in D:\CoBastardsv7\CoBastardsv7\Network\PacketHandler .cs:regel 38
//-->ushort Length = BitConverter.ToUInt16(buffer, 0);
at Conquer_Online_Server.Program.GameServer_AnnounceR eceive(Byte[] arg1, ISocketWrapper arg2) in D:\CoBastardsv7\CoBastardsv7\Program.cs:regel 1409
//-->Network.PacketHandler.HandleBuffer(arg1, Client);
at Conquer_Online_Server.Network.Sockets.AsyncSocket. AsyncReceive(IAsyncResult res) in D:\CoBastardsv7\CoBastardsv7\Network\Sockets\Async Socket.cs:regel 89
//-->this.OnClientReceive(buffer, asyncState);
I checked configuration table and when i try to make a char the EntityID in configuaration goes +1 but the char isnt created in entity table.
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12/27/2011, 18:59
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#2
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"system.nullreferenceexception object reference not set to an instance of an object"
Now what the **** could that mean... It's beyond me *complete sarcasm*, maybe Google has an answer for that.
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12/27/2011, 20:40
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#3
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We don't have your source. We need some codes provided. As far as I can see, then it's an object that you're trying to use, which have yet not been initialized. Make sure you have created an instance of the object, before you're using it.
Example:
Code:
//Causing null reference exception.
SomeObject Obj = null; //The object is null and yet not initialized.
Obj.SomeInteger = 10;//Trying to call an non existing object.
//Not causing null reference exception.
SomeObject Obj = new SomeObject();//Creating a new instance of SomeObject.
Obj.SomeInteger = 10;//We can now add a value to our integer within the object.
Suggestion: Learn about OOP.
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12/27/2011, 22:48
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#4
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W8 here is the link from the source i downloaded yesterday.
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12/27/2011, 22:53
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#5
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Quote:
Originally Posted by alex4war
W8 here is the link from the source i downloaded yesterday.

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Just post the lines.
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12/27/2011, 23:20
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#6
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already posted the lines in my first post check the //--> ....
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12/28/2011, 00:21
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#7
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Check what object is null.
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12/28/2011, 00:31
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#8
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Quote:
Originally Posted by I don't have a username
Check what object is null.
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Hi Bauss.
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12/28/2011, 00:37
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#9
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Quote:
Originally Posted by F i n c h i
Hi Bauss.
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Hey baby
/offtopic
OP I will check the source later and come back with the result, if I can bother.
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12/28/2011, 17:02
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#10
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okee
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