This tutorial will show u how to change the spawnpoints of mobs on teh map
for this expamle we will let a mob spawn in braiken at a NPC
Spawn points change
Go to Share then maps in that exapmle we use Braiken
map-> 00_braiken_castle
Now u open mon_00_braiken_castle.csv
and npc_00_braiken_castle.csv
Now look for the mob
1st ...... 2nd .. 3 .4
1903,15,29,29
1) is the monster in the index guck monster.csv stand there with the name.
2) i dunno mby respawn time
3) is the X cordinate
4) the y coordinate
next step
find the NPC npc_00_braiken-castle.csv
NpcIndex, 101
Directorate, 270
Location_X, 231
Location_Y, 191
Description, 14300
Now u knwo where the NPC is
old:1903,15,29,29
new 1903,15,231,191
Now your mob will be spawned at 231,191 instead of 29,29
btw coordinate are easy to find out with the bot from nebualr
How to add mobs
When u want to add a mob to braiken for example
u need to go to
Share->Map->mon_00_braiken_castle.csv
there u see teh list of mobs
....
101,15,283,85
102,15,248,456
102,15,277,444
102,15,308,461
102,15,320,451
just add your monster to it that u want
the moster ID's u find in Share->creatur->moster.csv
for exapmle oread 2280
Now u just add teh iD of oread to the mon_00_braiken_castle.csv
101,15,283,85
102,15,248,456
102,15,277,444
102,15,308,461
102,15,320,451
2280,15,50,50
it will spawn now in braiken on cooridinates 50:50
derAtze
lol i wrote change wrong ....






