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[RELEASE] Detect Player Hack

Discussion on [RELEASE] Detect Player Hack within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old 03/28/2010, 10:26   #76
 
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there were 2 players other than me within the same half of a map but i don't see any names shown in the CE with the above script.
where do u find those names ?
name1, 2, 3 remained unchanged.....zzzzZZZ
Please enlighten me .
-------------------------------
i went nearer to the players and finally saw some gibberish printed under values but they were illegible.
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Old 03/28/2010, 14:45   #77
 
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Quote:
Originally Posted by BusyButKeenGamer View Post
there were 2 players other than me within the same half of a map but i don't see any names shown in the CE with the above script.
where do u find those names ?
name1, 2, 3 remained unchanged.....zzzzZZZ
Please enlighten me .
-------------------------------
i went nearer to the players and finally saw some gibberish printed under values but they were illegible.

Did you update it? Because the offsets in the script on this thread are old.
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Old 03/28/2010, 16:21   #78
 
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mine shows jibberish not names
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Old 07/08/2012, 11:21   #79
 
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I do not understand this hack
those line

Quote:
name1:
dd 00000000 00000000 00000000 00000000
name2:
dd 00000000 00000000 00000000 00000000
name3:
dd 00000000 00000000 00000000 00000000
name4:
dd 00000000 00000000 00000000 00000000
name5:
dd 00000000 00000000 00000000 00000000
name6:
dd 00000000 00000000 00000000 00000000
name7:
dd 00000000 00000000 00000000 00000000
i only scan address of name i want to detect when see him. right?
but how to find address of

Quote:
flag:
dd 00000000
and
Quote:
index:
dd 00000000
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Old 07/08/2012, 12:29   #80
 
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Quote:
Originally Posted by kensynhan View Post
I do not understand this hack
those line


i only scan address of name i want to detect when see him. right?
but how to find address of


and
That's not an address. The line dd 00000000, means "define dword 00000000". This means it's a buffer of 4 bytes initialized as 00.
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Old 07/08/2012, 12:59   #81
 
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so what must i do to use script for my sever
ex IF i want to disconect when [DEKARON]TEST around .what i must change in script
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Old 07/09/2012, 06:33   #82
 
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I updated the offset and can get parts of peoples name to show up in cheat engine.

However sometimes only half of their name will appear or they just wont show up at all.

Can anyone help?
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Old 07/09/2012, 18:00   #83
 
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can u show me how to use it hjz
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Old 07/10/2012, 05:51   #84
 
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If anyone can help me to get this to work I'll release this program I made.

Here's a preview:
It reads values from the CE cheat table and displays them in a small window for viewing while playing the game.
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Old 07/11/2012, 03:25   #85
 
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mouse978 Can u help me to use detect player
I don't know how to do this for my sever
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Old 07/11/2012, 03:54   #86
 
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Quote:
Originally Posted by kensynhan View Post
mouse978 Can u help me to use detect player
I don't know how to do this for my sever
Read the first post. If you do you will be able to get as far as I have or possibly even get it to work for your server.
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Old 07/11/2012, 07:53   #87
 
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@Kensynhan you ask for this kinda help in every post with a hack in it your obviously not smart enough to even use these, you practically want people to give you the hacks because your a dumb *** if you even had half a brain you could still figure half of this out stop being an annoying ****-bag and figure it out yourself.
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