There are many alternative .mac files used as replaces. Two of them are:
+ login.mac = This makes invisible walls in semi-random places in the map,
but has fly too. (Fly means whenever you hold left mousebutton down
you will fly to the middle of the map.)
+ web_image.mac = This makes no invisible walls, but not fly either.
So an edited line with login.mac would look like this:
So I hope you understood how to change the .mac files for desired effect. Thanks to any readers .
hey, i used logic.mac once in crespo dg B, but it seems to have some invisible walls, so i cant walk normally,
if i use + web_image.mac i wont have this "invisible walls"?
thx
The invisible walls normally occur when you go from a normal map (no wall hack) to a edited map (with wall hack) and normally after you restart, it's gone.
I didn't use any wallhack but if i use, web_image.mac is preffered since i don't like fly.
For some reason when ever someone make one of these TuT's I can never find there offset's This is a Picture of my Offsets and you can see 289204473 is not shown :
This is what I have as my settings :
Does something need to be changed in my settings ? Or how can I fix my problems ?
For some reason when ever someone make one of these TuT's I can never find there offset's This is a Picture of my Offsets and you can see 289204473 is not shown :
Look down. Do you see braiken.map,braiken.mel etc? Look for the map you want to change then find the .mac of it and change that.
Quote:
Originally Posted by Greenhouse
everytime i shorten the mapname and and add one for web_image.mac i stll get an error =/
Dont shorten or lengthen because you are just asking for touble if you don't know what you are doing. You are better off just retyping everything from the map name on till .mac.
example: I have Indun_02.mac and i change it to web_image.mac so i just add 1 byte but i delete one from a monster that is no need it... Is working with login.mac but too many walls :S with web_image it gives me error, what it might be the prob=
example: I have Indun_02.mac and i change it to web_image.mac so i just add 1 byte but i delete one from a monster that is no need it... Is working with login.mac but too many walls :S with web_image it gives me error, what it might be the prob=
Just take the letter "o" out of Crespo. Before it should say Treasure of Crespo A, but after you change it, it should look like Treasure of Cresp A. Then add a byte and change it to web_image.mac
Think I made it a bit unclear. If web_image.mac doesn't fit in the slot with the original .mac file, you have to delete as many digits as you need to add for the web_image.mac.
Think I made it a bit unclear. If web_image.mac doesn't fit in the slot with the original .mac file, you have to delete as many digits as you need to add for the web_image.mac.
I think you made it very clear. As I understood that on my first read through.
[Release] Auto-Potion, Zoom and ShopHack [Tutorial][Expedition] 04/26/2010 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 126 Replies This is a tutorial how to edit the Auto-Potions-, Zoom- and ShopHack with WinHex.
This tutorial is meant for those who want to edit the pack for themselves without using the 1-clicks posted.
You can find a tutorial for Non-Aggro/VAC for all mobs HERE.
First of all you will need WinHex.
Direct Download Link. You can't download the full version!
[Release] Crespo A,B,C VAC [Tutorial][Expedition]4.6.16 11/11/2009 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 458 Replies So i made this tutorial for making VAC to Crespo A,B,C because someone wanted one.
As my usual tutorials this one is too made for WinHex. WinHex can be downloaded HERE.
Register WinHex with the following key:
I'm not allowed to post the key. No warez on e*pvp.
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The Offsets in this tutorial are all in Decimal Mode. To change to Decimal Mode press F5 and uncheck the box with "Hexadecimal Offsets".