HOW TO CREATE A VAC HACK FOR 2MOONS bigworm
Info: please do not PM me for help. ty
Must have 3 things: Monster editor, Winhex , and duh 2moons
1st using the monster editor, make sure you change the AI of your monsters to 6 if they are range and 9 if they arent range. Next only change the range monsters Attack range under the normal tab, Cell range to 00 ( you will do that for all range attackers) (non range attackers you will just change the AI to 9)
After changing the monsters that you wish to vack hack, you will now use Win hex. After getting winhex install and cracked.(do not ask me for crack, it is not hard to find everything you need) you will open the data.pak and then u will see wierd writing in the middle. at the bottom is a button sorting tab called Offset. Click that and a box pops up. Enter a value of 376EA500 and hit OK. that should send you to the middle somewhere and its a good place to start from. now in the middle you should see a bunch of numeral digits. what you are looking for is the monsters what you edited in your monster editor. To do that open your monster editor and go back to the 1st monster you edited. Grab the index number of the monster Example 1913 is ATAR a monster in draco. so in the middle on the Hex Editor you are gunna look for the digits 1913 you will notice a pattern,when you put in The Offset of 376EA500 you should see 1703 that is the index monster number of a Lasputin Flailer. Then following that is that monsters values. His values go untill you see 1704. everything is read left to right and stays in order that is the pattern. so back to finding the ATAR index number of 1913. well since we are at 1704 we now need to scroll down and find 1913. If you pick up on the pattern you will see the numbers go in order so you dont go past 1913.
ONCE YOU FOUND YOUR MONSTER: Example is 1913 ATAR
You should see in order like this:
1913,6,15,20,6,2000,2000,1200,1000,0,0,0,50,3,0,4, 3,0,0,0,0,0,0,18,10,0,2,20,10,5,0,0,0,0,0,0,0,0,0, 0,1
Now is where you can look at the Screen shot and see what numbers you need to change. At the end it should look like this:
1913,9,99,99,6,2000,2000,1200,1000,0,0,0,50,9,0,9, 9,0,0,0,0,0,0,18,10,0,9,20,10,5,0,0,0,0,0,0,0,0,0, 0,1 (in the beggining you will see how it stats off 1912,9,99 the reason for the 99 is because in the original it was a 15. if it was say a 5 or just a single digit number it would be just 9)
After you have changed that to look the same as the screen shot. now is the part of getting more mobs
On the same line that you just changed to:
1913,9,99,99,6,2000,2000,1200,1000,0,0,0,50,9,0,9, 9,0,0,0,0,0,0,18,10,0,9,20,10,5,0,0,0,0,0,0,0,0,0, 0,1
you are gunna go to the 1000 and make it into this 10,0 next you goto the 50 and before that is 0, make the 0 the 5 and the comma the 0 so it looks like this 5050 now you are gunna turn the 2nd 5 on 5050 into a comma so it looks like 50,0 then change the 0 to 9 All we are doing is moving numbers over. so now its 50,9,0,9,9,9 where u see the 9,9,9 you will change the last comma to a 9 so it looks like this 9,999 This is what it whould look like when finnished.
1913,9,99,99,6,2000,2000,1200,10,0,0,0,50,9,0,9,99 9,0,0,0,0,0,0,18,10,0,9,20,10,5,0,0,0,0,0,0,0,0,0, 0,1






