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Nunvice Frizkhans Bug Tutorial
Discussion on Nunvice Frizkhans Bug Tutorial within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
12/19/2007, 20:45
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#31
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i've been trying this, and twice in a row i've dc'd after killing so many frizkhans not sure on an exact number lost count of statues, but any clue what would cause this?
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12/20/2007, 09:03
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#32
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help me
i cant open data.pak how i can open it?pls help me
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12/20/2007, 09:44
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#33
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where i should set the number of statue of time in monster editor?
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12/20/2007, 11:14
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#34
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wher set number of statue
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12/21/2007, 01:17
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#35
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If you're dcing, then there may be two reasons. If you're dcing when you walk up to the statues, then you're spawning too many statues for your comp. If you're dcing when frizkhans spawn, then break a lesser amount of statues at a time.
The drop rate for argates just decreased, you can still find em. I find 1-3 every run. This is how I make most of my money.
For the ****** who asked how do you set the number of statues, read the guide you ****.
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12/24/2007, 01:27
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#36
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Ok, i managed to spawn a lot of those mobs, but when i bring them (10 more or less) to a corner and use aoe skill i dc.
Exactly how many statues do you have to spawn? 25?
And how do u have to break the statues one by one, kill the mobs left, break another staue, kill mobs,...
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12/24/2007, 14:01
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#37
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u can break all the statues at once ... if u think u can handle it
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12/24/2007, 16:44
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#38
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I don't know how the author of this post can kill 60 at one without disconnecting.
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12/26/2007, 00:02
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#39
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Thank you for letting me know why it doesnt always work. Saves me ALOT of time.
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12/27/2007, 20:26
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#40
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Quote:
Originally Posted by wtfanoob
Ok, i managed to spawn a lot of those mobs, but when i bring them (10 more or less) to a corner and use aoe skill i dc.
Exactly how many statues do you have to spawn? 25?
And how do u have to break the statues one by one, kill the mobs left, break another staue, kill mobs,...
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Either means your internet can't handle it or your comp can't handle it. You can spawn as many statues as you want, but they're treated as mobs too. The more statues you spawn = the more your comp must load = more lag. Basically if you dc or your client crashes, you want to decrease either 1. the amount of statues you break or 2. the amount of statues you break before aoeing the mobs. A safe amount for me is breaking 10 statues at a time (10x6) which is 60 mobs. For you it might be something like 5, which means 30 mobs.
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12/27/2007, 21:46
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#41
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the nunvice bug has been patched
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12/27/2007, 22:04
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#42
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Quote:
Originally Posted by SpankAss
the nunvice bug has been patched
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no it hasnt, i just did it.
you have to make sure that you didnt spawn next to the portal on the maze part. if you do, the bug wont work.
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12/27/2007, 22:17
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#43
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hmmm odd the posted in last patch updated that this fixed and we could not do it anymore
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12/27/2007, 22:41
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#44
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Quote:
Originally Posted by SpankAss
hmmm odd the posted in last patch updated that this fixed and we could not do it anymore
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well, i did it sence you posted and got 5 coppers in one run..... dude like 30 secs ago. it still works, go try it again. if i sound rude, im sorry, i dont mean to.
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12/29/2007, 18:50
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#45
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i agree, the bug still works even though people say it doesnt. I tried it on .26 twice y-day and it worked fine
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