We weren't fighting Bigpoint. We were fighting our own skills.
Not fighting your skills, but testing them out. Nevertheless I respect you (and your team) for someone who actually stood up to bp and actually made a packetbot.
Didn't last too long unfortunately. Oh well. May another guy appear with a superior packetbot
Not fighting your skills, but testing them out. Nevertheless I respect you (and your team) for someone who actually stood up to bp and actually made a packetbot.
Didn't last too long unfortunately. Oh well. May another guy appear with a superior packetbot
I have a project sitting for almost 3 months
but it works with a weird method(it uses 2 swf's ), probably going to change it before releasing.
It's a simple packet bot(actually proxy) like openstealth.
I believe it is not easily detected because client still sends weird packets.
but it works with a weird method(it uses 2 swf's ), probably going to change it before releasing.
It's a simple packet bot(actually proxy) like openstealth.
I believe it is not easily detected because client still sends weird packets.
Why? Source still works, he's not doing offtopic or anything. It's still relevant resource, you can use Fade to create working packetbot at the moment.
I see so many resemblances with Sulake (Habbo Devs) job, interesting how things repeats all over again.
I will have fun updating this, thanks. (Hoping that the protocol didn't change :3)
I have only one question, does anyone know how BP obfuscate the strings in the classes? but i think that's my job to figure out :P
^ Question answered "Hador" Project.
As you can see from source, it just reads the decompiled classes and parses them into an XML document.
At the moment the tool was made there was still no name obfuscation.
As you can see from source, it just reads the decompiled classes and parses them into an XML document.
At the moment the tool was made there was still no name obfuscation.
Yeah, it uses , i'm fully aware of this.
The file is obfuscated with "secureSWF", no obfuscation is safe from memory dumps probably attaching a debugger and checking inside the plugin container of firefox would be the best approach :-)
P.s not saying it's easy, but certainly not impossible
The file is obfuscated with "secureSWF", no obfuscation is safe from memory dumps probably attaching a debugger and checking inside the plugin container of firefox would be the best approach :-)
P.s not saying it's easy, but certainly not impossible
The method names are not decrypted at runtime afaik...
[help] my d3d8 and d3d9 source code please help me to complete it 09/28/2010 - Soldier Front - 11 Replies Hello!!!
this is my source code of my wallhack for pSF
ahmn well anyway here is my source code that ive compiled for
Philippine Special force
ive switched to d3d9 but it seems to be that this code is detected
this wallhack is only XQZ and i have set its key to F1
[help] my d3d8 and d3d9 source code please help me to complete it 03/28/2010 - Soldier Front Philippines - 10 Replies Hello!!!
this is my source code of my wallhack for pSF
ahmn well anyway here is my source code that ive compiled for
Philippine Special force
ive switched to d3d9 but it seems to be that this code is detected
this wallhack is only XQZ and i have set its key to F1
[help] my d3d8 and d3d9 source code please help me to complete it 01/22/2010 - Soldier Front Hacks, Bots, Cheats & Exploits - 2 Replies Hello!!!
ahmn well anyway here is my source code that ive compiled for
Philippine Special force
ive switched to d3d9 but it seems to be that this code is detected
this wallhack is only XQZ and i have set its key to F1