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[Alpha] DarkOrbit NewGen | Offline clone
Discussion on [Alpha] DarkOrbit NewGen | Offline clone within the DarkOrbit forum part of the Browsergames category.
11/10/2014, 16:40
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#121
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Join Date: Aug 2013
Posts: 229
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Sometimes the Android version crashes and we loose everything we have farmed , im not the only one who have that problem , all of my friends have that too
And when will be leonov bonus added :/
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11/10/2014, 17:19
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#122
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Join Date: Apr 2012
Posts: 743
Received Thanks: 358
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go play stellar legacy or black Galaxy, two very good clonnes and almost nobody online ..
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11/10/2014, 19:50
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#123
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elite*gold: 21
Join Date: Feb 2012
Posts: 942
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Quote:
Originally Posted by hawk799
go play stellar legacy or black Galaxy, two very good clonnes and almost nobody online ..
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Or League of Pilots,wich will be avaliable soon . Look in my Signature
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11/10/2014, 21:09
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#124
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Join Date: Dec 2012
Posts: 65
Received Thanks: 148
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Alpha 0.4.2
stefan: I'll do my best in next update! Leonov? Maybe, someday...
hawk: Nope, this is about mine clone
ignoxx: Nope, this is about mine clone

Changelog:
GG Epsilon (40% to get LF-4)
Bonusboxes
Sounds and music
Windows 8 - must read!
Windows 8 audio libraries has some terrible issues.
When you first launch 0.4.2 and newer on Windows 8 (not 7, just 8) follow these instructions:
1. In menu, click on settings in top right corner
2. Turn off aliens sounds (normal sounds are okay)
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11/11/2014, 04:00
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#125
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Join Date: May 2013
Posts: 282
Received Thanks: 70
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Any plans for multiple lasers on attack? How about increased attack range? It seems like the range is really close, considering the resolution increase.
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11/11/2014, 15:10
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#126
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Join Date: Dec 2012
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AsunaChidori: Whole graphical lasers need little remake. So maybe yes. About range, I am increasing it little bit in nearly every update. It seems ok for me but I'll maybe increase it by few pixels  .
Now I am going to really start work on npc players and (maybe) little remake of NPC AI, so they wont be one npc with 50 lives like it sometimes is in GGs.
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11/12/2014, 07:14
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#127
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Join Date: Jul 2013
Posts: 86
Received Thanks: 3
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How We accept tasks?
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11/12/2014, 09:53
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#128
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Join Date: May 2012
Posts: 1,091
Received Thanks: 834
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Quote:
Originally Posted by katil0172
How We accept tasks?
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Go on quests and select on the quest you want to accept, then click on the image on the right, that changes depending to the quest itself (an alien or a raw material)
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11/13/2014, 16:12
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#129
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Join Date: Jul 2014
Posts: 212
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when do you open beta ?
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11/13/2014, 19:59
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#130
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Join Date: Dec 2012
Posts: 65
Received Thanks: 148
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Beta
Quote:
Originally Posted by abbadie55
when do you open beta ?
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NewGen will turn Beta when NPC players and new space come into game.
I don't know date, but when NewGen has these features, it'll probably become Beta...
EDIT: I am tired today. I'll try to do something tomorrow!
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11/13/2014, 20:43
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#131
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Join Date: Aug 2013
Posts: 229
Received Thanks: 69
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do you know something about the Android crashes , that it wont save?
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11/13/2014, 21:33
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#132
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Join Date: Dec 2012
Posts: 65
Received Thanks: 148
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Quote:
Originally Posted by stefan717359
do you know something about the Android crashes , that it wont save?
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It's likely caused by pop-up messages. I'll possibly replace them.
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11/14/2014, 21:02
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#133
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Join Date: May 2013
Posts: 282
Received Thanks: 70
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Quote:
Originally Posted by Nik333
AsunaChidori: Whole graphical lasers need little remake. So maybe yes. About range, I am increasing it little bit in nearly every update. It seems ok for me but I'll maybe increase it by few pixels  .
Now I am going to really start work on npc players and (maybe) little remake of NPC AI, so they wont be one npc with 50 lives like it sometimes is in GGs.
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The problem is that aliens always seem to hit you in GGs, Unless this was intended? I would love to see a mixture of FE and non-FE NPCs. All the clones (Remixes) always have just full FE or Ultra FE and it's pretty boring. You pop a few then die, pop a few and die, etc.
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11/15/2014, 12:25
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#134
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Join Date: Dec 2012
Posts: 65
Received Thanks: 148
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Guys, I have just realized that it is not maybe so unreachable to make multiplayer! I don't know if I'll do it from this source but I think right now that it really is possible. I'll let you know about it later and I am sorry to all people which I "screamed" at.
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11/15/2014, 12:33
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#135
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Join Date: May 2012
Posts: 1,091
Received Thanks: 834
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I have a suggestion: don't make only one server, make a thing like "Counter Strike", i mean everyone can host a server, while you hold a masterserver which lists all active servers
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