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Uridium Wars:TRI Project (devnote)
Discussion on Uridium Wars:TRI Project (devnote) within the DarkOrbit forum part of the Browsergames category.
10/26/2014, 11:54
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#76
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Quote:
Originally Posted by katil0172
uridium wars open plese :S
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This
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10/28/2014, 11:31
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#77
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Hehe....
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10/28/2014, 12:25
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#78
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Join Date: Jul 2013
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link ?
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10/28/2014, 23:48
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#79
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Join Date: Feb 2014
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Hello everyone, I read a little project I wish your good work is a player darkorbit since he was born and I never stopped playing, I did compiuter the only game I have invested € 5000 for quesl PC, but I wanted to push over so I started to study with learning how to use PHP and mysquc after that I would go into the studio to how to decipher the codes, I can not wait to come out your server good luck guys.
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10/30/2014, 20:12
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#80
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It looks so much awesome that it is hard to believe that screenshots are really screenshots!
Quote:
Originally Posted by katil0172
link ?
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1. Read more than 2 lines when reacting to something
2. Hell, it's still so much incomplete that they can't post link
3. Please, anybody, kill the person that wrote that "question"!
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11/13/2014, 13:25
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#81
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Join Date: Jan 2013
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News!
Hello guys, today i am found a some time for post few news about project.
We are official now! Not more Private Server, and cant be closed by BigPoint or someone else, as some p-servers here. Now we are have got fully legal status and all can play as long, as you wanna play them.
I have got full official premission for Uridium Wars art, design concepts, content usage, directly from the authors (developers) of the UW. We can use original UW concept arts on our pages, and do many other things. Also names of that authors will be added to Credits and Special Thanks. (yeah thank you alot guys for UW!)
Remember that day! Day of UW:Tri reborn as official game!
A bit another news. We are going to modify some game models. Re-working them.
For example Leonov:
Phoenix:
(Note: Not final variants)
=======================
Well, i am going back to work. Right now i am working on Guild Owned Bases. They will produce some stuff(like advanced technologies) and do many interesting things. Each guild can build this and keep it up. Core lvl 1 for example require 200 crew, and Food Goods + Oxygen + Water per some time. Also, for keep it up - they will eats Reinforced Alloy. Without supplies base gonna die. Base will provide alot of new features like Jump Portal generator (included some space acessible only by using JP) and weapons platforms for protect owners in the area near base.
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11/13/2014, 13:36
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#82
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Join Date: Oct 2014
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Received Thanks: 100
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Quote:
Originally Posted by Fenrisus
Hello guys, today i am found a some time for post few news about project.
We are official now! Not more Private Server, and cant be closed by BigPoint or someone else, as some p-servers here. Now we are have got fully legal status and all can play as long, as you wanna play them.
I have got full official premission for Uridium Wars art, design concepts, content usage, directly from the authors (developers) of the UW. We can use original UW concept arts on our pages, and do many other things. Also names of that authors will be added to Credits and Special Thanks. (yeah thank you alot guys for UW!)
Remember that day! Day of UW:Tri reborn as official game!
A bit another news. We are going to modify some game models. Re-working them.
For example Leonov:
Phoenix:
(Note: Not final variants)
=======================
Well, i am going back to work. Right now i am working on Guild Owned Bases. They will produce some stuff(like advanced technologies) and do many interesting things. Each guild can build this and keep it up. Core lvl 1 for example require 200 crew, and Food Goods + Oxygen + Water per some time. Also, for keep it up - they will eats Reinforced Alloy. Without supplies base gonna die. Base will provide alot of new features like Jump Portal generator (included some space acessible only by using JP) and weapons platforms for protect owners in the area near base.
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Great to hear that mate! When do you think there will be a beta preview/play/release? I can't wait to play!
Best Regards,
DarkSkiesDO
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11/13/2014, 13:55
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#83
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Join Date: Jan 2013
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I am really hope - in that year. Generally - them playable now, if we take a server side.
But mainly we have alot of TODO on client side(UI, Render fixes, some icons, HUD, Information panels, sounds and etc). Re-creating server and client takes more time than just create pserver for exist client. Everything from scetch.
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11/13/2014, 15:46
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#84
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Join Date: Dec 2012
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Quote:
Originally Posted by Fenrisus
I am really hope - in that year. Generally - them playable now, if we take a server side.
But mainly we have alot of TODO on client side(UI, Render fixes, some icons, HUD, Information panels, sounds and etc). Re-creating server and client takes more time than just create pserver for exist client. Everything from scetch.
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i said i watch this topic all day
now i see this update , im glad for you
So you change the ships for the Copyrights im rright ? x)
If it going to be the desings you showed , i would love it the leonov is beautyfull and the phoenix is too
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11/13/2014, 16:57
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#85
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elite*gold: 21
Join Date: Feb 2012
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Quote:
Originally Posted by Zetadarus
So you change the ships for the Copyrights im rright ? x)
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Nope. He can use the orginal Graphics . Read his Post carefully
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11/13/2014, 17:23
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#86
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Join Date: Jul 2013
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Please link
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11/15/2014, 00:20
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#87
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Join Date: Jan 2011
Posts: 22
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I'd like to be a beta tester when you're ready.
Good luck
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11/15/2014, 00:43
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#88
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Join Date: Oct 2011
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Heck's yeah after years of watching DO go down the drain its nice to see a fresh beginning and look on the old days, I definitely want to be a part of the beta testers.
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11/15/2014, 20:17
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#89
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Join Date: Nov 2014
Posts: 10
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Hey man , congrats on the sever and everything, it sounds like you guys are moving along really well, buy the way you are describing it, it sounds like this server is gonna be awesome. I hope you finish soon lol....... yea i know will be a little while, but im looking forward to it. Ive been playing DO for probable 3-4 years and im noticing the game going down hill, well for me it is. Its so pay to win its unreal. Anyways i know im fairly new to these forums but i would really be interesting in becoming a beta tester  if not then its all good. You and your team keep up the good work.
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11/15/2014, 20:58
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#90
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Join Date: Jul 2014
Posts: 8
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Quote:
Originally Posted by katil0172
Please link 
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Please read
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