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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
09/01/2015, 18:19
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#2026
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elite*gold: 0
Join Date: Apr 2012
Posts: 182
Received Thanks: 128
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Quote:
Originally Posted by =INFINITY=
what is wrong ?
cant cancel atack
see my clone
maps & portals no work
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Check your database, I think there's something missing in maps table
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09/01/2015, 18:21
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#2027
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elite*gold: 2
Join Date: Jun 2012
Posts: 988
Received Thanks: 562
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Quote:
Originally Posted by olitis1
Check your database, I think there's something missing in maps table
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data base dont have problem in emulator is problem but idk where
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09/01/2015, 19:26
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#2028
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elite*gold: 0
Join Date: Apr 2012
Posts: 182
Received Thanks: 128
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Quote:
Originally Posted by =INFINITY=
data base dont have problem in emulator is problem but idk where
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I don't know how it worked on the old client but in 4.3 the code to create a portal is:
Code:
0|p|" + id + "|" + factionid + "|" + typeid + "|" + X + "|" + Y + "|" + isvisibleonminimap + "|" + assetid + "
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09/02/2015, 02:54
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#2029
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elite*gold: 0
Join Date: Apr 2015
Posts: 246
Received Thanks: 398
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Edit: Cryz trolling xD
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09/05/2015, 02:10
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#2030
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elite*gold: 0
Join Date: May 2015
Posts: 116
Received Thanks: 37
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hey guys i need clan war to me server how to ? who help me
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09/05/2015, 02:35
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#2031
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elite*gold: 0
Join Date: Apr 2015
Posts: 246
Received Thanks: 398
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Quote:
Originally Posted by ZeusReally
hey guys i need clan war to me server how to ? who help me
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You need to code the appropriate logic in the website and database. And when you send the create ship packet use the correct value in ClanDiplomacy
Code:
0|C|USERID|SHIPID|EXPANSION|CLANTAG|USERNAME|X|Y|FactionId|CLANID|RANK|WARNICON|CLANDIPLOMACY|GALAXYGATES|NPC|CLOACK
clanDiplomacy {
1 => Alliance
2 => PNA
3 => WAR
}
Regards.-
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09/05/2015, 17:26
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#2032
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elite*gold: 0
Join Date: Oct 2014
Posts: 53
Received Thanks: 11
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Hi guys,
i have take the files of Orbit World (Open Source) can you help me, if someone know the commands of ACP to start event or others .. i haven't the editable files
If someone can help me really that can be very cool i'm playing with some friends and we want start some events to play for fun .
Thanks ! ((My english is bad sry .. )) =)
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09/05/2015, 17:58
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#2033
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elite*gold: 0
Join Date: Apr 2015
Posts: 246
Received Thanks: 398
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Quote:
Originally Posted by SultanDP
Hi guys,
i have take the files of Orbit World (Open Source) can you help me, if someone know the commands of ACP to start event or others .. i haven't the editable files
If someone can help me really that can be very cool i'm playing with some friends and we want start some events to play for fun .
Thanks ! ((My english is bad sry .. )) =)
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Have fun
Code:
if (this._userAuth && (this.Ship.Rank == 0x15))
{
if (type[0] == "send")
{
this.Send(content.Remove(0, 5));
}
else if (type[0] == "jump")
{
this.Usetelep();
ushort mapId = ushort.Parse(content.Remove(0, 5));
Program.GameManager.GetMap(this.MapId).WormHole(this.UserId, mapId);
}
else if (type[0] == "delay")
{
int num19 = Convert.ToInt32(content.Remove(0, 6));
this.GodModeDelay = num19;
}
else if (type[0] == "godmode")
{
switch (content.Remove(0, 8))
{
case "1":
this.GodMode = true;
break;
case "0":
this.GodMode = false;
break;
case "on":
this.GodMode = true;
break;
case "off":
this.GodMode = false;
break;
case "SMB":
this.Spam("SMB", this.GodModeDelay);
break;
case "ISH":
this.Spam("ISH", this.GodModeDelay);
break;
case "EMP":
this.Spam("EMP", this.GodModeDelay);
break;
case "BRB":
this.Spam("BRB", this.GodModeDelay);
break;
case "SBU":
this.Spam("SBU", this.GodModeDelay);
break;
}
}
else if (type[0] == "ship")
{
uint num20 = uint.Parse(type[1]);
this.Ship.Id = num20;
this.UpdateShip();
}
else if (type[0] == "hp")
{
uint num21 = uint.Parse(type[1]);
if (num21 <= 0x989680)
{
this.Ship.Hp = num21;
this.Ship.MaxHp = num21;
this.UpdateShip();
}
else
{
this.Send("0|A|STD|You entered a wrong value. Maximum HP you can set is 10.000.000");
}
}
else if (type[0] == "restart")
{
Close();
}
else if (type[0] == "restartcul")
{
Close();
}
else if (type[0] == "pet")
{
this.Send("0|PET|I|0|1|1");
this.Send("0|A|STD|PET Active");
}
else if (type[0] == "PET")
{
foreach (KeyValuePair<uint, User> pair in Program.GameManager.Users)
{
pair.Value.Send("0|PET|I|0|1|1");
}
this.Send("0|A|STD|PET Activate");
}
else if (type[0] == "Spaceball")
{
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|n|ssi");
this.Send("0|n|ssc|1|" + Spaceball.MMO);
this.Send("0|n|ssc|2|" + Spaceball.EIC);
this.Send("0|n|ssc|3|" + Spaceball.VRU);
this.Send(string.Concat(new object[] { "0|m|", this.MapId, "|", this.Ship.X, "|", this.Ship.Y }));
Spaceball.AddBall();
}
else if (type[0] == "ID")
{
this.Send(string.Concat(new object[] { "0|A|STD|ID of ", Program.GameManager.Users[this.Ship.SelectedUserId].Ship.Name, " is ", this.Ship.SelectedUserId }));
}
else if (type[0] == "shield")
{
uint num22 = uint.Parse(type[1]);
if (num22 <= 0x989680)
{
this.Ship.GetConfig(1).Shield = num22;
this.Ship.GetConfig(2).Shield = num22;
this.Ship.GetConfig(1).MaxShield = num22;
this.Ship.GetConfig(2).MaxShield = num22;
this.Send("0|A|STD|Shield Code Active");
this.UpdateShip();
}
else
{
this.Send("0|A|STD|You entered a wrong value. Maximum HP you can set is 10.000.000");
}
}
else if (type[0] == "speed")
{
uint num23 = uint.Parse(type[1]);
this.Ship.GetConfig(2).Speed = num23;
this.Ship.GetConfig(1).Speed = num23;
this.UpdateShip();
this.Send("0|A|v|" + this.Ship.Config.Speed);
}
else if (type[0] == "damage")
{
uint num24 = uint.Parse(type[1]);
this.Ship.GetConfig(2).Damage = num24;
this.Ship.GetConfig(1).Damage = num24;
this.Send("0|A|STD|yolo biatch you hit like a girl now");
}
else if (type[0] == "sendall")
{
foreach (KeyValuePair<uint, User> pair2 in Program.GameManager.GetMap(this.MapId).Users)
{
pair2.Value.Send(content.Remove(0, 8));
}
}
}
Regards.-
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09/05/2015, 18:46
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#2034
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elite*gold: 0
Join Date: Oct 2014
Posts: 53
Received Thanks: 11
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[/B]
Quote:
Originally Posted by S7K Yuuki
Have fun
Code:
if (this._userAuth && (this.Ship.Rank == 0x15))
{
if (type[0] == "send")
{
this.Send(content.Remove(0, 5));
}
else if (type[0] == "jump")
{
this.Usetelep();
ushort mapId = ushort.Parse(content.Remove(0, 5));
Program.GameManager.GetMap(this.MapId).WormHole(this.UserId, mapId);
}
else if (type[0] == "delay")
{
int num19 = Convert.ToInt32(content.Remove(0, 6));
this.GodModeDelay = num19;
}
else if (type[0] == "godmode")
{
switch (content.Remove(0, 8))
{
case "1":
this.GodMode = true;
break;
case "0":
this.GodMode = false;
break;
case "on":
this.GodMode = true;
break;
case "off":
this.GodMode = false;
break;
case "SMB":
this.Spam("SMB", this.GodModeDelay);
break;
case "ISH":
this.Spam("ISH", this.GodModeDelay);
break;
case "EMP":
this.Spam("EMP", this.GodModeDelay);
break;
case "BRB":
this.Spam("BRB", this.GodModeDelay);
break;
case "SBU":
this.Spam("SBU", this.GodModeDelay);
break;
}
}
else if (type[0] == "ship")
{
uint num20 = uint.Parse(type[1]);
this.Ship.Id = num20;
this.UpdateShip();
}
else if (type[0] == "hp")
{
uint num21 = uint.Parse(type[1]);
if (num21 <= 0x989680)
{
this.Ship.Hp = num21;
this.Ship.MaxHp = num21;
this.UpdateShip();
}
else
{
this.Send("0|A|STD|You entered a wrong value. Maximum HP you can set is 10.000.000");
}
}
else if (type[0] == "restart")
{
Close();
}
else if (type[0] == "restartcul")
{
Close();
}
else if (type[0] == "pet")
{
this.Send("0|PET|I|0|1|1");
this.Send("0|A|STD|PET Active");
}
else if (type[0] == "PET")
{
foreach (KeyValuePair<uint, User> pair in Program.GameManager.Users)
{
pair.Value.Send("0|PET|I|0|1|1");
}
this.Send("0|A|STD|PET Activate");
}
else if (type[0] == "Spaceball")
{
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|n|ssi");
this.Send("0|n|ssc|1|" + Spaceball.MMO);
this.Send("0|n|ssc|2|" + Spaceball.EIC);
this.Send("0|n|ssc|3|" + Spaceball.VRU);
this.Send(string.Concat(new object[] { "0|m|", this.MapId, "|", this.Ship.X, "|", this.Ship.Y }));
Spaceball.AddBall();
}
else if (type[0] == "ID")
{
this.Send(string.Concat(new object[] { "0|A|STD|ID of ", Program.GameManager.Users[this.Ship.SelectedUserId].Ship.Name, " is ", this.Ship.SelectedUserId }));
}
else if (type[0] == "shield")
{
uint num22 = uint.Parse(type[1]);
if (num22 <= 0x989680)
{
this.Ship.GetConfig(1).Shield = num22;
this.Ship.GetConfig(2).Shield = num22;
this.Ship.GetConfig(1).MaxShield = num22;
this.Ship.GetConfig(2).MaxShield = num22;
this.Send("0|A|STD|Shield Code Active");
this.UpdateShip();
}
else
{
this.Send("0|A|STD|You entered a wrong value. Maximum HP you can set is 10.000.000");
}
}
else if (type[0] == "speed")
{
uint num23 = uint.Parse(type[1]);
this.Ship.GetConfig(2).Speed = num23;
this.Ship.GetConfig(1).Speed = num23;
this.UpdateShip();
this.Send("0|A|v|" + this.Ship.Config.Speed);
}
else if (type[0] == "damage")
{
uint num24 = uint.Parse(type[1]);
this.Ship.GetConfig(2).Damage = num24;
this.Ship.GetConfig(1).Damage = num24;
this.Send("0|A|STD|yolo biatch you hit like a girl now");
}
else if (type[0] == "sendall")
{
foreach (KeyValuePair<uint, User> pair2 in Program.GameManager.GetMap(this.MapId).Users)
{
pair2.Value.Send(content.Remove(0, 8));
}
}
}
Regards.-
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Oh really i love you ^^ !
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09/05/2015, 18:49
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#2035
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elite*gold: 0
Join Date: May 2015
Posts: 116
Received Thanks: 37
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Yukii You Know ALL bro i how to make my server special characters in game ?
bkz : i want öğüşüşrç server : 3292*792025320626 you understant me ? i how to mak e
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09/05/2015, 19:21
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#2036
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elite*gold: 0
Join Date: Oct 2014
Posts: 53
Received Thanks: 11
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Just a little question
Quote:
Originally Posted by S7K Yuuki
Have fun
Code:
if (this._userAuth && (this.Ship.Rank == 0x15))
{
if (type[0] == "send")
{
this.Send(content.Remove(0, 5));
}
else if (type[0] == "jump")
{
this.Usetelep();
ushort mapId = ushort.Parse(content.Remove(0, 5));
Program.GameManager.GetMap(this.MapId).WormHole(this.UserId, mapId);
}
else if (type[0] == "delay")
{
int num19 = Convert.ToInt32(content.Remove(0, 6));
this.GodModeDelay = num19;
}
else if (type[0] == "godmode")
{
switch (content.Remove(0, 8))
{
case "1":
this.GodMode = true;
break;
case "0":
this.GodMode = false;
break;
case "on":
this.GodMode = true;
break;
case "off":
this.GodMode = false;
break;
case "SMB":
this.Spam("SMB", this.GodModeDelay);
break;
case "ISH":
this.Spam("ISH", this.GodModeDelay);
break;
case "EMP":
this.Spam("EMP", this.GodModeDelay);
break;
case "BRB":
this.Spam("BRB", this.GodModeDelay);
break;
case "SBU":
this.Spam("SBU", this.GodModeDelay);
break;
}
}
else if (type[0] == "ship")
{
uint num20 = uint.Parse(type[1]);
this.Ship.Id = num20;
this.UpdateShip();
}
else if (type[0] == "hp")
{
uint num21 = uint.Parse(type[1]);
if (num21 <= 0x989680)
{
this.Ship.Hp = num21;
this.Ship.MaxHp = num21;
this.UpdateShip();
}
else
{
this.Send("0|A|STD|You entered a wrong value. Maximum HP you can set is 10.000.000");
}
}
else if (type[0] == "restart")
{
Close();
}
else if (type[0] == "restartcul")
{
Close();
}
else if (type[0] == "pet")
{
this.Send("0|PET|I|0|1|1");
this.Send("0|A|STD|PET Active");
}
else if (type[0] == "PET")
{
foreach (KeyValuePair<uint, User> pair in Program.GameManager.Users)
{
pair.Value.Send("0|PET|I|0|1|1");
}
this.Send("0|A|STD|PET Activate");
}
else if (type[0] == "Spaceball")
{
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|A|STD|Spaceball Active, go to 4-4");
this.Send("0|n|ssi");
this.Send("0|n|ssc|1|" + Spaceball.MMO);
this.Send("0|n|ssc|2|" + Spaceball.EIC);
this.Send("0|n|ssc|3|" + Spaceball.VRU);
this.Send(string.Concat(new object[] { "0|m|", this.MapId, "|", this.Ship.X, "|", this.Ship.Y }));
Spaceball.AddBall();
}
else if (type[0] == "ID")
{
this.Send(string.Concat(new object[] { "0|A|STD|ID of ", Program.GameManager.Users[this.Ship.SelectedUserId].Ship.Name, " is ", this.Ship.SelectedUserId }));
}
else if (type[0] == "shield")
{
uint num22 = uint.Parse(type[1]);
if (num22 <= 0x989680)
{
this.Ship.GetConfig(1).Shield = num22;
this.Ship.GetConfig(2).Shield = num22;
this.Ship.GetConfig(1).MaxShield = num22;
this.Ship.GetConfig(2).MaxShield = num22;
this.Send("0|A|STD|Shield Code Active");
this.UpdateShip();
}
else
{
this.Send("0|A|STD|You entered a wrong value. Maximum HP you can set is 10.000.000");
}
}
else if (type[0] == "speed")
{
uint num23 = uint.Parse(type[1]);
this.Ship.GetConfig(2).Speed = num23;
this.Ship.GetConfig(1).Speed = num23;
this.UpdateShip();
this.Send("0|A|v|" + this.Ship.Config.Speed);
}
else if (type[0] == "damage")
{
uint num24 = uint.Parse(type[1]);
this.Ship.GetConfig(2).Damage = num24;
this.Ship.GetConfig(1).Damage = num24;
this.Send("0|A|STD|yolo biatch you hit like a girl now");
}
else if (type[0] == "sendall")
{
foreach (KeyValuePair<uint, User> pair2 in Program.GameManager.GetMap(this.MapId).Users)
{
pair2.Value.Send(content.Remove(0, 8));
}
}
}
Regards.-
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Edited it's ok i have this error ..
Quote:
à MySql.Data.MySqlClient.NativeDriver.Open()
à MySql.Data.MySqlClient.Driver.Open()
à MySql.Data.MySqlClient.Driver.Create(MySqlConnecti onStringBuilder settings)
à MySql.Data.MySqlClient.MySqlPool.CreateNewPooledCo nnection()
à MySql.Data.MySqlClient.MySqlPool.GetPooledConnecti on()
à MySql.Data.MySqlClient.MySqlPool.TryToGetDriver()
à MySql.Data.MySqlClient.MySqlPool.GetConnection()
à MySql.Data.MySqlClient.MySqlConnection.Open()
à MySQLManager.Database.MySqlClient.connect() dans c:\Users\Pache\Desktop\PvE Darkorbit\Net\mysql\MySqlClient.cs:ligne 24
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09/05/2015, 19:34
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#2037
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elite*gold: 0
Join Date: Apr 2015
Posts: 246
Received Thanks: 398
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Quote:
Originally Posted by SultanDP
[/B]
Oh really i love you ^^ ! 
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You've a thanks button ^^
Quote:
Originally Posted by ZeusReally
Yukii You Know ALL bro i how to make my server special characters in game ?
bkz : i want öğüşüşrç server : 3292*792025320626 you understant me ? i how to mak e
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You need to use any unicode encoding, like UTF-8.
Check also the databases, if the database doesn't save the username in unicode you won't get the 'correct' username when loading the game.
Regards.-
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09/05/2015, 21:31
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#2038
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elite*gold: 0
Join Date: May 2015
Posts: 116
Received Thanks: 37
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hey Yuuki
you have ready clan war system ?
you can give me ?
i really need
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09/06/2015, 08:36
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#2039
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elite*gold: 0
Join Date: Nov 2011
Posts: 18
Received Thanks: 0
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Good day
has a still /flashinput/translationSpacemap.php
in English or German, I would need a
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09/07/2015, 15:12
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#2040
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elite*gold: 0
Join Date: Sep 2014
Posts: 543
Received Thanks: 158
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Why it isn't conected?
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Similar Threads
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Private private server :P READ FOR MORE INFO
12/01/2010 - SRO Private Server - 12 Replies
hey guys im wondering if there is anyway to make a real private server like ZSZC or SWSRO or MYSRO but to where i can only play and level a character and as if it was a real private server. but just for me, not like an emulator where im already lvl 90 or 120 or whatever. i mean one where i set the rates and i level. if not then ok u can close this. but i was just wondering.
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