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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
10/12/2013, 12:29
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#61
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Join Date: Oct 2012
Posts: 4
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Why i cant logon to map?
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10/12/2013, 21:50
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#62
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Join Date: Jul 2011
Posts: 102
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Hi Requi, I tried your emulator but it says an error on MySQL, can you tell me because I get this?
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10/12/2013, 22:52
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#63
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Join Date: Dec 2012
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Hello,
my server has EMP, ISH and SMB
but only EMP works
because
else if (packetHeader.StartsWith("S"))
covers all
What should I do to run the SMB and ISH?
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10/12/2013, 23:13
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#64
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,043
Received Thanks: 8,252
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Quote:
Originally Posted by sword_gold
Hi Requi, I tried your emulator but it says an error on MySQL, can you tell me because I get this?
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app.ini
Delete password.
Check if databasename is right.
Quote:
Originally Posted by nckrnckr
Hello,
my server has EMP, ISH and SMB
but only EMP works
because
else if (packetHeader.StartsWith("S"))
covers all
What should I do to run the SMB and ISH?
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If you click on ISH, the Emulator gets the Packet from the Client. Check which is it.
Then:
elseif(packetHeader.StartsWith("S"))
{
if(subHeader.StartsWith("EMP")) //Need to create variable subHeader which checks, what comes after the packetHeader.
and so on....
]
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10/12/2013, 23:27
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#65
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elite*gold: 0
Join Date: Dec 2012
Posts: 584
Received Thanks: 74
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Quote:
Originally Posted by Requi
app.ini
Delete password.
Check if databasename is right.
If you click on ISH, the Emulator gets the Packet from the Client. Check which is it.
Then:
elseif(packetHeader.StartsWith("S"))
{
if(subHeader.StartsWith("EMP")) //Need to create variable subHeader which checks, what comes after the packetHeader.
and so on....
]
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they all take the same suite of problems
so it only works EMP
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10/13/2013, 00:00
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#66
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,043
Received Thanks: 8,252
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There is the solution man.
There is:
if (packetSubHeader.StartsWith("EMP"))
{
.......
}
//then write this:
elseif(packetSubHeader.StartsWith("ISH"))
{
nearly same code for ISH like EMP
}
elseif(just like ISH and EMP))
{
...
}
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10/13/2013, 00:46
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#67
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elite*gold: 0
Join Date: Dec 2012
Posts: 584
Received Thanks: 74
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Quote:
Originally Posted by Requi
There is the solution man.
There is:
if (packetSubHeader.StartsWith("EMP"))
{
.......
}
//then write this:
elseif(packetSubHeader.StartsWith("ISH"))
{
nearly same code for ISH like EMP
}
elseif(just like ISH and EMP))
{
...
}
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my problem fixed
EMP
SMB
ISH
working
EDİT: ELA (energy leech) with which you run this package ?
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10/13/2013, 03:12
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#68
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elite*gold: 0
Join Date: Jul 2011
Posts: 102
Received Thanks: 23
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Quote:
Originally Posted by Requi
app.ini
Delete password.
Check if databasename is right.
If you click on ISH, the Emulator gets the Packet from the Client. Check which is it.
Then:
elseif(packetHeader.StartsWith("S"))
{
if(subHeader.StartsWith("EMP")) //Need to create variable subHeader which checks, what comes after the packetHeader.
and so on....
]
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Worked, but then will not let me attack the aliens, here I leave a picture, sorry for the inconvenience. I try to reboot and gives the same error, just change the final numbers:
From client u: 28
From client u: 34
From client or 7
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10/13/2013, 03:14
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#69
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elite*gold: 0
Join Date: Aug 2011
Posts: 364
Received Thanks: 29
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Thang you bro its much better now.
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10/13/2013, 03:28
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#70
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,043
Received Thanks: 8,252
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Quote:
Originally Posted by sword_gold
Worked, but then will not let me attack the aliens, here I leave a picture, sorry for the inconvenience. I try to reboot and gives the same error, just change the final numbers:
From client u: 28
From client u: 34
From client or 7
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The attack system is a whole fail in the newest version of azure.
u|NUMBER stands for choosing a "item" in the quickslotbar.
And whats your exactly problem?
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10/13/2013, 03:51
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#71
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Join Date: Jul 2011
Posts: 102
Received Thanks: 23
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Quote:
Originally Posted by Requi
The attack system is a whole fail in the newest version of azure.
u|NUMBER stands for choosing a "item" in the quickslotbar.
And whats your exactly problem?
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I press CTRL or from the bar directly pressed UCB-100 ammo to attack, but not attack.
I use the default emulator azure, and when I press CTRL or when I select the UCB-100 ammo, if attacked, just very soft.
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10/13/2013, 14:47
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#72
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elite*gold: 0
Join Date: Jan 2010
Posts: 41
Received Thanks: 5
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hello ,
i work into emulator but i search title packet =)
Thx for your reponse
Good Bye
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10/13/2013, 18:23
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#73
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elite*gold: 0
Join Date: Feb 2008
Posts: 34
Received Thanks: 3
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Quote:
Originally Posted by sword_gold
I press CTRL or from the bar directly pressed UCB-100 ammo to attack, but not attack.
I use the default emulator azure, and when I press CTRL or when I select the UCB-100 ammo, if attacked, just very soft.
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You need to recode a attack system (bullet part), because actually the system attack only count if you got UCB-100 ammo, them you need to check global ammo
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10/13/2013, 18:36
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#74
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Join Date: Jul 2011
Posts: 102
Received Thanks: 23
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Quote:
Originally Posted by sami37
You need to recode a attack system (bullet part), because actually the system attack only count if you got UCB-100 ammo, them you need to check global ammo
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I picked up some boxes to have UCB-100 and did not result, then use SAB ammo and still does not attack.
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10/13/2013, 19:16
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#75
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elite*gold: 0
Join Date: Feb 2008
Posts: 34
Received Thanks: 3
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Quote:
Originally Posted by sword_gold
I picked up some boxes to have UCB-100 and did not result, then use SAB ammo and still does not attack.
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I am doing it like this
Code:
string[] bullet1 = Ship.bullet.Split(new Char[] { '|' });
// LCB-10(x1)|MCB-25(x2)|MCB-50(x3)|UCB-100(x4)|SAB-50(roba escudo)|RSB-75(x5)
uint LCB10 = Convert.ToUInt32(bullet1[0]);
uint MCB25 = Convert.ToUInt32(bullet1[1]);
uint MCB50 = Convert.ToUInt32(bullet1[2]);
uint UCB100 = Convert.ToUInt32(bullet1[3]);
uint SAB50 = Convert.ToUInt32(bullet1[4]);
uint RSB75 = Convert.ToUInt32(bullet1[5]);
uint totalbullet = LCB10 + MCB25 + MCB50 + UCB100 + SAB50 + RSB75;
if (this.destroyedClass)
{
return;
}
uint _userId = this.Ship.selectedUserId;
if (this.Ship.isAttacking == false || _userId == 0)
{
}
else if (totalbullet < 15)
{
this.Ship.isAttacking = false;
if (!AvisedB)
{
AvisedB = true;
this.Send("0|W|L|1");
}
}
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