~Version 5.1 released~
Version 5.1 has just been released.
Some screenshots:
Slow down effect:
Rankpoint information:
Options menu:
PET:
Cubikon:
GGs:
GGBuilder:
Download link:
Instructions:
1) Install the game
2) Copy your savedata.dat and data/save.do2
3) paste them in the new folder
No virustotal due to filesize. (Don't worry, mediafire has a build-in virusscan that scans every file when uploading)
Hotkeys:
Move: LMC (left mouse click) to space or minimap;
lock: RMC on enemy -OR- LMC;
Shift - unlock target;
Open fire at the target: left Ctrl;
Launck rocket: Space;
Dock to the base: H button, when you are located on the base;
Esc - exit the game/undock from base;
V - on/off sounds;
O - on/off stars effect;
A - activate teleport;
R - activate repair-bot;
D - Toggle P.E.T.;
Numpad 1 - Default droneformation
Numpad 2 - Heart droneformation
Numpad 3 - Moth droneformation
1 - choose x1 ammo;
2 - choose x2 ammo;
3 - choose x3 ammo;
4 - choose x4 ammo;
5 - choose Sab ammo;
6 - choose RSB ammo;
7 - Use war bot;
8 - Shield backup;
9 - EMP;
F2 - Instashield;
F3 - DCR-250 rocket;
E - Turn on Energy Transfer;
Insert - Show rankpoint information screen
F11 - Jump CPU
F4 - fullscreen/window;
F9 - screenshot (will be in the game directory);
Credits to:
Akin5000 - Turkish translation
SasukeGewalt - German translation
The team:
rider735
manulaiko
bla365
hugo95=) (/PREDATOR)
Ranking table:
-0RP = basic space pilot
-5500RP = space pilot
-9000RP = Chief space pilot
-12000RP = Basic Sergeant
-15000RP = Sergeant
-20000RP = Chief Sergeant
-27500RP = Basic Lieutenant
-35000RP = lieutenant
-50000RP = chief lieutenant
-80000RP = basic captain
-125000RP = captain
-150000RP = chief captain
-200000RP = basic major
-300000RP = major
-650000RP = chief major
-1250000RP = basic colonel
-2000000RP = colonel
-3000000RP = chief colonel
-5000000RP = basic general
-8000000RP = general
New features:
- Hate how your enemy outruns you? Not anymore! Update will include fully working DCR250 rockets!
- Want to see how your rankpoints have been calculated? Want to see how many kills you've made? Next update will include a way of finding out

- Options menu
-Custom changeable damage. This was done due to some people wanting high damage, and others wanted lower damage. It can be changed from the options menu.
- New minimap image for enemy's. (similar to x-1 enemy's on DO.)
- Added a few more icons to HUD
-Replaced the new alien sprites, with older sprites to reduce lag.
-Level cap has been raised to 30
-Toggleable old/new lasers
-New splash screen
-4-4 map
-4-5 map
-Upper maps (x-5,x-6,x-7,x-8)
-Cubikons
-Ships now give more dmg/shield/hp depending on your design.
-Ships will no longer have extra slots for lasers/shields
-Drone formations will have bonuses(e.g. Heart formation = extra hp/shield )
-Drone designs will also give bonuses(e.g. Hercules = extra hp/shield, havoc=extra damage)
-Added proper graphics for recharging
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)
-Cloaking now works like in DO (Ship will be transparent, instead of invisible)
-Galaxy gates Alpha, Beta, Gamma and Delta
-Galaxy gate builder
-New minimap image for enemy's. (similar to x-1 enemy's on DO.)
-Added a few more icons to HUD
-REP robot now has proper behavior
Bug-fixes:
-Fixed a bug where drones would rotate around your ship if you had somebody locked.
-Fixed a bug where you couldn't buy vengeance designs anymore if you had the revenge design.
-Fixed a bug where you would also shoot X4 ammo when shooting RSB.
-Bugfix; Hate how AI can shoot you from half-way across the map? Not anymore! AI can't shoot anymore if you're out of range.
-Bugfix; Experience weights to heavy in current rankpoint calculation, will be lowered.
-Fixed a bug where you would have a large range then the AI.
-Fixed a bug where NPC's would sometimes be invisible.
-Fixed a recharge bug
-Fixed a countdown bug in GG's
-Fixed a bug where sometimes you wouldn't see the locking circle on your target
-Fixed a bug where the AI wouldn't use all ships
-Non-aggressive aliens will now behave as such. (They won't shoot you anymore, unless fired upon)
-Fixed a memory leak caused by galaxy gate portals (You could end up having ~500 portals on same map.-Caused game to crash)
-Fixed a bug where NPC's would sometimes be invisible.
-Fixed a bug where you would have a larger range then the AI