Quote:
Originally Posted by rider735
Like said a lot of times before;
It will be released once it's done. And like I've already stated, we're currently working on the translations and a few more bugfixes.
That's still a W.I.P. it requires a lot of work.
Like I've said before;
Version 5.1 will >ONLY< have Alpha, Beta, Gamma and Delta.
Zeta code was completely scrapped.
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Ok so I found some more bugs. Not sure if you already fixed them or know about them. But judging from the "Current status of (5.1)" I did not see them there.
1. Is that when ever you are flying an if there is a NPC/Ship under your cursor the, your ship will not move until you move your cursor away from the Ship/NPC.
2. When ever you EMP and if your allies or same company are there and are shooting an enemy e.g. bmap, your allies will stop shooting and will start to either fly in circles or go to the top left corner and stay there. Same thing goes with the enemys. They fly straight to the top left corner and stay there.
3. Also the Phoenix ship has the image of the ship a litte too high and it can get a little hard to get lock on.
4. When you are in Autolock form or when ever you have Autolock on the ship will sometimes get a "invisible ship's" lock and will shoot but not kill. And the "invisible ship's" cant be targeted without the Autolock. So therefore it is not a ship. After a while the Ship will appear and will instantly get killed. If not when you press right click any other ship, it will transfer the damage that would of been dealt to the "invisible ship" to 99% of the time insta kill them.
5. Also it gets annoying when a enemy ship gets you lock and starts shooting at you and you cant get there lock because they are not in range to get lock and they start shooting you.
Also on the 5.1 can you add the "amount" of log/insurance you can buy like how you have it for the ammo, etc. Because it takes a long time to buy like 50 of them when you can only buy one at the time.
Well thats about it. Its a great game. Hope you continue the Great Work.