5.3.0.3 by Rider735 & Bla365
-Fixes
*Fixed a bug where PET wouldn't shoot.
*SMB now requires ammo.
*Instashield and SMB now both use mines.
*Fixed a bug where PET would do 0 damage.
*Fixed a bug with DCR rockets.
*Shield calculation fixed.
*Hercules designs will now always give extra shield.
*Fixed a bug where player wouldn't restore shield after switching droneformations.
*Fixed a bug where the player wouldn't be able to restore shield anymore.
*Fixed a bug where random numbers would be shown on the screen.
-New features
*Added 3rd slot on drones for dronedesigns.
*AI Now uses multiple dronedesigns.
*Removed HAVOC and HERCULES from shop.
*Decreased PET Size.
*Updated the UI.
*Damage to player will now be shown in a different color.
*New username font.
*Added 1280x720 resolution.
*Removed LF4 from shop.
*LF4 / HAVOC / HERCULES are now DELTA gate rewards.
*Updated the hotkey system for future updates.
Version 5.3.0.1
Changes:
-Reworked save/load system. (Unfortunately, you will have to start a new game :/ )
-Balanced some of the new features from 5.3.
-Fixed a bug with moth formation.
-Added a game-launcher
-Added auto-updater
-Added basic SMB (Edit HUDConfig and use number 28 on any available key)
-Fixed a bug in shieldabsorbtion calculation
-Added SMB for AI
-Fixed some missing texts
Version 5.3
Changes:
-AI EMP bug has been fixed. They will no longer be indefinitely un-clickable.
-AI ISH bug has been fixed. They will no longer be indefinitely invincible
-Removed data encryption which should fix part of the savegame issues.
-Updated options menu to work with the new savegames.
-Working fat/thin lasers with pilotsheet.
-Working extra hull with pilotsheet.
-Working extra shield with pilotsheet.
-Rebalanced the items because of the pilotsheet update.
-Reworked the repair bot due to pilotsheet update.
-Added boosters(health, damage, shield).
-Added MHH boosters.
-Updated some shop images.
-HUD text is now easier to read.
-You will no longer have to re-buy the same design.
-Designs can be changed in hangar.
-Some items are now uridium, those items will now have the "limited-time-elite" symbol added to them.
-Fixed a bug with drones. When turned off, it wouldn't show Apis or Zeus.
-Minimap image for enemies has been removed. It'll only be available in JPA.
-AI Will also use Boosters and pilotsheet now.
-If you have a lock on somebody or somebody has a lock on you, you can see them on the minimap even when out of range.
-Added quality levels, you can now choose to reduce the amount of sprites / ships / aliens to reduce lag
-Autosave interval has been adjusted to decrease FPS drops. Used to be every 30 seconds, now it will autosave every 10 minutes.
-Fixed a bug where damage sometimes wouldn't draw properly.
-Reworked the laser system.
-Energy leech has been temporarily removed.(Effect is still available, but it won't do anything).
-Added shield absorbtion.
-Added shield penetration.
-Fixed a bug that wouldn't allow PET to shoot.
-Fixed a bug where some aliens wouldn't do any damage.
-Moth formation now functions the way it should.
-Fixed a bug with extended damage booster.
-Info screen will now also use boosters, ship design and drone design for calculating damage.
-Fixed a bug where EMP wouldn't work in JPA.
-Fixed some graphical bugs in HUD system.
-Reduced collision area around ships to reduce lag.
-Fixed some grapihcal bugs with AI ships.
-Fixed a bug where shield_restore wouldn't show a sprite even when completely researched in the pilotsheet.
-Fixed a bug that would cause you to have a negative amount of credits after loading.
-Modified shield restoring to be more DO-like. (Will add 2% shield every 0.5 seconds rather than a random amount 30 times per second)
-AI can now also use war rep bot
-AI can now also use shield backup
-Added a more darkorbit like rotation system.
Version 5.2
-Customizable hotkeys (BETA). (Changeable in HUDconfig.ini)
-AI uses instashields. (toggleable in configDO.ini)
-AI uses EMP's. (toggleable in configDO.ini)
-AI can now use RSB. (toggleable in configDO.ini)
-Jackpot arena.
-Reworked credit/ep/honor rewards.
-UCB-100 ammunition can now
ONLY be obtained trough galaxy gates.
-PVP kills now grant more exp/honor.
-All sprites have been reduced in size to match darkorbit.
-Reworked sprite loading for aliens.
-Rankpoints required for each rank have been reduced.
-Clicking galaxy gates now requires 100 uridium, instead of credits.
-EMP/ISH/RSB for AI is no longer defined trough "ship level", but instead it's based on a random number.
-Lowered the cooldowns of emp/ish for both AI and player by 10 seconds.
-Increased cooldown on RSB for AI by a random number. (This is to prevent AI from basically using "auto changer")
-Uridium can also be obtained by killing aliens.
-JPA will reward the player with 1 million uridium.
-Fixed a bug where some text would show up as "0".
-Fixed a bug where botters would run before you even hit them.
-Fixed a bug where autosave wouldn't work.
-Fixed a bug where the AI would shoot beyond their range.
-Fixed a bug where the AI would just fly in circles and not shoot you.
-All lasers on ship are now properly alligned.
-Solace will now have the green health icon.
5.1.1 Patch 1
-Fixed the bug with GG builder. (Text was in wrong place on higher resolution)
-Fixed protegit bug, they can be locked and fired upon now.
-Fixed some resolution bugs.
-Fixed a bug where AI could hit 2million+.
-Fixed a bug where you could shoot rsb+x4 at exactly the same time.
-Fixed a bug where minimap would show old map images.
5.1.1
New user/ship HUD
Removed minimap HUD
Added a new resolution
Minor changes to increase speed.(Going to do a full overhaul in 5.1.2)
Added new map backgrounds (x-1 and pvp maps)
Fixed some bugs with extra hp/shield/damage calculations
Fixed a bug with switching between old/new lasers
More minor bugfixes.
5.1
New features:
- Hate how your enemy outruns you? Not anymore! Update will include fully working DCR250 rockets!
- Want to see how your rankpoints have been calculated? Want to see how many kills you've made? Next update will include a way of finding out

- Options menu
-Custom changeable damage. This was done due to some people wanting high damage, and others wanted lower damage. It can be changed from the options menu.
- New minimap image for enemy's. (similar to x-1 enemy's on DO.)
- Added a few more icons to HUD
-Replaced the new alien sprites, with older sprites to reduce lag.
-Level cap has been raised to 30
-Toggleable old/new lasers
-New splash screen
-4-4 map
-4-5 map
-Upper maps (x-5,x-6,x-7,x-8)
-Cubikons
-Ships now give more dmg/shield/hp depending on your design.
-Ships will no longer have extra slots for lasers/shields
-Drone formations will have bonuses(e.g. Heart formation = extra hp/shield )
-Drone designs will also give bonuses(e.g. Hercules = extra hp/shield, havoc=extra damage)
-Added proper graphics for recharging
-Botters; (Some AI now have botting behaviors, e.g. not shooting at other ships, running to gate when attacked)
-Cloaking now works like in DO (Ship will be transparent, instead of invisible)
-Galaxy gates Alpha, Beta, Gamma and Delta
-Galaxy gate builder
-New minimap image for enemy's. (similar to x-1 enemy's on DO.)
-Added a few more icons to HUD
-REP robot now has proper behavior
Bug-fixes:
-Fixed a bug where drones would rotate around your ship if you had somebody locked.
-Fixed a bug where you couldn't buy vengeance designs anymore if you had the revenge design.
-Fixed a bug where you would also shoot X4 ammo when shooting RSB.
-Bugfix; Hate how AI can shoot you from half-way across the map? Not anymore! AI can't shoot anymore if you're out of range.
-Bugfix; Experience weights to heavy in current rankpoint calculation, will be lowered.
-Fixed a bug where you would have a large range then the AI.
-Fixed a bug where NPC's would sometimes be invisible.
-Fixed a recharge bug
-Fixed a countdown bug in GG's
-Fixed a bug where sometimes you wouldn't see the locking circle on your target
-Fixed a bug where the AI wouldn't use all ships
-Non-aggressive aliens will now behave as such. (They won't shoot you anymore, unless fired upon)
-Fixed a memory leak caused by galaxy gate portals (You could end up having ~500 portals on same map.-Caused game to crash)
-Fixed a bug where NPC's would sometimes be invisible.
-Fixed a bug where you would have a larger range then the AI
5.0
Added:
SAB-50
RSB-75
EMP
ISH
More designs
Improved shop
More cheatcodes
Energy transfer
Tweaked damage
Apis
Zeus
droneformations
havoc
hercules
Levels
Experience points
Honor
Ranks based on EP+Honor+Ship kills
4.4 by rider735
-Ranks! and fixed bug of drones directions!
4.3 by Hugo95=)
-NEW Darkorbit 3D graphic!
-in this versione there are only goliath, with different characteristics!
-new drone formation
-map ???(4-4)
-CLOAK(invisible): button 0
-Money Hack: button M
4.2 by Manulaiko:
-Added new graphics
-New hotkeys
-Added cheats (find them ^^)
4.1 by Hugo95=):
-Cubikon invasion pvp!
4.0 by Hugo95=):
New graphic.
havoc, hercules, LF-4, new design, and RSB-75...
Damage over 100'000 when you are Full of LF-4.
-=[ Sibelon ]=- and -=[ Devolarium ]=- give more UCB-100(x4).
max number of drones for enemy = 10.
value of HP, SHD, and DMG, changed for all ships.
changed the prices of the items.