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06/02/2013, 13:33
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#241
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elite*gold: 5
Join Date: Dec 2007
Posts: 579
Received Thanks: 1,129
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~Quick status update~
Working cubikons, will also shoot other ships.(The ships will however hopelessly die)
New features:
- Cubkons
- Added upper maps
Bugfixes:
- Non-aggressive aliens will now behave as such. (They won't shoot you anymore, unless fired upon)
- Fixed a memory leak caused by galaxy gate portals (You could end up having ~500 portals on same map.-Caused game to crash)
-Little edit:
There's 2 things in the image that are new.
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06/02/2013, 20:25
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#242
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elite*gold: 0
Join Date: Nov 2012
Posts: 36
Received Thanks: 0
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you guys better not let this remix of bugs or there without and later he reported that people and in my humble opinion, this would have been better
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06/02/2013, 20:43
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#243
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elite*gold: 0
Join Date: Apr 2011
Posts: 897
Received Thanks: 559
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Quote:
Originally Posted by rider735
There's 2 things in the image that are new.
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Galaaaaxyyyy gatteeee!!! I will love this forever when it will be released ;O
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06/02/2013, 21:12
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#244
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elite*gold: 0
Join Date: Feb 2013
Posts: 21
Received Thanks: 3
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so much up. the game will have big lagss ... :S if your pc have 500mb ram :S
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06/02/2013, 21:29
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#245
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elite*gold: 5
Join Date: Dec 2007
Posts: 579
Received Thanks: 1,129
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Quote:
Originally Posted by d3adbite
so much up. the game will have big lagss ... :S if your pc have 500mb ram :S
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It should theoretically be faster then previous versions since it's much more RAM-efficient. I've tried to reduce the stress on your system as much as I could.
-Edit
~Status update~
Just played around with some scripts... Check what came out
(If you don't know what to look at, look at the little icon next to ship, AND at the hp/shield at top right)
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06/02/2013, 22:03
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#246
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elite*gold: 110
Join Date: May 2012
Posts: 275
Received Thanks: 904
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Quote:
Originally Posted by rider735
It should theoretically be faster then previous versions since it's much more RAM-efficient. I've tried to reduce the stress on your system as much as I could.
-Edit
~Status update~
Just played around with some scripts... Check what came out
(If you don't know what to look at, look at the little icon next to ship, AND at the hp/shield at top right)
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Fantastic! :O
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06/03/2013, 08:19
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#247
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elite*gold: 0
Join Date: May 2012
Posts: 1,091
Received Thanks: 834
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The Current version of Browser Remix is coming soon
The current version of WarUniverse is cooming soon
I found this on ur website. What is it?
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06/03/2013, 09:29
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#248
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elite*gold: 5
Join Date: Dec 2007
Posts: 579
Received Thanks: 1,129
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Quote:
Originally Posted by Madatek
The Current version of Browser Remix is coming soon
The current version of WarUniverse is cooming soon
I found this on ur website. What is it?
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You'll have to ask Manulaiko about those, since I'm just developing version 5.
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06/03/2013, 14:04
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#249
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elite*gold: 0
Join Date: May 2013
Posts: 31
Received Thanks: 2
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rider can you put please the spesial abilities of designs and a full working P.E.T ?
oh and nice job
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06/03/2013, 15:43
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#250
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elite*gold: 0
Join Date: Nov 2012
Posts: 139
Received Thanks: 43
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i think the enemies must be more balanced the most of them have full lf4 and a nice update is the upgrade system  i love this remix!
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06/03/2013, 17:37
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#251
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elite*gold: 0
Join Date: Feb 2013
Posts: 21
Received Thanks: 3
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I love the remix if you can put only the smart bomb's will be amezing ^^ O an 4-4 map an a lot of only enemy
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06/03/2013, 17:54
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#252
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elite*gold: 0
Join Date: Feb 2013
Posts: 354
Received Thanks: 304
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Drone formations will be buyable ?
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06/03/2013, 17:56
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#253
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elite*gold: 5
Join Date: Dec 2007
Posts: 579
Received Thanks: 1,129
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Quote:
Originally Posted by OdessAngel
Drone formations will be buyable ?
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No, you will automatically get access to 3 of them. (More will be added later, and I might add them to shop later)
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06/03/2013, 18:01
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#254
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elite*gold: 0
Join Date: Feb 2013
Posts: 354
Received Thanks: 304
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Ok and could you make the basic one ?
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06/03/2013, 18:45
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#255
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elite*gold: 5
Join Date: Dec 2007
Posts: 579
Received Thanks: 1,129
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Quote:
Originally Posted by OdessAngel
Ok and could you make the basic one ?
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Currently working on that, but creating formations is really hard.
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