I haven't tested your bot because I'm at school right now, so I don't know how your NPC logic and so on works, but...
If you have a constant time to kill one NPC (for ex. 2 sec.) I think it'd be better to check if the NPC is still alive and when if the target is dead, click another NPC. Just an idea
I haven't tested your bot because I'm at school right now, so I don't know how your NPC logic and so on works, but...
If you have a constant time to kill one NPC (for ex. 2 sec.) I think it'd be better to check if the NPC is still alive and when if the target is dead, click another NPC. Just an idea
im well aware of this. i had a C library to do this. but it wasnt finished when this version was requested to be pushed out. i couldnt compile it all the way. i was having some problems.
im well aware of this. i had a C library to do this. but it wasnt finished when this version was requested to be pushed out. i couldnt compile it all the way. i was having some problems.
Solve before your problems: the real life is more important than DarkOrbit.
As soon as possible, you will upgrade your bot! Step by step!
that sounds like it is your browser/connection itself.
click my website-> store tab -> download free version -> there is a blue download word. not the archive. just the one to the left. copy the password next to that. and click download and if it prompts you enter the password. some people it doesnt ask for a password
I tried the bot . First when i put also simulation mouse movements it only fly from one point to another , even if there are npc / boxes . If i don't put this setting it kills sometime a npc . You should think that you have let's say 3-4 npc around you to check the pixels there or to check hp/shield if is modifing after you kill one npc , because he kills one and when he starts to fly again he finds another and stop again and so on but personally i don't see him to collect a box . With simulation or not he fly very close to them but don't stop to collect them ( box are at high setting ) .
I tried the bot . First when i put also simulation mouse movements it only fly from one point to another , even if there are npc / boxes . If i don't put this setting it kills sometime a npc . You should think that you have let's say 3-4 npc around you to check the pixels there or to check hp/shield if is modifing after you kill one npc , because he kills one and when he starts to fly again he finds another and stop again and so on but personally i don't see him to collect a box . With simulation or not he fly very close to them but don't stop to collect them ( box are at high setting ) .
hmm... i havent herd about that problem with the mouse simulation. i will look into that today. (i have a school project i need to work on for a bit first);
and the second problem seems like it is an issue with how far i let the bot check for NPC. i will expand the range. it seems like that is highly desired.
Can you please add a backlink to your website, thanks
one back to here? sure. i didnt know it was needed. im sorry
EDIT!!!!;
alright. i have discovered something previously unknown to me.
boxes should be on LOW. when i tested in IE high worked. but high does not work in chrome. firefox. or nightly. so please just set it to low for it to get boxes.
The Bot dont work for me :/ He kill only NPC´s but I set collect Bonus Boxes too but he dont make why ?
try setting the boxes to low. high only worked in some browsers. low works in all. if it isnt getting boxes. this is more than likely the reason for it
I changed the settings ( i ' ve been using chrome ) and now it collect boxes with simulation and without but with simulation mouse ... it doesn't kill npc . At least now it collects also boxes . Is it recommended to use simulation mouse ?