just an update on the progess. i started the rework and i have made the flee function work perfectly this time. last time i made it, my logic was terrible and i found a new way to do it that causes the bot to consume much less of the cpu. (7% less of my cpu). it took me a while to find out all the changes that were made to bots and bot detection while i havent been active. if someone would like to give me a quick rundown of what has been going on in DO since i have been away that would help me a lot.
Movement pattern is no more. redid the movement to work at a true random. also the flee function will no longer click repeatedly to flee. it will now only click to move to the gate once.
im in a class at my college right now. i will redownload hypercam3 when i get back to my appartment then i will upload the video. right now. it can collect bonus boxes and event boxes. shoot npc in x-2 and flee to port when enemies enter the map.
right now it will not fight back against enemies shooting it. and will not go to port to repair when damaged. but you should not recieve much damage from npc in x-2 map.
x-2 is the only map the bot works in right now.
when i upload the video to youtube and post on the first post of this thread when i upload it.
if someone could PM Me how to embed a youtube video and how to change my Epvp username that would be great. thanks
well sony vegas decided to crash with 98% render left. and i had gone out. and i came back to that. now im trying to cancel the render wihtout losing the project. just check again tomorrow