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Originally Posted by KitsunePaws
Which keys are you talking about? The OpenSSL keys? Packet encryption method? Explain in a little further detail and you *might* find somebody that'll be able to lend a hand, but I'll tell you right now that your plan, while I would love to see it, would take some serious coding
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um according to some old guides I found I build the ways to generate 3rd and 4th key (for gameserver crypt) but the decrypt of the packets doesnt match at all if I put there code with captured packets of one live session .... as for auth server its fine I see login name server name and propably some hash of passwd ..... but the issue is to decrypt of fix generation way for 3rd and 4th key used in there.
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, as your client would have to reply to the botcheck as well as encrypt/decrypt the packets with the appropriate keys, but you'll find that there are very very few people willing to just give out the packet encryption keys, as if they were traded like pokemon cards
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oww botcheck lol :/ well as I said I didnt get so far I guess
// passed authserver handshakes but cant crack gameserver handshakes
umm I didnt paypall and even if its not to benefit me inside game no thx
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TQ would be forced to change it again. I would personally try the admin of cid7, but good luck
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1. true

2. I try