I'm seeking someone that has experience in creating input bots. In particular this bot is for the game called Puzzle Pirates: released in 2003, so it's a rather old but small thriving game. Bots are well known on the game, but I'm trying to find someone (with or without experience) to create a specific bot for me.
The bot I seek is for Swordfight. More details below, and I have attached some video examples of what the puzzle is, the idea behind it all, and what some of the best players do.
I'm willing to teach, educate, and help the person interested in doing this. The client is very old and has minimal detection capabilities, it's a Java game. It's 20+ years old.. so you don't have to worry about incredible detection, but the bot still needs to be "human" in a way.
Main Website URL

Swordfight Bot
Focus: Keyboard Input, Planning, Speed, Combos
SF in Puzzle Pirates is a puzzle focused on building colored blocks (shaped), triggering combos in sequence, and overall being 'as fast as you can' as the slower you are, the more chances you have to fall behind and get hit with multiple attacks at the same time.
The bot I'm seeking must be able to go at a fast pace (holding spacebar), while connecting groups of colored blocks to make solid pieces of any size. At the same time, this bot has to be capable of "planning" a large combo at the same time using "breaker pieces" (not solid pieces, but a piece that "destroys" the color it is destined for, sending an 'attack' to the other player.)
While it can sound a bit confusing to someone not use to the game, it's pretty straight forward. I've attached some videos below for a basic idea on how SF works, and there are other bots on the market/private bots people have paid for so it's very and easily possible.
Videos
Hit me up here if you're interest to know more, or think you're able to do this. I can provide examples of what bot I currently use, but it's "public" and not made specifically for "competitive" rather than just for bots.






