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Swapping Armor and Weapon Models

Discussion on Swapping Armor and Weapon Models within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

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Old 12/26/2006, 23:07   #91
 
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Since i cant find out other weapon codes with no editor can someone provide me with the code for the lvl 110 Fire shield? I wanna turn both of my weapons into sheilds and work on molding the lvl110 LongHammer effect around them
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Old 12/27/2006, 08:36   #92
 
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This is what happens when u put Dual Tornado codes
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Old 12/27/2006, 08:36   #93
 
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U get V-Lightning!
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Old 12/27/2006, 09:59   #94
 
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Quote:
Originally posted by KillaKilla101@Dec 17 2006, 16:43
Been looking through the 3deffect.ini file but i can't seem to find the name for the 125-129 blades. I'd appreciate if someone could find it!
well I found out that lvl 130 blade in the 3deffect.ini file is 410339, so try working backwards from there. so lvl 129 should be 410329 or something like that


>Still looking/waiting on that lvl 110 sheild code from someone
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Old 12/27/2006, 11:37   #95
 
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So what your saying is you can't add/change the weapons glow unless you have a starting super weapon?
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Old 12/27/2006, 12:01   #96
 
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Quote:
Originally posted by seethatzero@Dec 27 2006, 11:37
So what your saying is you can't add/change the weapons glow unless you have a starting super weapon?
ya, you could try and make a whole new code for a non super. I was gonna try that next. But for now all u can change is its physical appearance since it's not super and thus has no code in the effect.ini file
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Old 12/27/2006, 12:12   #97
 
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****, it was fun to test out all the graphics though i changed the beginers blue thunder into white thunder
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Old 12/28/2006, 09:24   #98
 
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Well I did some more editing. I know I've mentioned how i've been able to "mold" the glow effect of one weapon around another and alot of You have been PMing me asking what I mean. This is what I mean.


>I took the glow of the super scepter and shaped it around the lvl 130 Buried Blades
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Old 12/28/2006, 09:27   #99
 
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It even still has a trailing effect as you move or jump! I also made another one where it appears as the normal Buried Blade glow but then about every 3 seconds EXPLODES into the flames you see below, super cool lookin, impossible to take a screenie of it tho.

This is my last screen shot post on this thread. I'm making my own guide on this soon so I'll put my newest edit pics there. This isnt my last post. Just my last screenshot
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Old 12/28/2006, 20:35   #100
 
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Quote:
Originally posted by miko21@Dec 25 2006, 21:47
hmmm.. does anyone know an easier way to read or to determine all the things in the effect.ini?

i mean its confusing, (ex: flash1, flash2, shiningsword1, shiningsword2) i dont even know what this effect means.. and what items have them.. so i cant edit them...
i've heard before that there's a way to read the effect.inim but i searched for about 30min and found nothing... tnx for advance to someone who's gonna help
I look through the effect folder with that plugin for windows that allows .dds files to be thumbnail viewed


ace, those blades are nice, to wrap im guessing you just left the C3's the same?
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Old 12/28/2006, 23:10   #101
 
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Nope. Try again
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Old 12/29/2006, 22:17   #102
 
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Anyone know super level 130 backsword glow name? Testing something Thanks in advance
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Old 12/29/2006, 22:37   #103
 
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@ nTL3fTy
i think its (stick130) or something... dunno but try it

i already have the dds file viewer but what i dont know is where the .dds files are.. i looked in the c3 folder then effects folder but all i can see are 130 blades and some stuffs i dont even wanna know.. mostly maps... so anyone know where the .dds files are for the weapons? all of them..

and does anyone know what name is the effect of a 110 BS? tnx :nice:
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Old 12/30/2006, 07:08   #104
 
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stick130 is club. Try lightsword130
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Old 12/30/2006, 10:38   #105
 
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Oh man, i cant use the editors to find the ID's, so plz if someone who uses the editor or with someway can see the ID's, plzzzzzz add a file with the items ID's.
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