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[Release]PyroCo 3.0 Gear

Discussion on [Release]PyroCo 3.0 Gear within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

View Poll Results: Are These The Best 130+ Items You Ever Saw
BEST EVER!! 69 54.33%
Better Than Most Edits Out There 28 22.05%
Average 11 8.66%
They Aren't Very Good 19 14.96%
Voters: 127. You may not vote on this poll

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Old 06/05/2010, 21:24   #16
 
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Not really an edit, more of just editing ini files.
Or renaming meshes and textures.
Whichever you think is easier.
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Old 06/06/2010, 06:18   #17
 
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Exactly, rather than packing my client with more sh*ts, I just edited the existing 120 armors and 130 weapons. Though I don't think it saved me any time or effort. Anyone can do this it just takes time and patience.. Cuz **** this can **** you off after a while lol
And I'm glad most of you like them. I'll release the files so all you guys have to do is put them in the corresponding folders. Don't forget to make back ups. Check back here tomorrow
I can't stop looking at the black edit I made to the ninja vest. It's bad *** lmao
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Old 06/07/2010, 01:02   #18
 
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Updated the 137 sword. I'm getting ready to release thie stuff. I just have a few more folders to fill then I'll upload em.


@tere12
I am still the first to show them in a p server =P
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Old 06/07/2010, 01:35   #19
 
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Very VERY nice man!
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Old 06/08/2010, 13:56   #20
 
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hmm, i just watched my E:\Conquer Online 2.0\data\ItemMinIcon and go look 822030 - 822090 so wtf is this pyroco gear?
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Old 06/08/2010, 22:39   #21
 
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They're just edits.
Not custom made gear.
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Old 06/08/2010, 23:01   #22
 
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it's the 130+ gear in my server -> pyroco gear
I'm gonna release them so ppl can have them in their p servers.

Quote:
Here it is!! All the gear you see above is in this download. Just put it in your co folder and extract or extract it somewhere else and add them manually.

Press thanks =P
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Old 06/09/2010, 00:55   #23
 
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the large armors got messed up just like how it messed up for me i made some kind of cyclops lol remember boijay?
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Old 06/09/2010, 01:15   #24
 
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Yay, he released it.
Good job.
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Old 06/09/2010, 02:48   #25
 
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Quote:
Originally Posted by tonewyork View Post
the large armors got messed up just like how it messed up for me i made some kind of cyclops lol remember boijay?
Yeah, i know
For some reasons TQ didn't really do a good job for large bodied males
lol
So yeah, and that screenshot was horrible, i almost died
aahahahaha
Those eyes were scary *** hell
ahhahah

Btw
@Jay10291
The trojan armor is ****** up
i think there's something wrong with the c3/mesh file
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Old 06/09/2010, 05:01   #26
 
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Nah everything is okay, it's just that I didn't include the large male or female mesh files. Most of the large male armors look perfect. It's just the females.. even in games they wont coooperate -.-
I guess I could release the large male meshes for now, but the females aren't rdy lol
Check back here tomorrow I'm tired atm
Oh and test the new 135 items I released just now, they should work in p servers and real co. But of course in real co the stats wont say 135 and have higher attk/def lol
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Old 06/09/2010, 07:52   #27
 
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are these a lvl 137 armor or lvl 120
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Old 06/09/2010, 21:09   #28
 
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Add my "itemtype.ini" in your client folder and "item.txt" to your OldCoDB folder and they will be 137
You can download it here

Don't foget to make backups
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Old 06/10/2010, 02:42   #29
 
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r there any ways to fix the tro armors? i fixed everything else by getting the mesh files from tq client but tro ones dnt work for some reason
nvm just fixed it
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Old 06/10/2010, 21:24   #30
 
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@tonewyork
You fixed the large mele and female meshs? So they look perfect now?
Yo son!! send me those files and ill update the thread and give you credit for fixing it

BTW did all the small male & females look fine, or were they all f*cked? Cuz if they were all f*cked then
A. You f*cked up
B. I f*cked up
Let me know lol
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