Discussion on [Release] PyroCo 3.0 Gear Pt.2 within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.
This release contains the following 135 items added by me. No I didn't make the Icons but I did everything eles myself. Just put the files in the corresponding folders and all your 120 gear should become 135 w/ higher stats. Fixed a mistake in itemtype.ini, if you already downloaded this please download the new itemtype.ini
Includes 135 Earrings 135 Boots 135 Necklace 135 Coro 135 Bag 135 Bracelet 135 Cap 135 Hat 135 Plume 135 Helmet 135 Hood 135 Veil
For more 135+ gear please visit my other thread. Don't forget to press thanks if you download =P
Here are the names of the new items;
Ring- 136 Sacred
Boots- 137 Frost
Necklace- 137 Cyclone
Bag- 135 VioletBag
Braclet- 136 Flashover
Earrings- 135 Crystal
ArchHat- 135 FreedomHat
ArchPlume- 135 FirePlume
TaoCap- 135 CircuitCap
WarHelmet- 135 Anselm
Hood- 135 Minjie
Veil- 135 Fangyu
Coronet- 135 KingsCoro These replace your 120-130 gears with 135-137 gears. This is a good thing because you can easily upgrade your gear to 137 without coding anything. There are more benifits that you will notice as well.
Yeah if you put the files in your client they will replase the 120 items. And if you add the "itemtype.ini" to your client and "items" to OldCoDB it will increase the stats of the item
Why the ninja veil and headgear doesnt have any defence bonuses? and how come archer hat has less bonus than a archer plume and on top of that, trojan coronet has the less bonuses than archer head gears, its way too raw about random bonuses, isnt that so :P?
umm...did I say I was releasing +15 items? no.. I said I was releasing 135 gears. Fix it yourself if you want it done right. It's the easiest thing that can be done so if you have a hard time with that then dont bother with edits of any sort.
They look good, but especially the boots look a lot like the new dragon souls... Idk about the rest, but did PyroCo team make all of this? I doubt it =/
A few of you said thanks.. yet I haven't recieved any thanks for this thread at all.. Thats pathetic if you ask me. Yes I DO want as many thanks as I can get from my 2 releases. I put a decent amount of effort into making these available for people to download. And it seems no one appreciates it. So, what was the point in releasing this if I will not be recognized for my work, and helping others. Though TQ created these items I still had to drag them outta the co client and put the pieces together to make them work as 137 gears in a P server. Comeon people what do you lose when you give a thanks? NOTHING -.- so don't be shy.
[Release]PyroCo 3.0 Gear 02/17/2012 - CO2 Weapon, Armor, Effects & Interface edits - 71 Replies Alright here it is agian! I'm 99.9% sure this is the file. Just put the files where it tells you to. It's so easy a child could do it so if you can't.. try harder..
EVERYTHING!! 137 ARMORS WEAPONS HEADGEAR RINGS EVERYTHING!!
PyroCo Gears Part 2
I have implemented these gears on my own. I think I am the first to do it, or at least showthem. If I get good ratings I'll release them. They are fully functional and look AWESOME.
!FIXED!-> Large female meshs now work. DOWNLOAD NEW FILE Credits...
[GREAT RELEASE]PyroCo 3.0 Source w/ Client Edits!!! 11/24/2010 - CO2 PServer Guides & Releases - 20 Replies I'm officially releasing the source I worked on for fun since TQ
pissed me off (again). This specific source has never been used for a public
server and it's the absolute best for ENGLISH people who dont
want to waste 10 hours fixing bad grammar in the sources. I've
modified almost all shops to sell things that actually make sence.
Changed almost every NPC dialog, fixed NPCs that didnt work,
added 30+ new NPCs (only about 7-8 made by me). There's alot
to see!! The source runs fine, no...