Originally posted by toreddo+Jun 5 2006, 12:24--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Jun 5 2006, 12:24)</td></tr><tr><td id='QUOTE'><!--QuoteBegin--esq@Jun 5 2006, 08:15 I have posted the 3 sets ive done to date.* Enjoy!
Gratz
[/b][/quote]
Why thank you toreddo ive never won an award before
I plan on making more sets at a later date... i have a Gold - Set planned next.
Originally posted by esq@Jun 1 2006, 02:37 Now put the newly edited dds files back into your *****data/main
folder and restart conquer.
When i put em in this folder it does nothing...i followed everything you said and anyway it doesnt work...
It seems that it prefers taking the Compiled Files (*.ani) than the *.dds
well all 12 of my skins work for me by putting the *.dds files (skin files) back into your
"Conquer/data/main" folder
It seems that it prefers taking the Compiled Files (*.ani) than the *.dds
The ani files point to the data/main folder and checks for the dds files there if the required files are not there it refers to the data.wdf file in your conquer folder.
If this doesnt help your going to have to go into more detail explaining your problem.
Originally posted by esq+Jun 6 2006, 05:51--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (esq @ Jun 6 2006, 05:51)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Malex@Jun 3 2006, 04:27 Interesting but skinning CO is lame because you can modify the color not the actual gui...
How's this for modifying the gui..???
I am off work for the next 4 days i will be working on a transperent skin.
2nd screenie is a test i did today after many trys....
This skin Will NOT be easy. and i Will NOT be putting a tut. on how to do it. [/b][/quote]
WOW nice just make the wh be normal and then do in like the status NICE!
ill +1 krama
Originally posted by b00m HEAD$HOT+Jun 6 2006, 17:14--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (b00m HEAD$HOT @ Jun 6 2006, 17:14)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -Imcoool@Jun 6 2006, 13:11
Quote:
Originally posted by -esq@Jun 6 2006, 05:51 <!--QuoteBegin--Malex
Quote:
Quote:
@Jun 3 2006, 04:27 Interesting but skinning CO is lame because you can modify the color not the actual gui...
How's this for modifying the gui..???
I am off work for the next 4 days i will be working on a transperent skin.
2nd screenie is a test i did today after many trys....
This skin Will NOT be easy. and i Will NOT be putting a tut. on how to do it.
WOW nice just make the wh be normal and then do in like the status NICE!
ill +1 krama
very nice done . can u make it downloadebel pls?!? [/b][/quote]
The transparent skin is in its very early stages and it will be quite some time untill it is released.
due to the fact that every dds file must be edited by hand, No batch action will work. >
Warehouse and item bag and also status windows are fully finnished... That means 12 of 431 files complete.
The Xp Skills aswell as the Basic, Details, One-Hand, Two-Hand, Others, Skill, Magic And XP buttons,
The dark gray areas will be transparent. (done)
[SKIN GUIDE] Make a Cool Skin in 3 Easy Steps! 08/24/2012 - CO2 Guides & Templates - 35 Replies Make a Skin in 3 Easy Steps!
by Dania. Do not copy.
Requirements:
Winrar
Adobe Photoshop CS3 (Preferably)
nVidia DDS Plugin (NVIDIA Plug-ins for Adobe Photoshop (Normal/Cube Maps, DDS))
1) Download this archive of all of the interface files that need to be changed.
Skin guide 11/17/2007 - CO2 Weapon, Armor, Effects & Interface edits - 32 Replies *NOTE* always create a backup of files ur going to modify *NOTE*
What ur going to learn here (if u dont know) is how to create a fully cuztomized skin for conquer.
There's already a very good one here made by esq, actually I can make this guide thanks to esq ^^ so please go and check that one too if u havent, anyway this is just a bit different so here we go.
------------------------------------------------- ------------------------------------
Tools needed:
1.- unknownone's...