Register for your free account! | Forgot your password?

You last visited: Today at 14:06

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Adding effects to 5065

Discussion on Adding effects to 5065 within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Sep 2007
Posts: 20
Received Thanks: 4
Adding effects to 5065

So I've been messing around with a client, I edited textures, effects, maps, interface, sounds I managed to learn how to add garments, but now I'm stumped with adding new effects so I can then link them to garments.

Here's what I've done so far:

1. Added the effects to the c3/effect/other folder.
2. Made directories for them on 3dtexture.ini and 3DEffectObj.ini. The ID I am using is 8500 so, exemplifying:
8500=c3/effect/other/god_buj1/1.dds
8501=c3/effect/other/god_buj1/2.dds
8502=c3/effect/other/god_buj1/3.dds
8503=c3/effect/other/god_buj1/4.dds
8504=c3/effect/other/god_buj1/5.dds
8505=c3/effect/other/god_buj1/6.dds

and
8500=c3/effect/other/god_buj1/1.c3
8501=c3/effect/other/god_buj1/2.c3
8502=c3/effect/other/god_buj1/3.c3
8503=c3/effect/other/god_buj1/4.c3
8504=c3/effect/other/god_buj1/5.c3
8505=c3/effect/other/god_buj1/6.c3


3. Made a "body" for the effect in 3DEffect

[god_buj1]
Amount=6
EffectId0=8500
TextureId0=8500
ASB0=5
ADB0=2
EffectId1=8501
TextureId1=8501
ASB1=5
ADB1=2
EffectId2=8502
TextureId2=8502
ASB2=5
ADB2=2
EffectId3=8503
TextureId3=8503
ASB3=5
ADB3=2
EffectId4=8504
TextureId4=8504
ASB4=5
ADB4=2
EffectId5=8505
TextureId5=8505
ASB5=5
ADB5=2
Delay=0
LoopTime=99999999
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
ColorEnable=1
Lev=2


4. Made the link with the effect to the garment I wanted.
999.100.185.300=god_buj1
999.100.185.305=god_buj1
999.100.185.306=god_buj1
999.100.185.307=god_buj1
999.100.185.308=god_buj1
999.100.185.309=god_buj1


And I don't know what else I am missing. I usully like learning by myself, but I think this time I'm in a bit of a pickle and might need some help. I don't know if I'm aligning things correctly or not though and not sure if that's the issue to begin with.

EDIT: Nevermind, I figured it out and end up fixing it.
Laricko is offline  
Reply


Similar Threads Similar Threads
TheeUnforgiven 5065 source and project ORION 5065 proxy bot
09/27/2015 - CO2 PServer Guides & Releases - 14 Replies
TheeUnforgiven is based on redux 5065 (all credits for the base goes for pro4never, link to it's thread) that is the change log, i've done way more than that but i sometimes ignore updating the change log, i've fixed some fatal exploits (which i personally exploited the hell out of them on private servers using redux source), made botting a little bit harder, implemented lots of quests and features, fixed lots of stuff, here read it for yourself that whole progress has been done in 3...
[Release] Adding Ninja in TQ Binary version 5065
09/12/2009 - CO2 PServer Guides & Releases - 82 Replies
Patch Version: 5065 Description: this patch ill add ninja stuff in your CO Client Version 5065 Bugs: Can't Equip Katanas Yet Missing: Ninja Skills Version: Beta (For tests) Guide: Step 1- Extract this Files into your CO Folder Version 5065 Link Download: RapidShare: Easy Filehosting
[HELP] Need Source 5065 and Appserver for 5065
08/24/2009 - CO2 Private Server - 5 Replies
i need this all plx fast:(
can some 1 tell me how adding ninja in binary 5065
07/12/2009 - CO2 Private Server - 1 Replies
but please every thing work Thanks



All times are GMT +1. The time now is 14:06.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.