Register for your free account! | Forgot your password?

You last visited: Today at 06:34

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Release]My source...

Discussion on [Release]My source... within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

Reply
 
Old 06/14/2010, 10:12   #181
 
elite*gold: 0
Join Date: Apr 2008
Posts: 113
Received Thanks: 2
please please please -impulse- help me i cannot setup the sever in your source please help me i need setup with appserv but i still cannot and i setup with mysql but still not work please help me please my mail yahoo i waiting your message
ramy999 is offline  
Old 06/14/2010, 10:14   #182
 
zblowfish's Avatar
 
elite*gold: 0
Join Date: Jun 2010
Posts: 130
Received Thanks: 18
Quote:
Originally Posted by ramy999 View Post
please please please -impulse- help me i cannot setup the sever in your source please help me i need setup with appserv but i still cannot and i setup with mysql but still not work please help me please my mail yahoo i waiting your message
PM Me i will help you set it up.
zblowfish is offline  
Thanks
1 User
Old 06/14/2010, 18:46   #183
 
chickmagnet's Avatar
 
elite*gold: 0
Join Date: Jun 2009
Posts: 372
Received Thanks: 53
Quote:
Originally Posted by ramy999 View Post
please please please -impulse- help me i cannot setup the sever in your source please help me i need setup with appserv but i still cannot and i setup with mysql but still not work please help me please my mail yahoo i waiting your message
dude theres a simple video 2 this dat works 100%
chickmagnet is offline  
Old 06/14/2010, 19:35   #184
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
Im trying to work a command but its not going well its a @staff and it will display the GMs names who are online
I have this
Code:
case "staff":
                                        {
                                            foreach (Client.GameState clients in ServerBase.Kernel.GamePool.Values)
                                            {
                                                if (clients.Entity.Name.Contains = "[GM]")
                                                {
                                                    client.Send(new Message(" Are the only staff online", System.Drawing.Color.BurlyWood, GamePackets.Message.Center));
                                                }
                                            }
                                            break;
                                        }
any help please ?
_DreadNought_ is offline  
Old 06/14/2010, 21:21   #185
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Quote:
Originally Posted by Eliminationn View Post
Im trying to work a command but its not going well its a @staff and it will display the GMs names who are online
I have this
Code:
case "staff":
                                        {
                                            foreach (Client.GameState clients in ServerBase.Kernel.GamePool.Values)
                                            {
                                                if (clients.Entity.Name.Contains = "[GM]")
                                                {
                                                    client.Send(new Message(" Are the only staff online", System.Drawing.Color.BurlyWood, GamePackets.Message.Center));
                                                }
                                            }
                                            break;
                                        }
any help please ?


string OnlineNames = "";
int Online = 0;

foreach (Client.GameState clients in ServerBase.Kernel.GamePool.Values)
{
if (clients.Value.Entity.Name.Contains = "[GM]")
{
Online++;
OnlineNames += clients.Value.Entity.Name + " ";

}}
Then print out the string to the player using it.

Note: may be too long for 1 chat msg if there are alot of people online... don't feel like coding that in though. Something like that should work.

Ps: I think you are missing .value in your foreach loop..
pro4never is offline  
Old 06/14/2010, 21:57   #186
 
elite*gold: 0
Join Date: Oct 2009
Posts: 768
Received Thanks: 550
Quote:
Originally Posted by pro4never View Post
string OnlineNames = "";
int Online = 0;

foreach (Client.GameState clients in ServerBase.Kernel.GamePool.Values)
{
if (clients.Value.Entity.Name.Contains = "[GM]")
{
Online++;
OnlineNames += clients.Value.Entity.Name + " ";

}}
Then print out the string to the player using it.

Note: may be too long for 1 chat msg if there are alot of people online... don't feel like coding that in though. Something like that should work.

Ps: I think you are missing .value in your foreach loop..
Are you sure it's not
if (clients.Value.Entity.Name.Contains("[GM]"))
{

}

?
-impulse- is offline  
Old 06/14/2010, 22:08   #187
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Quote:
Originally Posted by -impulse- View Post
Are you sure it's not
if (clients.Value.Entity.Name.Contains("[GM]"))
{

}

?
Ahaha yahh... I just copied what he wrote and added in the string part.

My bad.
pro4never is offline  
Old 06/15/2010, 22:48   #188
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
Almost 5180 I have added this in the source
Code:
                        msvcrt.msvcrt.srand(this.GeneratedSeed);
                        var rc5Key = new byte[0x10];
                        for (int i = 0; i < 0x10; i++)
                            rc5Key[i] = (byte)msvcrt.msvcrt.rand();
                        var password = Encoding.ASCII.GetString(
                         (new ConquerPasswordCryptpographer(Username)).Decrypt(
                        (new [COLOR="Red"][B]RC5[/B][/COLOR](rc5Key)).Decrypt(Password)));
Error in red is that RC5 is a 'namespace' but is used like a 'type' ok fair enough is there a way to remove that error without creating a whole new RC5.cs file ?
_DreadNought_ is offline  
Old 06/22/2010, 21:06   #189
 
elite*gold: 0
Join Date: Jun 2010
Posts: 5
Received Thanks: 0
Ok i got this small problem. I'm trying to make it where if you type @gold or @cp you get that amount of gold/cps.

Example:

@gold 500 ------- Your gold would change to 500
@cps 1000 ------- Your cps would change to 1000

My code is below. Thanks in advanced for help!

Code:
case "cp":
{
         client.Entity.Money = uint.Parse("");
         break;
}
 case "gold":
{
         client.Entity.Money = uint.Parse("");
         break;
}
jaggedoppolous is offline  
Old 06/22/2010, 21:13   #190
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
uhhhhh you mean to ADD to there current gold/cps ?
Code:
case "cps":
{
client.Entity.ConquerPoints += ushort.Parse(Data[1]);
break;
}
case "gold":
{
client.Entity.Money += ushort.Parse(Data[1]);
break;
}
if to actually change it to the amount entered just remove "+"
_DreadNought_ is offline  
Old 06/22/2010, 21:42   #191
 
elite*gold: 0
Join Date: Jun 2010
Posts: 5
Received Thanks: 0
I did try == and this is what it came up:

Code:
Only assignment, call, increment, decrement, and new object expressions can be used as a statement	

Only assignment, call, increment, decrement, and new object expressions can be used as a statement
here is my code:

Code:
case "cps":
{
            client.Entity.ConquerPoints == ushort.Parse(Data[1]);
            break;
}
case "gold":
{
            client.Entity.Money == ushort.Parse(Data[1]);
            break;
}
jaggedoppolous is offline  
Old 06/22/2010, 22:16   #192
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
cmon dude BASIC coding...Stick with newestcoserver for now...

uint.Parse(Data[1]); for both btw.
_DreadNought_ is offline  
Old 06/22/2010, 23:12   #193
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
That being said..


= is to SET something

== is to CHECK something....

Check out some of the links in my siggy, you can def use them lol.


In english you would read == as "is equal to"

eg: if(x == 1)

would say if X is equal to 1.


if(x = 1)

won't work because you are trying to SET x to = 1... which obviously won't work for a check. If you are trying to change a value you use either...

+= -= or =

+= means what it already is PLUS whatever I enter

-= means whatever it already is MINUS whatever I enter

= means clear whatever it was and set it to a new value.


I suggest checking out the C# for dummies I linked to in one of my threads. It's the full book.
pro4never is offline  
Thanks
5 Users
Old 06/25/2010, 17:36   #194
 
elite*gold: 0
Join Date: Jun 2010
Posts: 5
Received Thanks: 0
Quote:
Originally Posted by Eliminationn View Post
cmon dude BASIC coding...Stick with newestcoserver for now...

uint.Parse(Data[1]); for both btw.
Umm yea wrong???? it was = not ==, so i guess u also need to go learn...

Anyways....


Quick question, not asking for all spells only 1, but could someone provide me with a spell other then FB/SS? I'm trying to code all skills. Also like the effect of Fb and Ss Where does that effect come from. So ex. If i was coding Meditation, Where would i get the Meditation effect from?

Thanks, Please do not Flame trying to learn but want something to look off of not to copy!

If you could add me to my MSN IM that would be great and alot easier! =) its below!



Thanks =)
jaggedoppolous is offline  
Old 06/25/2010, 19:18   #195
 
_DreadNought_'s Avatar
 
elite*gold: 28
Join Date: Jun 2010
Posts: 2,226
Received Thanks: 868
That was my mistake and was edited within 2 hours of me making it so....I need to learn alot but not shiz as basic as that. btw just do a send effect of it
_DreadNought_ is offline  
Reply


Similar Threads Similar Threads
[RELEASE] [OPEN SOURCE] CE 5.5 Pointer to AutoIt Source-Code
02/13/2011 - AutoIt - 6 Replies
Habe heute erst gemerkt, dass es hier eine AutoIt Sektion gibt xD also poste ich mal mein Programm mit rein. Funktionsweise: 1. in CE Rechtsklick auf den Pointer und auf "Copy" klicken 2. in meinem Programm auf "Code generieren" klicken 3. In euer Scite gehen und einfügen Hier ist der Source Code vom Programm:
[Release]How To Make Tq Source Work + Working Source + Server ByBass + Commands
12/08/2008 - CO2 PServer Guides & Releases - 15 Replies
1: How To Make The Server Work In fact, before other people did not just let ACC now with hi EACC Columbia landing on the settlement of the issue, and the rest is our own how to improve the content of those interested can improve the next. MY MY set and the same. INI MAP INI files and MAP with the client-to-date coverage of the account. server.dat ! And then as long as the client will be able to modify server.dat! 127.0.0.1 192.168.0.1 192.168.1.1 IP。 Please do generally use...



All times are GMT +1. The time now is 06:36.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.