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[Release]My source...
Discussion on [Release]My source... within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
12/19/2011, 16:15
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#331
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How to install the source please ?
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12/20/2011, 00:03
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#332
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Quote:
Originally Posted by _DreadNought_
Yes I had that problem in thread.cs and timer32.cs just ignore it.
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alright thanks
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12/22/2011, 21:36
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#333
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Quote:
Originally Posted by niels95100
How to install the source please ?
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quite easy actually:
1. go to 4botters.
2. post the same question once or twice(recommended)
3. wait patiently for an answer.
4. if no one answers then that results in a:  for you, sir.
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12/23/2011, 07:51
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#334
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For some reason i'm getting this error:
Exception of type 'System.ExecutionEngineException' was thrown.
for Execute.Invoke(); in Thread.cs
i redownloaded the source thinking i messed up somewhere but i got the same error in the new source O.o any ideas why?
#EDIT correct me if i'm wrong, but reading into it, it sounds like there's a problem with loading/accessing the mscorlib.dll in the project? O.O (i'm probably wrong so sorry, i haven't been coding very long at all.)
#EDIT nevermind. it's fixed now.
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05/31/2013, 01:33
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#335
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sorry for bumoing on this old thread but the source is completely blank. npcs, monters, items, sill and etc are completely blank...can u guys help me with this tnx
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05/31/2013, 02:41
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#336
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Because it's a base source.
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05/31/2013, 11:04
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#337
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****....noticed it, this is my first time hehehe.
anyway what should i do and where can i get the codes
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05/31/2013, 15:09
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#338
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Nowhere, you need to learn how to code and make them yourself
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05/31/2013, 15:19
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#339
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actually dont know how to do it and serioiusly dont know how to or where to start. if u can help me or just refer mo to stickies where i can learn coz ive been searching and i cant find them.
pls guys really ned ur help, im willing to learn.
thx
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05/31/2013, 16:35
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#340
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You could start here:
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05/31/2013, 16:49
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#341
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can u give me a code for all npcs in the game...some material that i can start with. I got the idea mostly by reading in some posts. The problem is the patterns and all...
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05/31/2013, 23:17
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#342
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We've already said that it's something you have to code yourself.
It's not something we can just 'turn on' for you. In order to get started we suggest you learn the C# language so you have a clue what you're doing. From there you can read through the source and understand what it's doing and you can then add the files/code to make your precious npcs appear and work properly.
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06/01/2013, 10:11
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#343
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tnx for the advice pro4ever and i am already trying to learn how to learn to code with c#. DOwnloaded some of the sources and looked on it to get patterns for references.
I have a question. Do u think that impulse's source can sustain a 200+ players or more? i have 8 gb net connection.
Do i need to buy a new lappy/pc as a dedicated server to run the server smoothly? Tell me your insights...
Im here in Saudi Arabia and i asked my fren to log in the server and hes ping was around 1000, what do u think is the problem? hes from the philippines. I really ned ur advice guys tnx
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06/01/2013, 19:21
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#344
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I would suggest a dedi to run a server for players, that is what they are for and yes, but remember it's a base, but meh.
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03/22/2016, 19:19
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#345
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Does this source still exists? xD
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