Register for your free account! | Forgot your password?

You last visited: Today at 07:35

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Release]Ship Map

Discussion on [Release]Ship Map within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

Reply
 
Old 03/18/2010, 06:10   #31
 
elite*gold: 0
Join Date: Feb 2010
Posts: 378
Received Thanks: 86
Quote:
Originally Posted by .Arco View Post
Lol ignore the minimap, I couldn't find the correct one.
That's weird. My server hides the minimap if it's being used on the wrong map.
-NewDawn- is offline  
Old 03/18/2010, 17:48   #32
 
elite*gold: 0
Join Date: Aug 2005
Posts: 96
Received Thanks: 25
ok, created a quick npc to teleport you to the ship and for some odd reason i get console errors..Never would have guessed something this simple could get errors...but funny thing is...the NPC works

NPC:
Code:
#region Ship Map Enter
                            case 9083:
                                {
                                    if (Control == 0)
                                    {
                                        GC.AddSend(Packets.NPCSay("Hello, would you like to take a Cruise on the SS Minnow?"));
                                        GC.AddSend(Packets.NPCLink("Yes, I would.", 1));
                                        GC.AddSend(Packets.NPCLink("No, I dont want to right now.", 255));
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                        GC.AddSend(Packets.NPCFinish());
                                    }
                                    else if (Control == 1)
                                        GC.MyChar.Teleport(9999, 87, 79);
                                    break;
                                }
                            #endregion

ERRORS:
Code:
Starting to load DMaps.
Loading 9999 : C:\CodeEmperionCO\map/map/ship.DMap
Plus all the others that I deleted from this post to save space.

System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative
 and less than the size of the collection.
Parameter name: index
   at System.Collections.ArrayList.get_Item(Int32 index)
   at NewestCOServer.DMaps.GetMapStatus(UInt16 Map) in C:\rock test server\rikar
do updated\DMap.cs:line 65
   at NewestCOServer.Game.Character.Teleport(UInt16 Map, UInt16 X, UInt16 Y) in
C:\rock test server\rikardo updated\Game\Character.cs:line 2374
   at NewestCOServer.PacketHandling.NPCDialog.Handle(GameClient GC, Byte[] Data,
 UInt32 NPC, Byte Control) in C:\rock test server\rikardo updated\PacketHandling
\NPCDialog.cs:line 9487
HardNotTo is offline  
Old 03/18/2010, 18:39   #33
 
elite*gold: 0
Join Date: Feb 2010
Posts: 492
Received Thanks: 222
That error looks like u didnt do it right are you sure the DMaps.cs goto the right file to load dmaps ? because it looks like it loads maps from C:\XodeEmperionCO\map/map/****.DMap and then in the invalid error it loads from
C:\rock test server\rikardo updated\PacketHandling
\NPCDialog.cs:line 9487 so....
Paralyzer[GM] is offline  
Old 03/18/2010, 20:40   #34
 
elite*gold: 0
Join Date: Aug 2005
Posts: 96
Received Thanks: 25
Quote:
Originally Posted by Paralyzer[GM] View Post
That error looks like u didnt do it right are you sure the DMaps.cs goto the right file to load dmaps ? because it looks like it loads maps from C:\XodeEmperionCO\map/map/****.DMap and then in the invalid error it loads from
C:\rock test server\rikardo updated\PacketHandling
\NPCDialog.cs:line 9487 so....
yeah its loaded correctly, that line 9487 is the teleport coordinates which is why I dont understand what the problem is, im thinking maybe it has something to do with the map ID # because this is the first time I've ever had an error with teleporting. Like I said though, the NPC works and teleports me, it just gets those errors when I use it.

I will change the map ID and see if i still get the error
HardNotTo is offline  
Old 03/18/2010, 21:22   #35
 
Arcо's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
Quote:
Originally Posted by Paralyzer[GM] View Post
That error looks like u didnt do it right are you sure the DMaps.cs goto the right file to load dmaps ? because it looks like it loads maps from C:\XodeEmperionCO\map/map/****.DMap and then in the invalid error it loads from
C:\rock test server\rikardo updated\PacketHandling
\NPCDialog.cs:line 9487 so....
Why did you name it sh*t.dmap?
Its supposed to be ship.dmap.
Arcо is offline  
Old 03/18/2010, 21:46   #36
 
elite*gold: 0
Join Date: Feb 2010
Posts: 378
Received Thanks: 86
Quote:
Originally Posted by MightyMan17 View Post
lol i lauf becuz him
Don't pretend to be arab Decker... it's raciest.
#reported.
-NewDawn- is offline  
Old 07/11/2010, 15:24   #37
 
elite*gold: 0
Join Date: Jun 2007
Posts: 31
Received Thanks: 5
Can anyone upload the DMap for me so that i can get it to work with my server?
alexz003 is offline  
Old 07/11/2010, 17:07   #38
 
elite*gold: 0
Join Date: Feb 2009
Posts: 700
Received Thanks: 79
Server crashes at the part when it starts loading Dmaps... which is the first thing. Why? It says access to the file location of the file GameMap.ani is denied.
copz1337 is offline  
Old 07/11/2010, 21:07   #39


 
Korvacs's Avatar
 
elite*gold: 20
Join Date: Mar 2006
Posts: 6,126
Received Thanks: 2,518
Try running as administrator Copz.
Korvacs is offline  
Old 07/12/2010, 05:17   #40
 
elite*gold: 0
Join Date: Feb 2009
Posts: 700
Received Thanks: 79
Quote:
Originally Posted by Korvacs View Post
Try running as administrator Copz.
It didn't make a difference.
copz1337 is offline  
Old 07/12/2010, 08:28   #41
 
Arcо's Avatar
 
elite*gold: 0
Join Date: Oct 2009
Posts: 8,783
Received Thanks: 5,304
It should be looking for gamemap.dat, not gamemap.ani
Arcо is offline  
Thanks
1 User
Old 07/12/2010, 10:46   #42
 
elite*gold: 0
Join Date: Apr 2009
Posts: 28
Received Thanks: 0
can u add it on 5095?
DowJohn is offline  
Old 07/12/2010, 16:16   #43
 
elite*gold: 0
Join Date: Feb 2009
Posts: 700
Received Thanks: 79
Quote:
Originally Posted by .Arco View Post
It should be looking for gamemap.dat, not gamemap.ani
Well it is .dat, my mistake. Anyway I don't understand the problem.
copz1337 is offline  
Old 07/14/2010, 23:12   #44
 
elite*gold: 0
Join Date: Feb 2010
Posts: 94
Received Thanks: 0
how i can go to this map
conal is offline  
Old 07/15/2010, 00:42   #45
 
.Beatz's Avatar
 
elite*gold: 0
Join Date: May 2006
Posts: 1,190
Received Thanks: 516
Quote:
Originally Posted by conal View Post
how i can go to this map
Make a new Teleport command.
in chat.cs search for /Scroll

Then add this to the bottom of that
Code:
if (Cmd[1] == "ship")
                            {
                                GC.MyChar.Teleport(9999, ***, yyy); // Change *** and yyy with valid coords for the ship map
                            }
.Beatz is offline  
Reply


Similar Threads Similar Threads
ether ship dc bug
04/09/2010 - RF Online - 0 Replies
i want to know if there is a chance to dupe about the dc bug when you enter the ship that lands in ether
[Release] God Ship Db But Chinese
09/18/2009 - EO PServer Guides & Releases - 44 Replies
i found this db on chinese site http://www.youxisl.com/d/file/zs/wzmb/yx/20090409 /e81955bc0869494350d5545e84ed2561.jpg more info u can look here Online Translation, Translation Software and Translation Servers : SYSTRAN this site is translated Download Link From Here please hit thanks if helped



All times are GMT +1. The time now is 07:35.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.