this is my simple code any ppl can do this code
lets start...
First you need put this two npc's in npcdialog.cs
Flame Toist
Code:
#region FlameToist
case 300861:// FlameToist
{
if (Control == 0)
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
GC.AddSend(Packets.NPCSay("You must have heard that the Olympic Games. I've been waiting for it for my entire life."));
GC.AddSend(Packets.NPCSay(" There are 10 flames stones that i would like you to light up...You will get some rewards, of cource."));
GC.AddSend(Packets.NPCSay(" It really makes sense to us, ah, at least to me."));
GC.AddSend(Packets.NPCLink("I would like to light up the flames", 10));
GC.AddSend(Packets.NPCLink("Rewards? Tell me more! Come on!", 1));
GC.AddSend(Packets.NPCLink("Not Intrested.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("you must have heard that the Olympic Games. I've been waiting for it for my entire life."));
GC.AddSend(Packets.NPCSay(" There are 10 flames stones that i would like you to light up...You will get some rewards, of cource."));
GC.AddSend(Packets.NPCSay(" It really makes sense to us, ah, at least to me."));
GC.AddSend(Packets.NPCLink("Rewards? Tell me more! Come on!", 1));
GC.AddSend(Packets.NPCLink("I have the Rune. Give me the Reward", 4));
GC.AddSend(Packets.NPCLink("Not Intrested.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 16 && DateTime.Now.Minute == 01 && DateTime.Now.Second > 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute == 01 && DateTime.Now.Second < 02)
{
Database.FlameQuestReset();
}
}
if (Control == 1)
{
GC.AddSend(Packets.NPCSay("Ah, you seem very interested! Good. You are eligible to ligth up the flame! But, it's not the rigth time."));
GC.AddSend(Packets.NPCSay(" You see, the ceremony will be held till the last two hours of the Guild War. Come and sign up then."));
GC.AddSend(Packets.NPCLink("would you please give me more information?", 2));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 2)
{
GC.AddSend(Packets.NPCSay("Yeah. I've prepare 10 Flames Stones in the Wind Plain and Guild Arena. When the times comes,"));
GC.AddSend(Packets.NPCSay(" i will give you a jade Rune. You just take it to ligth up all the Flame Stones in sequence"));
GC.AddSend(Packets.NPCLink("Sure.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 4)
{
if (GC.MyChar.Level < 137)
{
#region Reward
if (GC.MyChar.InventoryContains(729960, 1))//JadeRune
{
#region Reward 1 expballexp
//Reward 1 expballexp
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729960));
#endregion
}
else if (GC.MyChar.InventoryContains(729961, 1))//GoldRune
{
#region Reward 2 expballexp
//Reward 2 expballexp
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729961));
#endregion
}
else if (GC.MyChar.InventoryContains(729962, 1))//GoldRune
{
#region Reward 3 expballexp
//Reward 3 expballexp
for (int x = 0; x < 3; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729962));
#endregion
}
else if (GC.MyChar.InventoryContains(729963, 1))//GoldRune
{
#region Reward 4 expballexp
//Reward 4 expballexp
for (int x = 0; x < 4; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729963));
#endregion
}
else if (GC.MyChar.InventoryContains(729964, 1))//SpiritRune
{
#region Reward 5 expballexp
//Reward 5 expballexp
for (int x = 0; x < 5; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729964));
#endregion
}
else if (GC.MyChar.InventoryContains(729965, 1))//SpiritRune
{
#region Reward 6 expballexp
//Reward 6 expballexp
for (int x = 0; x < 6; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729965));
#endregion
}
else if (GC.MyChar.InventoryContains(729966, 1))//SpiritRune
{
#region Reward 7 expballexp
//Reward 7 expballexp
for (int x = 0; x < 7; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729966));
#endregion
}
else if (GC.MyChar.InventoryContains(729967, 1))//HeavenRune
{
#region Reward 8 expballexp
//Reward 8 expballexp
for (int x = 0; x < 8; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729967));
#endregion
}
else if (GC.MyChar.InventoryContains(729968, 1))//HeavenRune
{
#region Reward 9 expballexp
//Reward 9 expballexp
for (int x = 0; x < 9; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729968));
#endregion
}
else if (GC.MyChar.InventoryContains(729969, 1))//HeavenRune
{
#region Reward 10 expballexp
//Reward 10 expballexp
for (int x = 0; x < 10; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729969));
#endregion
}
else if (GC.MyChar.InventoryContains(729970, 1))//DragonRune
{
#region Reward 12 expballexp
//Reward 12 expballexp
for (int x = 0; x < 12; x++)
GC.MyChar.IncreaseExp((GC.MyChar.ExpBallExp), false);
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729970));
#endregion
}
#endregion
else
{
GC.AddSend(Packets.NPCSay("Sorry but you not have the Flame Stone"));
GC.AddSend(Packets.NPCLink("Ups my mistake", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("You are level 137 sorry you cant get the reward"));
GC.AddSend(Packets.NPCLink("OMG you rigth", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
if (Control == 10)
{
if (!GC.MyChar.FlameStone)
{
GC.MyChar.FlameStone = true;
GC.MyChar.AddItem(729960);
GC.AddSend(Packets.NPCSay("Good luck, light up the flames"));
GC.AddSend(Packets.NPCLink("Thanks", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else
{
GC.AddSend(Packets.NPCSay("You already have the flamestone go light up the flames"));
GC.AddSend(Packets.NPCLink("Sure", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
#endregion
Code:
#region Flames
case 300841: // Flame1
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729960, 1))
{
GC.AddSend(Packets.NPCSay("You have the GoldRune, go to the next Flame the coord is (317,270)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729960));
GC.MyChar.AddItem(729961);
}
else
{
GC.LocalMessage(2005, "You not have the JadeRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300842: // Flame2
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729961, 1))
{
GC.AddSend(Packets.NPCSay("You have the GoldRune, go to the next Flame the coord is (236,291)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729961));
GC.MyChar.AddItem(729962);
}
else
{
GC.LocalMessage(2005, "You not have the GoldRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300843: // Flame3
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729962, 1))
{
GC.AddSend(Packets.NPCSay("You have the GoldRune, go to the next Flame the coord is (194,168)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729962));
GC.MyChar.AddItem(729963);
}
else
{
GC.LocalMessage(2005, "You not have the GoldRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300844: // Flame4
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729963, 1))
{
GC.AddSend(Packets.NPCSay("You have the SpiritRune, go to the next Flame the coord is (115,53)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729963));
GC.MyChar.AddItem(729964);
}
else
{
GC.LocalMessage(2005, "You not have the GoldRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300845: // Flame5
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729964, 1))
{
GC.AddSend(Packets.NPCSay("You have the SpiritRune, go to the next Flame the coord is (316,378)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729964));
GC.MyChar.AddItem(729965);
}
else
{
GC.LocalMessage(2005, "You not have the SpiritRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300846: // Flame6
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729965, 1))
{
GC.AddSend(Packets.NPCSay("You have the SpiritRune, go to the next Flame the coord is (136,182)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729965));
GC.MyChar.AddItem(729966);
}
else
{
GC.LocalMessage(2005, "You not have the SpiritRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300847: // Flame7
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729966, 1))
{
GC.AddSend(Packets.NPCSay("You have the HeavenRune, go to the next Flame the coord is (38,94)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729966));
GC.MyChar.AddItem(729967);
}
else
{
GC.LocalMessage(2005, "You not have the SpiritRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300848: // Flame8
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729967, 1))
{
GC.AddSend(Packets.NPCSay("You have the HeavenRune, go to the next Flame the coord is (350,321)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729967));
GC.MyChar.AddItem(729968);
}
else
{
GC.LocalMessage(2005, "You not have the HeavenRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300849: // Flame9
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 14 && DateTime.Now.Minute >= 00 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729968, 1))
{
GC.AddSend(Packets.NPCSay("You have the HeavenRune, go to the next Flame the coord is (62,59)"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729968));
GC.MyChar.AddItem(729969);
}
else
{
GC.LocalMessage(2005, "You not have the HeavenRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
case 300850: // Flame10
{
if (DateTime.Now.DayOfWeek == DayOfWeek.Saturday && DateTime.Now.Hour == 15 && DateTime.Now.Minute >= 30 && DateTime.Now.Hour == 16 && DateTime.Now.Minute <= 00)
{
if (Control == 0)
{
if (GC.MyChar.InventoryContains(729969, 1))
{
GC.AddSend(Packets.NPCSay("You have the DragonRune, go now to flametoist for your reward"));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
GC.MyChar.RemoveItem(GC.MyChar.NextItem(729969));
GC.MyChar.AddItem(729970);
}
else
{
GC.LocalMessage(2005, "You not have the HeavenRune");
}
}
}
else
{
GC.LocalMessage(2005, "Its not the right time to light up the flames");
}
break;
}
#endregion
under that code put thisQuote:
public byte ExpBallsUsedToday = 0;
now go to packet Teleport Scrolls in character.csQuote:
public bool FlameStone = false;
and below put thisQuote:
#region Teleport Scrolls
Code:
#region FlamesStones
case 729960:
{
MyClient.LocalMessage(2005, "The 1º Flame Cristal is (350,327)");
break;
}
case 729961:
{
MyClient.LocalMessage(2005, "The 2º Flame Cristal is (317,270)");
break;
}
case 729962:
{
MyClient.LocalMessage(2005, "The 3º Flame Cristal is (236,291)");
break;
}
case 729963:
{
MyClient.LocalMessage(2005, "The 4º Flame Cristal is (194,168)");
break;
}
case 729964:
{
MyClient.LocalMessage(2005, "The 5º Flame Cristal is (115,53)");
break;
}
case 729965:
{
MyClient.LocalMessage(2005, "The 6º Flame Cristal is (316,378)");
break;
}
case 729966:
{
MyClient.LocalMessage(2005, "The 7º Flame Cristal is (136,182)");
break;
}
case 729967:
{
MyClient.LocalMessage(2005, "The 8º Flame Cristal is (38,94)");
break;
}
case 729968:
{
MyClient.LocalMessage(2005, "The 9º Flame Cristal is (350,321)");
break;
}
case 729969:
{
MyClient.LocalMessage(2005, "The 10º Flame Cristal is (62,59)");
break;
}
case 729970:
{
MyClient.LocalMessage(2005, "Go to the FlameToist (355,325)");
break;
}
#endregion
and search for this
below you put thisQuote:
public static Game.Character LoadCharacter(string Name, ref string Account)
Code:
public static void FlameQuestReset()
{
foreach (string Path in Directory.GetFiles(@"C:\OldCODB\Users\Characters\"))
{
if (Path.Remove(0, Path.Length - 4) == ".chr")
{
try
{
string Name = Path.Substring(Path.LastIndexOf("\\") + 1, Path.LastIndexOf('.') - Path.LastIndexOf("\\") - 1);
Game.Character C;
C = Game.World.CharacterFromName2(Name);
if (C == null)
{
string Account = "";
C = LoadCharacter(Name, ref Account);
if (C != null)
{
C.FlameStone = false;
SaveCharacter(C, Account);
}
}
else
{
C.FlameStone = false;
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
}
under that code you find thisQuote:
public static Game.Character LoadCharacter(string Name, ref string Account)
under this code you put thisQuote:
C.UniversityPoints = BR.ReadUInt32();
now we go toQuote:
C.FlameStone = BR.ReadBoolean();
find this code tooQuote:
public static Game.Robot LoadAsRobot(string Name, ref string Account)
and under you put this code tooQuote:
C.UniversityPoints = BR.ReadUInt32();
now we go to this codeQuote:
C.FlameStone = BR.ReadBoolean();
find this codeQuote:
public static void SaveCharacter(Game.Character C, string Acc)
under that put this codeQuote:
BW.Write(C.UniversityPoints);//Quiz Pts
now go to program.csQuote:
BW.Write(C.FlameStone);//Quest Flame toist
and find this
Code:
if (Cmd[0] == "/expballs") Database.ExpBallReset();
Code:
if (Cmd[0] == "/flamequest") Database.FlameQuestReset();
PacketHandling / itempacket / DropAnItem.cs
replease all the DropAnItem.cs
for this
Code:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NewestCOServer.PacketHandling.ItemPacket
{
public class DropAnItem
{
public static void Handle(Main.GameClient GC, byte[] Data)
{
uint ItemUID = BitConverter.ToUInt32(Data, 4);
Game.Item I = GC.MyChar.FindInvItem(ItemUID);
if (I.ID != 0)
{
if (I.ID != 729960 && I.ID != 729961 && I.ID != 729962 &&
I.ID != 729963 && I.ID != 729964 && I.ID != 729965 &&
I.ID != 729966 && I.ID != 729967 && I.ID != 729968 &&
I.ID != 729969 && I.ID != 729970)
{
if (GC.MyChar.MyShop == null)
{
if (!I.FreeItem)
{
Game.DroppedItem DI = new NewestCOServer.Game.DroppedItem();
DI.Info = I;
DI.DropTime = DateTime.Now;
DI.Loc = GC.MyChar.Loc;
DI.UID = (uint)Program.Rnd.Next(10000000);
if (!DI.FindPlace((Hashtable)Game.World.H_Items[GC.MyChar.Loc.Map])) return;
DI.Drop();
}
/*else
{
if (I.ID == 300000)
{
if (I.Plus < 2)
{
Game.DroppedItem DI = new NewestCOServer.Game.DroppedItem();
DI.Info = I;
DI.DropTime = DateTime.Now;
DI.Loc = GC.MyChar.Loc;
DI.UID = (uint)Program.Rnd.Next(10000000);
if (!DI.FindPlace((Hashtable)Game.World.H_Items[GC.MyChar.Loc.Map])) return;
DI.Drop();
}
}
}*/
GC.MyChar.RemoveItem(I);
}
else
GC.LocalMessage(2005, "Cannot drop Free items.");
}
else
GC.LocalMessage(2005, "Cannot drop this item.");
}
else
GC.AddSend(Packets.ItemPacket(ItemUID, 0, 3));
}
}
}
find this case
replease all case 6: for this caseQuote:
case 6:
Code:
case 6:
{
Character Who = (Character)World.H_Chars[C.MyChar.TradingWith];
if (Who != null)
{
if (C.MyChar.TradeSide.Count < 20)
{
if (Who.Inventory.Count + C.MyChar.TradeSide.Count < 40)
{
Game.Item I = C.MyChar.FindInvItem(UID);
if (I.ID != 729960 && I.ID != 729961 && I.ID != 729962 &&
I.ID != 729963 && I.ID != 729964 && I.ID != 729965 &&
I.ID != 729966 && I.ID != 729967 && I.ID != 729968 &&
I.ID != 729969 && I.ID != 729970)
{
if (!I.FreeItem)
{
Who.MyClient.AddSend(Packets.TradeItem(I));
C.MyChar.TradeSide.Add(I.UID);
}
else
{
C.AddSend(Packets.TradePacket(UID, 11));
C.AddSend(Packets.ChatMessage(C.MessageID, "SYSTEM", C.MyChar.Name, "[Trade]Cannot trade items made with gm commands.", 2005, 0));
}
}
else
{
C.AddSend(Packets.TradePacket(UID, 11));
C.AddSend(Packets.ChatMessage(C.MessageID, "SYSTEM", C.MyChar.Name, "[Trade]Cannot trade this items.", 2005, 0));
}
}
else
{
C.AddSend(Packets.TradePacket(UID, 11));
C.AddSend(Packets.ChatMessage(C.MessageID, "SYSTEM", C.MyChar.Name, "[Trade]Your trade partner can't hold any more items.", 2005, 0));
Who.MyClient.AddSend(Packets.ChatMessage(C.MessageID, "SYSTEM", C.MyChar.Name, "[Trade]The one your trading with cant add anymore items on the table because you have no room in your inventory.", 2005, 0));
}
}
}
break;
}
go to Oldcodb / npc.txt
and put this npc's
Code:
300841 6570 2 0 1002 350 327 300842 6580 2 0 1038 317 270 300843 6590 2 0 1038 236 291 300844 6600 2 0 1038 194 168 300845 6610 2 0 1038 115 53 300846 6620 2 0 1038 316 378 300847 6630 2 0 1038 136 182 300848 6640 2 0 1038 38 94 300849 6650 2 0 1002 350 321 300850 6660 2 0 1038 62 59 300861 6816 2 0 1002 355 325
i forgot this quest start in Saturday the 14h and end 16h
event reset in 16h01
This Code was maded by : ME
and i post in forum 4botters too... for ppl not call me leecher... i made this code alone...
Peace and love
Partner : Jogos Brasil






