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[Release]Automatic Cps in Inventory

Discussion on [Release]Automatic Cps in Inventory within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 08/04/2011, 10:01   #91
 
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Quote:
Originally Posted by szmassa27™ View Post
My english is bed, enyone help me whath is the very bottom put CPs=DropRate of your choice?????
Wherever your mob drop is.
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Old 03/29/2012, 20:13   #92
 
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To the people that can't make it work...
Do this:
Under DropAnItem , write:

Code:
if (MyMath.ChanceSuccess(100))
                {
                    Char.CPs += 2000;

                    return;
                }
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Old 04/01/2012, 18:59   #93
 
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Nice to see ya tryna help XD + thanks though i dun need itz
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Old 06/24/2012, 17:15   #94
 
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I need a fast help

I made everything right but i have a problem when i kill monsters they don't give me the CPs but i get items like CPpacks and the item that gives +6blacksteed please help me in this please
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Old 06/24/2012, 19:18   #95
 
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Quote:
Originally Posted by LiquidCoGaming View Post
To the people that can't make it work...
Do this:
Under DropAnItem , write:

Code:
if (MyMath.ChanceSuccess(100))
                {
                    Char.CPs += 2000;

                    return;
                }
Press "Thanks" If I Helped!
Using MyMath.ChanceSuccess(100) is useless, and a waste of computing power, since it will always return true... You can completely eradicate that whole if statement, and just leave the Char.CPs += 2000; and return;

Quote:
Originally Posted by maroelprince View Post
I made everything right but i have a problem when i kill monsters they don't give me the CPs but i get items like CPpacks and the item that gives +6blacksteed please help me in this please
Check your item usage handler. Obviously, the case for the ItemID of the CP Pack is incorrectly coded.
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Old 08/29/2012, 22:50   #96
 
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nice +
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