After messing around with the structures while implementing the inbox in Throne I noticed things aren't right for the List structure.. I'm not sure how they should be, but offsets 8-15 i'm unsure of. It seems the client will calculate the previous and next page numbers given the right information, in the requests.
[Release] Auction Structures 02/01/2015 - CO2 PServer Guides & Releases - 2 Replies To my knowledge, these are working structures for what the server sends to the client.
I cannot help you with your implementation of the Auction interface due to my work load in Throne, however.. there will be an implementation of auctions soon as I figure out how I'll do NPC scripting.
Thanks to the developers of CSV3 for releasing the hints which I used to restructure the remaining server->client messages.
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Word to the wise
If you're planning to implement...
[Release] Santa Hats to mailbox 12/23/2013 - Dekaron Private Server - 2 Replies Desc:
Send a santa hat to all characters in your database, a hat to there mailbox
Requirements:
AK, SH, IM, VS, SE, BW class
have the hats (see script)
PHP enabled server
[Release] Mailbox Delivery Script 01/19/2013 - Dekaron Private Server - 8 Replies This is my quick and dirty php page to mail an item by index number or to send dil through the mailbox in game to a player.
There is no authentication on this, so I would recommend putting it in a dir with htaccess on it.
There is a section at the top to put your db authentication and the name of the GM sending the item. Feel free to modify it as you wish.
[Release] Halloween Pets to mailbox 11/07/2012 - Dekaron Private Server - 6 Replies Its been a while sins i released anything, so here it is
Desc:
Send a pet to all characters in your database, a pet to there mailbox
Requirements:
all classes (see script)
have the pets (see script)
[RELEASE] 5293 Packet Structures 09/06/2010 - CO2 PServer Guides & Releases - 47 Replies Hello :awesome:.
Do NOT flame me for releasing this, saying noobs can now get the latest patch to work, because 'noobs' as we like to call them, need more than simple packet structures. Please if you use these packet structures, do not use them for ready to use sources, that would really, really mess up the private servers gain.
From this moment on I am going to release Packet Structures for the Conquer Client patch 5293.
These might be missing, or incorrect, but work for me, or...