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[Release] Adding Ninja LOTF
Discussion on [Release] Adding Ninja LOTF within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
04/27/2009, 23:21
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#31
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Also what you described,I need add the item in [BD]? I use APPSERVER, and thank you for the help
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04/27/2009, 23:42
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#32
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Okay i no it was postsss ago but a guy said he was to lazy to add ninja. I have come across people who say there lazy its just a cover up of saying you can't code ... so for the people who can't code just admit it nothing to be ashamed of just shows you get out more and not on the computer as much. I CAN'T CODE. That's all there is to it, but any ways just wanted to state that.
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04/28/2009, 00:28
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#33
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you dont need to code anything to do the client side...only if you want it to make like a promotion thing
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04/28/2009, 02:08
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#34
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I need of one Team to Make New LOTF Source...
Source go have:
Ninja
Talismas
Donation Ranking...
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04/28/2009, 02:16
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#35
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Quote:
Originally Posted by felipeboladao
I need of one Team to Make New LOTF Source...
Source go have:
Ninja - Simple
Talismas - Possible
Donation Ranking... - Done
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Suicidal Mutant Bunnies.
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04/28/2009, 02:20
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#36
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Quote:
Originally Posted by felipeboladao
I need of one Team to Make New LOTF Source...
Source go have:
Ninja
Talismas
Donation Ranking...
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Talismans???You cant add talismans becouse client side will not know hot to Equip it and how to work with it.....but you can add it if you have the Client Source  )))))))))
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04/28/2009, 04:40
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#37
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LOL antuKatana not real katana name.... its my private server name... the real katana name is EmperorKatana the ID 601339
try copy all dds file from TQ client to ur client
data/ItemMinIcon/ copy all dds file
data/MapItemIcon/ copy all dds file
601330.dds <<< katana file
or best guide follow make a new blade...
add this into ur database>items>insert>
itemID
601339
itemName
antuKatana
ClassReq
0
ProfReq
0
LvlReq
120
and set all figure 0 SexReq,FigReq and blaaa..blaaa...
SAY NO TO TQ BINARY wakakakakakka 
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04/28/2009, 15:39
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#38
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see this video tx 
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04/29/2009, 21:43
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#39
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Hello, antu, I followed your help, more is not working, I did one more thing that worked, I copied the files from folder, ani, ini and c3,of the client conqueronline,i edit all,and did what you recommended, I created the database, put the code in General.cs, look at the result.
Sorry for my bad inglish!!
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04/29/2009, 23:56
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#40
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Wooooaaooo antu i look your server is good you can post link to enter to your server any client etc?
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04/30/2009, 04:42
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#41
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ermmm... do carefully.... u must copy all ini and ani folder... at the same time copy all dds file.... please chek ur itemtype.dat... put all item ID there... copy and paste form TQ to ur client... (maybe i must upload my client)
copy this code to ur sorce:
to ur character.cs
else if (ItemParts[0] == "601339")//katana
{
if (ItemsInInventory < 40)
{
if (Equips[4] == null && Equips[5] == null)
{
AddItem(Item, 4, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] == null)
{
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] != null)
{
UnEquip(5);
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
}
}
hope this can help........
thanks dextercsar..... i dont have server... but this for test only.. im using hamachi.. after my source fully work and all done... maybe i make a server to user.... MY english also BAD.. wkakakakaak
thanks to all..... do ur style love ur style..
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05/02/2009, 21:33
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#42
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Antu Hello, I did add the katana without problem, the problem was more that I can not USA, see in the picture message that appears
In the second picture you can see everything's OK, the job, lv, Agi Add, everything ok, but when I click to use the message appears
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05/03/2009, 05:53
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#43
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Join Date: Dec 2007
Posts: 25
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ok the problem is.... u must make ur server run with the katana 3d show... make code to ur server... in character.cs
else if (ItemParts[0] == "601339")//katana
{
if (ItemsInInventory < 40)
{
if (Equips[4] == null && Equips[5] == null)
{
AddItem(Item, 4, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] == null)
{
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] != null)
{
UnEquip(5);
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
}
}
this is item part for ur katana 601339
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05/03/2009, 06:03
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#44
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Join Date: Mar 2008
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antu .. i think better u make ur own thread....in my opinion..u should get some karma from us..but i dun see ppl giving it to you..its suck dude
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05/03/2009, 18:24
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#45
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Join Date: Dec 2008
Posts: 27
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Hello Antu, well I have already added the Cod. and you send me,
the problem is that when I use the Katana, I I can not fuses,
nen and jump and it also does not appear.
l ook at the image below!!
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