Quote:
Originally Posted by Bottingpunk
could you give a hint on where they would be located?
Like say i wanted to add magic sheild or sheild for xp skill
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Adding those are easy, in database.cs its not hard to miss. Search for a skill ID you know that's in, and youll find it in Database.cs, then Search Character.cs For "SkillAttributes", and you'll see where all the groups are coded. For doing magic shield, you'll need to make the bool for the character its used on(ShieldBuff i think) to true(Make sure you send the packet for GetStat() or whatever it is, doing this off the top of my head), and then set up a datetime to remove it. Then after that you add the defense.(make sure to remove it later =D)