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[Release] Adding Ninja LOTF
Discussion on [Release] Adding Ninja LOTF within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
04/20/2009, 09:12
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#16
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Quote:
Originally Posted by TwinBladez
um thats funny how you must have got vip in lotf too? and you coverd up the name of the server......
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for u to know , thats totaly NOT lotf,i bet its the binary, because it has vip & dinasty ranks.
and Tanel(lotf maker) is still in team with him which means... he will just do the website, while Tanel makes the server.
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04/20/2009, 09:39
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#17
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Quote:
Originally Posted by alexbigfoot
for u to know , thats totaly NOT lotf,i bet its the binary, because it has vip & dinasty ranks.
and Tanel(lotf maker) is still in team with him which means... he will just do the website, while Tanel makes the server.
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Tanel`s new source runs the latest patch I believe. And at least IcedEarth does what he knows how to do right, IMO he`s pretty good with sites.
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04/20/2009, 11:28
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#18
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Quote:
Originally Posted by ElDeRnEcRo
Tanel`s new source runs the latest patch I believe. And at least IcedEarth does what he knows how to do right, IMO he`s pretty good with sites.
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True, they are just compiling the client and uploading it now.
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04/20/2009, 12:35
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#19
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I need to turn on VIP System on any source ^^
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04/20/2009, 13:33
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#20
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lawl me and tanel are great team, tanel messes with server, ask help if i know, i tell him, and i mess with the php stuff  So yeah we are running latest patch on our client, and it's not freaking TQ Binary, what will totaly fail.
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04/26/2009, 05:31
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#21
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ninja at antuco
done  .... now ninja and some ninja gear add in my server.... im using power source and some edit and old client.... u must copy some file from new TQ client... to ur client.. EX: .dds, ini and bla..bla..bla... lets pukat in my server.. wkakkaakakak... if some one know some coding about 2fold and fog.... please post here.... TQ
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04/26/2009, 07:22
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#22
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I need help, please explain as well as photographer Adaqp Aslahp ninjas please help: (
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04/26/2009, 08:14
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#23
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please all talk my
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04/26/2009, 08:42
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#24
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Dont double post. Please combine them.
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04/27/2009, 02:57
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#25
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Nice work For the fog try same code as CruelShade & change the data how far, damage, radius of damage, effect, etc. It's really simple Compering of adding ninja
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04/27/2009, 05:09
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#26
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i need help join the kantan
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04/27/2009, 06:25
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#27
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thanks iced earth... i try to make it... maybe take a time....
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04/27/2009, 16:08
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#28
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Hello, antulilin, you could tell me which files should I copy the Client's COnqueronline, Ex: dds, ini and bla .. bla .. bla ... to add to my client, and one more thing, our friend danielachraf, it is not a teaching post add armor, can use the tutorial of the ring
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04/27/2009, 19:33
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#29
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sure.... of coz can.. wkakaka... copy all file to folder :
ADD KATANA (Copy)
data/ItemMinIcon/601330.dds<<<get from TQ Client
data/MapItemIcon/601330.dds]<<<get from TQ Client
c3/texture/601330.dds]<<<get from TQ Client
ADD katana ID to itemtype.dat (last row)
ini/itemtype.dat
601339 antuKatana 0 0 130 0 0 28 0 0 0 0 100000 0 4330 2250 0 2 0 0 0 7099 7099 0 0 0 0 0 0 0 0 1 1000 0 0 0 0 Ninja`sWeapon None 5
ADD id part last row
ini/weapon.ini
[610339]
Part=1
Mesh0=601330
Texture0=601330
MixTex0=0
MixOpt0=0
Asb0=5
Adb0=6
Material0=default
ADD Effect last row
ini/3DEffect.ini
[601339]
Amount=4
EffectId0=10153
TextureId0=10153
ASB0=5
ADB0=2
EffectId1=10154
TextureId1=10154
ASB1=5
ADB1=2
EffectId2=10155
TextureId2=10155
ASB2=5
ADB2=2
EffectId3=10156
TextureId3=10156
ASB3=5
ADB3=2
EffectId4=10157
TextureId4=10157
ASB4=5
ADB4=2
EffectId5=10158
TextureId5=10158
ASB5=5
ADB5=2
Delay=0
LoopTime=99999
FrameInterval=33
LoopInterval=0
OffsetX=0
ADD 3DTexture (last row)
ini/3dtexture.ini
601330=c3/texture/601330.dds
ADD Action 3DEffect
ini/Action3DEffect.ini
999.999.601.339=601339
ADD ItemAdd (last row)
ini/ItemAdd.ini
601330 12 0 2799 2799 0 0 0 23 0
Add ItemMinicon (last row)
ani/ItemMinIcon.ani
[Item601339]
FrameAmount=1
Frame0=data/ItemMinIcon/601330.dds
ADD MapItemIcon (last row)
ani/MapItemIcon.ani
[601339]
FrameAmount=1
Frame0=data/MapItemIcon/601330.dds
Now add id and item name to ur server and database file
Open, and copy paste
ItemAdd.ini
601330 12 0 2799 2799 0 0 0 2 0
ItemNamesToId.ini
antuKatana=601339
add this source to ur server
charecter.cs
find this: else if (ItemParts[0]
else if (ItemParts[0] == "601339")//katana
{
if (ItemsInInventory < 40)
{
if (Equips[4] == null && Equips[5] == null)
{
AddItem(Item, 4, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] == null)
{
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
else if (Equips[4] != null && Equips[5] != null)
{
UnEquip(5);
AddItem(Item, 5, (uint)ItemUID);
World.UpdateSpawn(this);
RemoveItem(ItemUID);
}
}
}
now katana add to ur client.... if u have some bug cant move or what ever plase copy all data into ini folder... dont replace the file... copy the word only.... dont forget add this into ini/ProfessionalName.ini
(for new job)
50,InternNinja
51,Ninja
52,MiddleNinja
53,DarkNinja
54,MysticNinja
55,NinjaMaster
ok hope this guide can help all of u.... i try to release good tutorial nextweek..... and maybe realese amor, neck and antuBoot wkakakakak..... jangan marah nohhh....
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04/27/2009, 23:16
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#30
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I did exactly what you described, when I use the command / item antuKatana Super 12 7 255 13 13, the item does not appear in the bag, the same with the ring and the Weapon, the friend danielachraf posted
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[Release] Adding Ninja in TQ Binary version 5065
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Patch Version: 5065
Description: this patch ill add ninja stuff in your CO Client Version 5065
Bugs: Can't Equip Katanas Yet
Missing: Ninja Skills
Version: Beta (For tests)
Guide:
Step 1- Extract this Files into your CO Folder Version 5065
Link Download: RapidShare: Easy Filehosting
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i used #search and didn't find a *release* for it. pete ninja had a code, but it was tested, so i just coded this and figured i'd release for all those retro coders. (like myself.) alright.
in character.cs
search: 723584
(if that isn't implemented in your source, search: 1060101
above either of those, add in:
else if (ItemParts == "723583") //NINJA AMULET
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