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Release Spawns sistem for Hellmouth

Discussion on Release Spawns sistem for Hellmouth within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 03/15/2011, 14:05   #16
 
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Lol Copy From Zerovb Fourm haha
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Old 03/15/2011, 14:13   #17
 
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Leecher to leecher.
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Old 03/15/2011, 14:36   #18
 
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Originally Posted by ahmedaboalia View Post
Lol Copy From Zerovb Fourm haha
No.
Zerovb copy from here.
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Old 03/15/2011, 15:32   #19
 
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zerovb is the noobiest site , there exist the best leechers from internet , they copy from other forums like elitepvpers , and there it says "New Release Special For Zero VB FRom Mohamed" , or something like this !
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Old 03/15/2011, 22:56   #20
 
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sorry yes is of zerovb.com not remember to put credits xD
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Old 03/15/2011, 23:10   #21
 
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You don't need. They probably leeched it from some other place.
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Old 03/15/2011, 23:42   #22
 
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you guys fight on a crappy code? that only make mess with the spawn system!?
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Old 03/25/2011, 14:57   #23
 
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this code is wrong i tryed your spawns system and i can't see any thing ._. !
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Old 03/28/2011, 19:24   #24
 
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pro4never , with all my respect why don't you take 1h from your time and release some npcs and the spawning system for those ppl

please don't comment on what i written
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Old 03/28/2011, 19:27   #25
 
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Because the entire point of me releasing the source was forcing people to learn some coding.

Same thing that happened with the old coemu source. People used it some because it was the newest patch available and lotf didn't run that patch yet. People used it for like a year off and on and it forced a bunch of people to actually learn some stuff (or wait for the leached versions of it ahaha)
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Old 03/28/2011, 20:03   #26
 
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yeah i see, but forcing ppl to learn must start in simple things, i can code some things i can edit any source, but when i seen the spawn system, wahoooo that's very higher than my level , a lot higher ^^ but yeah good idea
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Old 03/28/2011, 20:38   #27
 
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There is enough informations to learn coding. Also spawning mobs is in 99% of all sources.
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Old 04/05/2011, 21:48   #28
 
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Yah but in 98% of sources its not done right xD
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Old 04/06/2011, 01:13   #29
 
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Yah but in 98% of sources its not done right xD
the 1 in manifest is sexy the spawn is like closest u can prolly get 2 oficial co spawn and more
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Old 04/06/2011, 10:40   #30


 
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Originally Posted by Pro4Never2 View Post
yeah i see, but forcing ppl to learn must start in simple things, i can code some things i can edit any source, but when i seen the spawn system, wahoooo that's very higher than my level , a lot higher ^^ but yeah good idea
It gives you something to aim for, if you want a good source you start with the basic things, so in this case i would work on creating interesting interactive NPCs, you can take NPCs to a fairly high level, then hop over to monster spawns and more difficult systems.

Its frustrates me that you say that because its too high level that you should be given it, but your happy to work on the much simpler things, when in actual fact it should be the reverse if you have any intention of learning how to modify your own server.
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