Easiest and quickest way:
Options -> Exceptions -> "Ignore (pass to debugged program) following exceptions:" -> Tick the box that says "Memory access violations"
Easiest and quickest way:
Options -> Exceptions -> "Ignore (pass to debugged program) following exceptions:" -> Tick the box that says "Memory access violations"
Thanks but I heard that this may cause blue screen or screen crash, is that true?
Thanks but I heard that this may cause blue screen or screen crash, is that true?
Not very likely that making ollydbg ignore the exceptions would cause a blue screen. Actually, I'm 99.9998% certain that it won't cause a blue screen, unless of course your operating system doesn't support the EXCEPTION_NOT_HANDLED flag, which is very doubtful
Easiest and quickest way:
Options -> Exceptions -> "Ignore (pass to debugged program) following exceptions:" -> Tick the box that says "Memory access violations"
options -> exceptions -> add last exception. that way it doesn't skip telling you if you have an error in a hooked function while you debug it
Not very likely that making ollydbg ignore the exceptions would cause a blue screen. Actually, I'm 99.9998% certain that it won't cause a blue screen, unless of course your operating system doesn't support the EXCEPTION_NOT_HANDLED flag, which is very doubtful
Anyway to find if my operating system supports the EXCEPTION_NOT_HANDLED flag or not?
I am running windows XP SP2 version 2002
Quote:
Originally Posted by DarkMessiah
options -> exceptions -> add last exception. that way it doesn't skip telling you if you have an error in a hooked function while you debug it
thanks have to take a break til next thursday on adding everything that i want due to some traveling, but then after that im bout to flood it with the information i have
options -> exceptions -> add last exception. that way it doesn't skip telling you if you have an error in a hooked function while you debug it
Yes it does, it says "Exception xxxxxxx - passed to program" or something similar in the buttom of the olly window
Edit:
Clicking the "Add current" to add the current exception is doing exactly the same as flagging the "Memory access violations" box since there's only one kind of memory access violation exception which is 0xC0000005
Quote:
Originally Posted by shimo diaz
Anyway to find if my operating system supports the EXCEPTION_NOT_HANDLED flag or not?
I am running windows XP SP2 version 2002
Of course it supports it. All the current Windows support it, I was just thinking about emulators like WINE and such.
Yes it does, it says "Exception xxxxxxx - passed to program" or something similar in the buttom of the olly window
Edit:
Clicking the "Add current" to add the current exception is doing exactly the same as flagging the "Memory access violations" box since there's only one kind of memory access violation exception which is 0xC0000005
EXCEPTION_ACCESS_VIOLATION I understand, that's the thread from inside Conquer.exe that's causing those.
EXCEPTION_SINGLE_STEP is what you get when you put a hardware breakpoint somewhere inside the program and something is accessing that memory (executing, read/write, whatever the breakpoint is set to react to)
I have never experienced Conquer.exe throwing the other two exceptions though, that seems rather strange.
EXCEPTION_ACCESS_VIOLATION I understand, that's the thread from inside Conquer.exe that's causing those.
EXCEPTION_SINGLE_STEP is what you get when you put a hardware breakpoint somewhere inside the program and something is accessing that memory (executing, read/write, whatever the breakpoint is set to react to)
I have never experienced Conquer.exe throwing the other two exceptions though, that seems rather strange.
it's tq. nothing is ever expected to throw normal errors
When to attach GC? 08/17/2009 - Grand Chase - 15 Replies Sorry, I couldn't find the correct place to post this in.
When do I attach Radical Engine to GC?
When I'm in the game and try to attach it, GrandChase.exe doesn't show.
Picture of when I'm suppose to attach it would be helpful.
Edit: Please move to correct section of the forums
Attach Issue 07/07/2009 - 12Sky2 - 3 Replies Im Having Problems with the attaching to Process. With CE when i go to attach debugger, game exits.
with Olly Game Exits
with AllyDBG It opens but gets an error and everything is blank, so useless
Is there a working method for this?, iv checked CE forums and There used to be only 2 agh files which u could just delete and blank out the rest. which is already done.
Any Help?
How to attach a keylogger? 06/04/2008 - Tutorials - 10 Replies Hey does anyone (which im sure is almost everyone) know how to attach a keylogger to a file? I think my girlfriends cheating on me so I wanna send her a keylogger attached to, say, a picture or something. I don't wanna send it along with the, say email, I wanna put it on a file, so when she clicks it she sees me and my friends but a keylogger is now seeing everything she does. Also, a link to a good free keylogger would be appreciated. Thanks in advance =]
OllyDbg Attach process probleme 12/22/2006 - Conquer Online 2 - 8 Replies Hi all
I wants to debug conquer online process but I can't because when i attach the process he break at DbgBreakPoint and after i press F9,ollyDbg Write Exception C0000008 (INVALID HANDLE) and even if i use shift+F9 conquer stay bloqued :ops:
pliz help me ^^