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[Help]Attach OllyDBG to CO?
Discussion on [Help]Attach OllyDBG to CO? within the CO2 Programming forum part of the Conquer Online 2 category.
06/05/2010, 20:23
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#1
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[Help]Attach OllyDBG to CO?
Well I am trying to attach OllyDBG to CO but it says access violation so how can I attach OllyDBG to CO?
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06/05/2010, 21:14
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#2
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Easiest and quickest way:
Options -> Exceptions -> "Ignore (pass to debugged program) following exceptions:" -> Tick the box that says "Memory access violations"
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06/05/2010, 21:29
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#3
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Quote:
Originally Posted by IAmHawtness
Easiest and quickest way:
Options -> Exceptions -> "Ignore (pass to debugged program) following exceptions:" -> Tick the box that says "Memory access violations"
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Thanks but I heard that this may cause blue screen or screen crash, is that true?
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06/06/2010, 00:42
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#4
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Quote:
Originally Posted by shimo diaz
Thanks but I heard that this may cause blue screen or screen crash, is that true?
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Not very likely that making ollydbg ignore the exceptions would cause a blue screen. Actually, I'm 99.9998% certain that it won't cause a blue screen, unless of course your operating system doesn't support the EXCEPTION_NOT_HANDLED flag, which is very doubtful
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06/06/2010, 01:50
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#5
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Quote:
Originally Posted by IAmHawtness
Easiest and quickest way:
Options -> Exceptions -> "Ignore (pass to debugged program) following exceptions:" -> Tick the box that says "Memory access violations"
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options -> exceptions -> add last exception. that way it doesn't skip telling you if you have an error in a hooked function while you debug it
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06/06/2010, 04:31
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#6
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Quote:
Originally Posted by IAmHawtness
Not very likely that making ollydbg ignore the exceptions would cause a blue screen. Actually, I'm 99.9998% certain that it won't cause a blue screen, unless of course your operating system doesn't support the EXCEPTION_NOT_HANDLED flag, which is very doubtful
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Anyway to find if my operating system supports the EXCEPTION_NOT_HANDLED flag or not?
I am running windows XP SP2 version 2002
Quote:
Originally Posted by DarkMessiah
options -> exceptions -> add last exception. that way it doesn't skip telling you if you have an error in a hooked function while you debug it 
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Thanks btw congratulations on your website
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06/06/2010, 06:40
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#7
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Quote:
Originally Posted by shimo diaz
Thanks btw congratulations on your website
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thanks  have to take a break til next thursday on adding everything that i want due to some traveling, but then after that im bout to flood it with the information i have
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06/06/2010, 13:25
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#8
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Quote:
Originally Posted by DarkMessiah
options -> exceptions -> add last exception. that way it doesn't skip telling you if you have an error in a hooked function while you debug it 
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Yes it does, it says "Exception xxxxxxx - passed to program" or something similar in the buttom of the olly window
Edit:
Clicking the "Add current" to add the current exception is doing exactly the same as flagging the "Memory access violations" box since there's only one kind of memory access violation exception which is 0xC0000005
Quote:
Originally Posted by shimo diaz
Anyway to find if my operating system supports the EXCEPTION_NOT_HANDLED flag or not?
I am running windows XP SP2 version 2002
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Of course it supports it. All the current Windows support it, I was just thinking about emulators like WINE and such.
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06/07/2010, 00:24
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#9
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Quote:
Originally Posted by IAmHawtness
Yes it does, it says "Exception xxxxxxx - passed to program" or something similar in the buttom of the olly window
Edit:
Clicking the "Add current" to add the current exception is doing exactly the same as flagging the "Memory access violations" box since there's only one kind of memory access violation exception which is 0xC0000005
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The one's it has given me are
Code:
80000004 (SINGLE STEP)
C0000005 (ACCESS VIOLATION)
C0000008 (INVALID HANDLE)
C000001D (ILLEGAL INSTRUCTION)
so you might want to tick/add those as well
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06/08/2010, 01:37
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#10
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Quote:
Originally Posted by DarkMessiah
The one's it has given me are
Code:
80000004 (SINGLE STEP)
C0000005 (ACCESS VIOLATION)
C0000008 (INVALID HANDLE)
C000001D (ILLEGAL INSTRUCTION)
so you might want to tick/add those as well 
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EXCEPTION_ACCESS_VIOLATION I understand, that's the thread from inside Conquer.exe that's causing those.
EXCEPTION_SINGLE_STEP is what you get when you put a hardware breakpoint somewhere inside the program and something is accessing that memory (executing, read/write, whatever the breakpoint is set to react to)
I have never experienced Conquer.exe throwing the other two exceptions though, that seems rather strange.
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06/08/2010, 05:53
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#11
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Quote:
Originally Posted by IAmHawtness
EXCEPTION_ACCESS_VIOLATION I understand, that's the thread from inside Conquer.exe that's causing those.
EXCEPTION_SINGLE_STEP is what you get when you put a hardware breakpoint somewhere inside the program and something is accessing that memory (executing, read/write, whatever the breakpoint is set to react to)
I have never experienced Conquer.exe throwing the other two exceptions though, that seems rather strange.
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it's tq. nothing is ever expected to throw normal errors
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06/15/2010, 02:26
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#12
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thats a video of 5265-5269 CO client running on debugger (OllyDBG) and breakpoints works well.No crash,DC,BotJail,...
only made with client edits
that client is at Respected section in CodeXplosion forums
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