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[Release!]SRP Protocol - Client side (C++)

Discussion on [Release!]SRP Protocol - Client side (C++) within the CO2 Programming forum part of the Conquer Online 2 category.

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Old   #1
 
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[Release!]SRP Protocol - Client side (C++)

Link Removed.
I decided that this forum doesn't deserve or appreciate my work and I am not going to support it by releasing/maintaining my work and generating traffic for it.
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Old 05/03/2013, 18:27   #2
 
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here is a candy but study first to have it XD
great release XD thanks buddy
btw did you gave up working on the mem. base bot tuts ?
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Old 05/03/2013, 19:45   #3
 
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i love adel ><, Thank you very much.

Logged in sucessfully ^_^

Yeah directly after connect you get a ban for 1 day, you must send some packet's
that proof you are'nt bot,, is it right ??
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Old 05/04/2013, 22:45   #4
 
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Quote:
1 thing missing and 1 thing to edit in this implementation..
its in the implementation or in the connection with game server ??
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Old 05/07/2013, 04:57   #5
 
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Quote:
Originally Posted by { Angelius } View Post
I spent a number of hours reverse engineering this implementation but i never used it
An i think it's a waste to not to share it.. maybe someone else might find it useful.

Issues:

If you use this as is it'll succeed and you'll be able to login but... you'll most likely find your self in bot jail or maybe banned after a few minutes.. that's because there is 1 thing missing and 1 thing to edit in this implementation..

What are those things?

Well that's up to you to figure out and if you are unable to fix it on your own then you don't deserve it.

oh and don't forget to clean up after the function because i didn't.


@hardcore coders

it's kinda sloppy I know that much :P
Thank you adel but,
i dont think any one can get it expect the ones who have it already and know what is the implementation does, you are doing ??
its like giving a book without pages,where and how to find the pages ??
, Sorry for the inconvenience.
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