Cool... thanks High6, i'll have to try this out.
Quote:
Originally Posted by high6
0x005DF0B0 is the parent class
0x005DF0B4 is the mob list
The mob list structure is 0x20 bytes.
That is all.
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0x005DF0B4 <-- im guessing thats the start address of the DequeEx for our mob-player list
Edit: Works like a charm, thanks high6.