It would be great to find a way to be able to log raw packets, and send them encrypted, so many bots could be made. GL with this.
That is the plan, atm I think I have the hook for the decrypted packet which is where I got that chat packet from, and the hook for the unencrypted packet before its sent, but TQ_Client isnt added onto it, which can be done manually anyway. With this a proxy-proxy could be made, which could be used to bring any old proxy back to life where the client will do all the new encryption for me.
Any one that has any experience with actual proxy/network programming(and not just saying you've made a proxy), Id love your help in programming this once I've got the basics sorted, I will try and remake crack proxy with this method.
I think both CoToBo and ScriptVessel worked on a similar premise, by modifying the messages within the client like that. chocoman4k released the source at some point. I have somewhere, but it's well and truly out of date anyway.
I'm not sure it's worth the effort to maintain a memory based editor, although there are some advantages to doing so. Problem is finding a heuristic to make it work even after TQ patch the client binary, whereas making a stand alone proxy you can avoid any maintainance unless the protocol changes.
I added you on msn anyway. If you want help within, just ask.
I think both CoToBo and ScriptVessel worked on a similar premise, by modifying the messages within the client like that. chocoman4k released the source at some point. I have somewhere, but it's well and truly out of date anyway.
I'm not sure it's worth the effort to maintain a memory based editor, although there are some advantages to doing so. Problem is finding a heuristic to make it work even after TQ patch the client binary, whereas making a stand alone proxy you can avoid any maintainance unless the protocol changes.
I added you on msn anyway. If you want help within, just ask.
Yeah its more of a learning thing anyway, at the moment im stuck on how to make something that will read eax at a certain address.
If you set a bp at 04C2415 and read what eax is, it is the packet about to be encrypted.
If you set a bp at 004C3ABD and read what eax is, it is the packet has just been decrypted.
Packets. 06/27/2011 - Kal Online - 48 Replies Hier hat BakaBug geschrieben das müsste euch endlich helfen ^.^
hoffe jetzt kommen auch paar antworten und nicht nur views <.< ;)
(karma?XP)
Yeah for all who want make something for Kal..
here is my release
Ahm yeah you can use it for hacking in nvm
PACKET STRUCKTUR
packets 11/19/2009 - Kal Online - 25 Replies Hey^^
i need some help.
i need to know how the packets of the in engine are crypt?
German:
ich muss wissen wie die packets der int engine verschlüsselt sind.
help in +4 ore packets 04/09/2008 - RF Online - 5 Replies can you please tell me what packet to look into if i am going to alter the packet for ore mining, is it the send or the receive part? please just what to look into and then from that on ill make my way through.
At all who know a lot about Packets.. 02/13/2008 - Metin2 - 2 Replies Also ich benutze seit einiger Zeit WPE hab auch geschafft ein MMORPG damit zu hacken.. barbie.de (kleine Schwester wollte sich ne Puppe kaufen xD)
Jetzt zu Metin2.. könnt ihr mir das mal erklären.. Ich hab das Prog Wpe und sehe auch das ich Packete verschicke und bekomme, doch die sind verschlüsselt. Wie kann man die entschlüsseln? Hab was von einem Algorhitmus und einer Crypttable gehört, könnt ihr mir das erklären, wie ich mit einem Algorhitmus oder mit einer Crypttable die Packete...