|
You last visited: Today at 08:19
Advertisement
OllyDBG & CO
Discussion on OllyDBG & CO within the CO2 Programming forum part of the Conquer Online 2 category.
12/09/2008, 04:16
|
#106
|
elite*gold: 0
Join Date: Apr 2007
Posts: 141
Received Thanks: 39
|
Quote:
Originally Posted by Real~Death
I decided to try the server.dat remover and couldent find WS2_32.inet_addr?
I >Search for->All intermodular calls and sorted alphabetically,and couldent find it?
there is
ws2_32.msac = 4 of them
ws2_32.wsaf
ws2_32.wsag = 6 of them
ws2_32.wsas = 2 of them
what am i doing wrong?did i miss somthing?or what version are you looking at?
::EDIT::I got the gm/pm to work.So am I just wasting my time by doing what unknown said?
|
anyone can make a guide on wall jumps? nice guide
|
|
|
12/11/2008, 11:30
|
#107
|
elite*gold: 0
Join Date: Feb 2006
Posts: 151
Received Thanks: 58
|
Quote:
Originally Posted by Smooth143
anyone can make a guide on wall jumps? nice guide 
|
all ready posted read back through the pages in this thread.
|
|
|
12/23/2008, 02:24
|
#108
|
elite*gold: 0
Join Date: Dec 2007
Posts: 108
Received Thanks: 42
|
Can anyone rewrite the Non-DC part so that it works without me having to search for "another place which can hold 2 bytes and is static. (Doesn't get accessed by any other part of the code)"
I don't really understand what to look for.
|
|
|
12/23/2008, 02:52
|
#109
|
elite*gold: 0
Join Date: Mar 2006
Posts: 44
Received Thanks: 9
|
i made all things posted in this post , and everything works fine in 5089 , but i don't get non dc part , i hope somebody can help us to understand it  , Thanks
|
|
|
12/31/2008, 23:16
|
#110
|
elite*gold: 0
Join Date: Aug 2005
Posts: 19
Received Thanks: 77
|
In the client push 2D3F points to the error "Free items cannot be used to make socket on talisman!". If we can bypass this error, we can use the free items. I've tried and failed myself. I'm not nearly as skilled as most of ya'll here. If someone else could figure it out that'd be lovely.
|
|
|
01/01/2009, 07:23
|
#111
|
elite*gold: 0
Join Date: Jul 2008
Posts: 71
Received Thanks: 7
|
Quote:
Originally Posted by Maikar
In the client push 2D3F points to the error "Free items cannot be used to make socket on talisman!". If we can bypass this error, we can use the free items. I've tried and failed myself. I'm not nearly as skilled as most of ya'll here. If someone else could figure it out that'd be lovely.
|
this is a very good idea and i hope someone can figure it out.... im not very good at this kind of stuff.
Ethan
|
|
|
01/01/2009, 22:44
|
#112
|
elite*gold: 0
Join Date: Oct 2006
Posts: 123
Received Thanks: 8
|
Can this tutorial work for Qonquer for example?
|
|
|
01/02/2009, 07:34
|
#113
|
elite*gold: 0
Join Date: Jul 2008
Posts: 71
Received Thanks: 7
|
does any1 know if the flower effect thing that goes when someone gives out 99flowers or 999flowers can be like NOP'ed in olly so it will stop going off..... ppl do it just to **** ppl off and it gets annoying and creates lag for me. I'll try to look into it but it would be helpful if some of you more experienced ppl can figure it out!
P.S. im kind of experimenting with Play.exe now just kind of going around looking for different things in it.... already removed the pop-up from it jsut because sometimes i accidentally pull up two when i only need one....and the pop-up jsut made me lag more lol. if you have any ideas or pointers for play.exe jsut let me know
|
|
|
01/02/2009, 14:50
|
#114
|
elite*gold: 20
Join Date: Aug 2007
Posts: 1,749
Received Thanks: 2,199
|
I think the flower effects can be changed inside the 3DEffect.ini file.
|
|
|
01/02/2009, 15:34
|
#115
|
elite*gold: 0
Join Date: Sep 2008
Posts: 490
Received Thanks: 595
|
Quote:
Originally Posted by Maikar
In the client push 2D3F points to the error "Free items cannot be used to make socket on talisman!". If we can bypass this error, we can use the free items. I've tried and failed myself. I'm not nearly as skilled as most of ya'll here. If someone else could figure it out that'd be lovely.
|
Hmm, sounds interesting.
Have you tried tracing it back to where it gets determined if its a free item or not?
edit: well i remove what i said earlier 
Anyway err its do-able
|
|
|
01/02/2009, 16:56
|
#116
|
elite*gold: 0
Join Date: Apr 2007
Posts: 141
Received Thanks: 39
|
care to teach us how? 
coz i tried doing that, but i think i messed up. when i tried to hit the compose button.. i get an error response on co and the client disappears.. lol
edit: removed the to be removed. can u still teach how?  lol
|
|
|
01/02/2009, 17:55
|
#117
|
elite*gold: 0
Join Date: Jul 2008
Posts: 71
Received Thanks: 7
|
Quote:
Originally Posted by IAmHawtness
I think the flower effects can be changed inside the 3DEffect.ini file.
|
o my.... any idea on how to find that?? 3DEffect.ini is just alot of random codenames and stuff and i have no idea how to find that....i know some ppl in the edits section released a guide on 3DEffect.ini but that only includes weps/skill/etc.....
EDIT: removed what i said earlier.... i misunderstood so ya...
Ethan
|
|
|
01/02/2009, 18:23
|
#118
|
elite*gold: 0
Join Date: Sep 2008
Posts: 490
Received Thanks: 595
|
Quote:
Originally Posted by Ethan G
o my.... any idea on how to find that?? 3DEffect.ini is just alot of random codenames and stuff and i have no idea how to find that....i know some ppl in the edits section released a guide on 3DEffect.ini but that only includes weps/skill/etc.....
yes it does sound very interesting.... we should all start looking into stuff like this
dude jsut give us a while we're working on it but finding stuff like this (as far i know) takes a while but when we figure it out im sure SOMEONE will be generous enuf to post it for ppl
Ethan 
|
Doubt that, who wants them to fix it 
and errrr dont double post
|
|
|
01/02/2009, 18:43
|
#119
|
elite*gold: 0
Join Date: Jul 2008
Posts: 71
Received Thanks: 7
|
Quote:
Originally Posted by _fobos_
Doubt that, who wants them to fix it 
and errrr dont double post 
|
yes sir mr. fobos sir! xD deleted my second post.
|
|
|
01/05/2009, 19:34
|
#120
|
elite*gold: 0
Join Date: Sep 2008
Posts: 694
Received Thanks: 207
|
*Edit;
Got the answer already nvm =x
~DragonHeart,
|
|
|
 |
|
Similar Threads
|
How to use OllyDBG
12/13/2009 - 12Sky2 - 1 Replies
Is there any tutorial for this program? I want to learn how to hack 12Sky but I don't know how to use it. I know some basics but nothing more. I know to work in CE and in AutoIT really well.
|
[Help]Ollydbg.
12/10/2009 - Mabinogi - 4 Replies
I didnt have problems until today.
For some reason, when i open any dll with ollydbg this error message pops up.
If you dont mind, help me with this problem.
|
Ollydbg help
08/03/2009 - Dekaron - 23 Replies
I am trying to get a GM hack working, but I am still pretty noob with olly and assembly language. Is there anybody who would be willing to help me along, or work on it with me? I'm not asking for somebody to tell me what to do, just for somebody to give me a few pointers and tips and such to get this going.
What I did was backtrack a few of the gm commands using the call tree, and I ended up at the same offset for each code (0050CE37). So, I'm assuming that is the line that determines if...
|
OllyDBG
07/16/2009 - Perfect World - 5 Replies
hey can i have question what can i do with ollydbg at pw all? can i change my atk or gold with them? pls tell me what all can i do with this programm at pw:handsdown:
|
OllyDBG Help
03/25/2008 - General Coding - 4 Replies
Hi,i recently heard you could dupe items in ROSE Online with OllyDBG,it's patched already,and i was wondering if this works with any game.If so,could someone release a Tutorial or something to help me understand how to use OllyDBG better?
I'm sorry if there is one already posted,i searched and couldnt find any.
|
All times are GMT +1. The time now is 08:24.
|
|