Register for your free account! | Forgot your password?

You last visited: Today at 16:44

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Aimbot?!?!

Discussion on Aimbot?!?! within the CO2 Programming forum part of the Conquer Online 2 category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Aimbot?!?!

Hey,
I have very little experience in the programming world, but would love to learn more about it especially if i could do a simple project with someone who was willing to help. So here is my idea, i wanted to make a simple aimbot for CO2 and just become more acquainted with the programming world. I have been told that an aimbot is very simple to make so i figured it would be a good start. Please tell me if someone is willing to help and if you have any other ideas such as an easier project, like maybe a toxic fog levler instead that would be great! I just want to learn more about programming and i have found i learn best through fun projects. Thanks a ton!
-Tommyboy
tommyboy1212 is offline  
Old 07/05/2011, 12:52   #2
 
elite*gold: 0
Join Date: May 2011
Posts: 648
Received Thanks: 413
PHP Code:
foreach(Entity E in Kernel.AllChars)
{
   if(
E is Character)
   {
       
Character Target E;
       If(
Calc.InRange(Target.X,Target.YMe.X,Me.Y)
       {
           
Me.AttackFBSS(Target.X,Target.Y);
       }
   }

Y u k i is offline  
Thanks
2 Users
Old 07/05/2011, 14:09   #3
 
elite*gold: 0
Join Date: Jun 2006
Posts: 457
Received Thanks: 67
looks like you've got some nice class definition up there. lol. Mine looks very procedural, lol.

@reply to thread starter, yes aimbot is one of the easiest to achieve, so is fog leveler.
shitboi is offline  
Old 07/05/2011, 16:29   #4
 
elite*gold: 0
Join Date: Sep 2006
Posts: 774
Received Thanks: 8,580
It's simple if you can intercept / send packets.
phize is offline  
Old 07/05/2011, 16:32   #5
 
Lateralus's Avatar
 
elite*gold: 0
Join Date: May 2005
Posts: 1,892
Received Thanks: 920
Quote:
Originally Posted by Y u k i View Post
PHP Code:
foreach(Entity E in Kernel.AllChars)
{
   if(
E is Character)
   {
       
Character Target E;
       If(
Calc.InRange(Target.X,Target.YMe.X,Me.Y)
       {
           
Me.AttackFBSS(Target.X,Target.Y);
       }
   }

Wow, I've been putting off implementing an fb/ss aimbot in my proxy because I thought it was more complicated than that for some reason.
Lateralus is offline  
Old 07/05/2011, 18:16   #6
 
elite*gold: 0
Join Date: Jun 2006
Posts: 457
Received Thanks: 67
lol.. Aimbot is only complicated because of the action value and skill value encoding. Since those encoding are now open. it became the one of easiest function to achieve. That is the first botting function i wrote into my proxy.
shitboi is offline  
Old 07/06/2011, 23:47   #7
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Ahh nice thanks guys! How bout the fog levler? anyone got any code for that?!
tommyboy1212 is offline  
Old 07/07/2011, 18:28   #8
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,383
Quote:
Originally Posted by tommyboy1212 View Post
Ahh nice thanks guys! How bout the fog levler? anyone got any code for that?!
Even simpler as it requires no surrounding/targeting information.

Just requires the useskill packet, user action packet and (optional) the update packet to understand how much stamina you have.

Write a simple thread loop or timers (however you want to handle the delays) and have it sit then use skill every X ms.
pro4never is offline  
Old 07/08/2011, 03:58   #9
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Oh okay cool, thanks! Is the best language to use C#? Like i said before im not very expirenced with programming.
tommyboy1212 is offline  
Old 07/08/2011, 10:26   #10
 
elite*gold: 0
Join Date: May 2011
Posts: 1,769
Received Thanks: 756
Quote:
Originally Posted by tommyboy1212 View Post
Oh okay cool, thanks! Is the best language to use C#? Like i said before im not very expirenced with programming.
C# is not the best, but it's easy to use for such things. It all depends on what you want to do, however C++ would be far better.
BaussHacker is offline  
Old 07/09/2011, 11:26   #11
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Ahh i see but C# can do the things like aimbots and fog lvlers right? And how about like map travel? Is that hard to make?
tommyboy1212 is offline  
Old 07/09/2011, 11:51   #12
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Quote:
Originally Posted by pro4never View Post
Even simpler as it requires no surrounding/targeting information.

Just requires the useskill packet, user action packet and (optional) the update packet to understand how much stamina you have.

Write a simple thread loop or timers (however you want to handle the delays) and have it sit then use skill every X ms.

Would i send or receive those packets?
tommyboy1212 is offline  
Old 07/09/2011, 21:48   #13
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Anybody what would be used to make a follow bot? Are there certain packets for that or do you have to use pixel color? Sorry about all the questions :P
tommyboy1212 is offline  
Old 07/13/2011, 11:03   #14


 
KraHen's Avatar
 
elite*gold: 0
Join Date: Jul 2006
Posts: 2,216
Received Thanks: 794
I`d suggest you not to do complete bot features just yet, just build a basic proxy and experiment with simple things as attacking the closest monster, walking, etc, then build your way up from those.
KraHen is offline  
Old 07/14/2011, 06:40   #15
 
elite*gold: 0
Join Date: Feb 2009
Posts: 24
Received Thanks: 0
Yeah im going to try to do what Krahen said but im having some trouble just sending packets as noob as that may sound but i could use some examples in C# if anyone has some. Thanks a **** ton!
tommyboy1212 is offline  
Reply




All times are GMT +1. The time now is 16:44.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.